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Todd Howard’s next game looking “awesome,” don’t expect news on it anytime soon

Thursday, 13 June 2013 18:58 GMT By Stephany Nunneley

Just because The Elder Scrolls Online is coming to consoles, doesn’t mean Todd Howard’s team at Bethesda is involved: so don’t worry – he hasn’t stopped working on what he’s doing to help out with the MMO.

Speaking with OXM, Bethesda’s Pete Hines said what Howard and company are working on is “already really awesome,” but don’t expect it to be talked about soon.

“Zenimax Online Studio is an MMO shop,” said Hines. “They’re making an Elder Scrolls MMO and that is 100% unrelated to [the single-player series]. Todd Howard, at this point, has earned the right to do what the hell he wants; nobody gets to tell him different and nobody gets to dictate to him what he gets to do.

“You’re laughing because you know it’s true. He gets to do whatever he wants. Him and his team are moving forward with the stuff that they want to work on and where they want to go next in making games. I get to see it and it’s already really awesome, but it’s probably helpful to note that anyone who thinks that what he’s working on next is going to be talked about soon doesn’t understand game development.

“Give these guys time and space: expect it never and be surprised if it’s any time before then.”

More through the link.

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20 Comments

  1. deathm00n

    Please, be the next Fallout.

    #1 2 years ago
  2. Edo

    This is all sorts of informative…thanks Steph.

    #2 2 years ago
  3. Moonwalker1982

    I hope expecting this one at VGA’s this year is a realistic expectation?

    #3 2 years ago
  4. absolutezero

    Don’t believe his lies.

    #4 2 years ago
  5. Erthazus

    Todd howard is such a shitty game designer.
    Every publisher should make a game on the formula these guys are doing. It’s the most simplistic formula ever in RPG.

    #5 2 years ago
  6. Moonwalker1982

    @4

    Lies? You think it’s much further along then he claims?

    #6 2 years ago
  7. KAP

    What is Todd Howard’s twitter?

    #7 2 years ago
  8. OnionPowder

    @6 of course it is. Before the announcement of Skyrim he went as far as saying that they’re not developing a new Elder Scrolls and to not hear anything from Bethesda anytime soon. This post is basically screaming “We’re announcing something soon”

    #8 2 years ago
  9. TheWulf

    @1

    Fallout 4 was exactly what I was thinking, to be honest. I think Bethesda want to try and save face by developing something incredible on their new engine for Fallout after the fiasco that was Fallout 3 versus New Vegas.

    I think, at this point, damn near everyone — except for some insubstantial hipster contrarians — realises that New Vegas was the true Fallout 3. I think that left Bethesda in a very awkward spot with the Fallout series, and that’s going to be hard on the egos of some of the people involved in Fallout 3 (hello Todd!).

    It sounds like Todd is egotistical enough to be bothered by the success of New Vegas. (And they were certainly spiteful enough to deny Obsidian their royalties.) So… I’ll be watching this with no small amount of amusement. After their recent bullshit though, especially with Prey 2, it’s going to take a lot for me to be interested in a Fallout 4 from them.

    To be honest, I don’t think anything short of the resurrection of the talking deathclaws done well and properly would do it, and we all know that that’s not going to happen.

    As such, I have no need to feel bad about the inevitable.

    (Edited for typos. Damn those similar company names.)

    #9 2 years ago
  10. mightyhokie

    @5 seriously? this guy is a wizard at the top of his craft. ask tim schafer, ask ken levine, ask the Dr.s from Bioware, what they think of todd howard. i don’t mean to sound personal because i don’t know you but this comment is complete idiocy. todd howard is incredibly talented. Oblivion = 300 hours (plus sold me on the 360), Fallout 3 = 370 hours, Skyrim = 450+ hours. yeah…terrible game maker. sheesh

    #10 2 years ago
  11. mightyhokie

    @1, i LOVED LOVED LOVED Fallout 3 but I do agree that NV was probably the truer Fallout universe game. I def LOVED that one.

    But go to listen to the interview Ken Levine has with Todd Howard on the Irrational Podcast…I think that will change your mind about him. After that interview I thought ‘dude I was wrong about him’. He is reserved and all that when in certain settings but in talking with Ken he was relaxed and just a normal and funny guy. Check it out.

    Oh, also DEF check out the two part interview with Del Torro…man…that is a masters class in awesome.

    #11 2 years ago
  12. TheWulf

    @5

    I don’t normally agree with you, but here I do. When you compare New Vegas against Fallout 3 it becomes fairly obvious. The problem is is that he’s just not creatively minded enough to do anything really fun with the settings he has. He’s afraid. He’s afraid of doing anything interesting.

    Every developer has one of these, though, even Obsidian. I hate Chris Avellone for the same reason. Avellone is afraid of doing anything with his settings, and the most interesting writing (such as the cannibalism quest) of New Vegas didn’t come from him. Some of the worst and most formulaic writing in New Vegas (Boone) came from him. People like Avellone and Howard have a pathological fear of envelopes, and thus wouldn’t dream of touching them, let alone pushing them.

    The primary difference though between Todd Howard and Chris Avellone is that Chris is a writer, and as such he doesn’t have complete creative control. And the only thing he’s had complete creative control over lately looks so painfully average and so woefully troped that I wouldn’t touch it with a nine-foot pole. (That being Obsidian’s Kickstarter game.)

    So every company has “one of those.” One of those people who’re as detached from creativity as an astronaut is from earthen soil, the sort of person who has no passion for what they do. They just do it for the money and for the job, rather than the enjoyment of it.

    But Chris didn’t head up Fallout: New Vegas (thank goodness), Howard did head up Fallout 3 and Skyrim, though.

    And you can clearly see the problem with letting someone like that have too much “creative” control. The game they crank out is invariably dull and staid, and they don’t do anything to move the genre forward (not with the story or world). Those people are best left to proofreading and game mechanics, so that they can’t limit the flow of creativity.

    Yes, Oblivion is very much the same game as Skyrim. That’s not surprising. And I wouldn’t be surprised if Fallout 4 were Fallout 3 with a fresh coat of point.

    Some developers will never learn.

    #12 2 years ago
  13. Erthazus

    In my opinion the best way to make Fallout is to make engine in Bethesda and give to do Fallout rights to Obsidian. Done and done.

    New Vegas was EXCELLENT. Problems with the game was in the engine that was first of all the biggest shit-fest and because of that there were bugs.

    #13 2 years ago
  14. Max Payne

    @13 I think either they are going to use brand new engine build for next gen only or heavily modified ID tech 5.

    #14 2 years ago
  15. TheWulf

    @11

    Fallout 3 was a very mainstream game.

    Stats meant nothing, you could shoot your way through everything. The story was just a tacky parodical mess of ’60s nonsense, and didn’t really fit the tone of the Fallout Universe. The problem with Fallout 3 is that the tone was all wrong, it’s the idea someone gets if they take a quick look at Fallout 1/2 and then think they know what it’s about. But if you’ve spent time playing Fallout 1/2, then you’ll understand that the aesthetics and tone are very different.

    This is what Todd Howard didn’t understand. The end result is that, to be frank, Fallout Tactics was a better Fallout game than Fallout 3. Fallout 3 was just a big cheeseburge. Cheese because of how insubstantial and silly it was, and burger because it was focused around instant gratification. Why solve a problem when you can fill it with bullets? Why explore when there’s nothing to gain? Why talk to people when you can fill them with bullets? Fallout 3 was an average military shooter with a slight fallout veneer. The SPECIAL stats did nothing.

    Seriously. You put points into the ‘shoot well’ stats and you ignored everything else. That’s how Fallout 3 worked. Since there weren’t any pieces of content that you could only get through via non-violent means. You could use your gun for everything. I mean, Fallout 3 was as much of an RPG as Battlefield — both had experience, and that was it.

    Not to mention that Fallout has often dealt with some particularly deep issues. To be honest, I think that Tactics actually handled this best, as it was the one that tackled them most prominently. But even 1 and 2 tended to deal with some philosophical and intellectual quandaries. It was something that would make you stop and think occasionally. New Vegas had similar things involved, and it had meaningful choice and consequence to boot. In Vault 34, I think, where you can save the people or the crops, but not both. That was something that had me thinking for hours.

    There’s absolutely nothing like that in Fallout 3, at all. In Fallout 3, you’d solve all your problems with bullets and then be given a reward at the end. Fallout 3 was like an MMO without other people, which makes it a bad MMO. It definitely wasn’t an RPG. There were no meaningful or thought-provoking problems in Fallout 3. It was just an air-headed cheesefest.

    And to top it all off, you had only one companion in Fallout 3 who was essentially a meathead. He was supposed to be more, but they never elaborated upon it. He was basically like the early days of the Hulk, before the Hulk became someone. The end result was as one-dimensional as a character could be. Very flat. Very poorly written. For a direct comparison, compare Fawkes with Lily in New Vegas and the truth here becomes abundantly obvious.

    See… I get that some people like their cheeseburgers. But when it comes to roleplaying games, I tend to wish for something a little more substantial.

    I want meaningful choice and consequence.

    I want my stat choices to affect how I can interact with the world.

    I want to be encouraged to THINK occasionally.

    I want problems I can’t solve with bullets.

    I want well written characters whom I form emotional bonds with.

    I want a world with depth beyond skin-deep beauty.

    I want to feel invested by the story to actually do something.

    I want to be engaged intellectually, at least now and then.

    Fallout 3 gives me none of this.

    Fallout 3 gives me a gun, a box of bullets, and tells me to have fun at the fairground.

    This is why I put Fallout 3 firmly in the prolefeed category and why I don’t consider it to be a very good game, and a horrible RPG. It’s a game which encourages you to turn your brain off. “Don’t worry,” it tells you, “we’ll do all your thinking for you, just pull that shiny trigger when you need to and laugh at the corny jokes. It’ll be fine.”

    It’s for this reason I can’t take anyone seriously when they say they prefer Fallout 3 over New Vegas, because it’s like saying that they genuinely prefer prolefeed to meaningful entertainment.

    #15 2 years ago
  16. soulburner

    @15 – Fallout 3 was a very good game, simply not good enough for the name “Fallout”. It was a great post-apocalyptic action-RPG. It was fun, it looked nice, etc. For a Fallout 1/2 fan, it was almost an atrocity. New Vegas was the “true” Fallout 3.

    Maybe Bethesda learned something from New Vegas and will use some of the better ideas in their next Fallout game? Better (and more!) side quests, more open main plot and most of all: better characters.

    I will probably enjoy FO4 even if it’s just a sequel to FO3, but will await impatiently for an announcement of a Fallout: Some City from Obsidian.

    It’s important to be aware, though, that Bethesda Game Studios may *not* be working on Fallout 4 and instead be in the process of designing a totally different game. Maybe they want to make another The Elder Scrolls since Skyrim sold so well or perhaps something new entirely…

    #16 2 years ago
  17. fearmonkey

    I knew as soon as I saw the title that TheWulf and Erth would be complaining about Fallout 3 lol.

    I loved Fallout 3 and it was hardly the travesty that they make it out to be. Fallout 3 was more like the game that came before it, Oblivion, and was more focused on exploration than story. The story was fine but not near as good as NV. NV has the Luxury of coming after Fallout 3 so they could improve on it easily.

    NV though was one of the most buggy games I have ever played in my life, and I didnt play it till 4 to 6 months after release! I literally had to wait on a patch because the game would not let me continue on the main quest until it was fixed. The game was patched later but I still had to work around a different bug and the game didnt like me end the game I wanted to. The game constantly locked up on my 360 as well.

    I never had near as many issues with Fallout 3, I had a few lockups early on but they went away after the first patch or so, and I was able to complete every questline no issues. I cannot say the same with NV.

    NV was the better game, but it was so painful to play thanks to all the bugs on 360. I got it on PC much later on Steam and havent had any issues though.

    @16 – I’d love to see them do a horror oriented game like Skyrim/Fallout 3.

    #17 2 years ago
  18. zinc

    I’d never played a Fallout game till 3 & was blown away by it. So obviously I get defensive towards any criticism .

    But as much as I love the environment of Fallout 3, New Vegas slays it in terms of story. Especially the DLC.

    Old World Blues is probably my favorite DLC period. Obsedian just nailed it.

    Completely agree with Erz here, Bethesda, please let Obsedian write it? Or at least some DLC?

    #18 2 years ago
  19. Hyperx64

    @5 Flame-Baiter.

    @10 The whole truth. I agree.

    @13 Bethesda created the modern Fallout design structure, you idiot! New Vegas was an iterative upgrade – essentially a massive mod of Fallout 3. It’s the same game man! Just with a few upgrades here and there.

    #19 1 year ago
  20. Hyperx64

    @15 So you played Fallout 3 like a shooter. Then blame the game for lack of depth. Doesn’t make sense. The oldest rule in the book for RPG’s is you get out of it, what you put into it. Play Fallout 3 like Quake and you’ll miss a hell-ova-a lot. And you did.

    Fallout 3 is the stronger game, though New Vegas has a little bit more variety. Except for the slog that was the New Vegas Strip – and the dialog in New Vegas is terrible… mind-numbing compared to the Fallout 3 script.

    #20 1 year ago

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    The first 20 minutes of Life is Strange have been posted online for anyone to watch. The opening 20 minutes of Life is Strange set the stage for what kind of game it is. The kind that you’ll probably like if you’re a fan of Telltale games. The video is courtesy of consolewarsofficial and you […]

  • Don’t blame Ubisoft for cancelling keys – blame the culture of overpriced games

    Publishers need to drop PC games prices in order to stem the flourishing grey market, says Matt Martin. “How are you going to sell me Far Cry 4 for £45 when I can pick up Far Cry, Far Cry 2, Far Cry 3, Far Cry: Blood Dragon and extra DLC for just £30?” Some players […]

  • Dragon’s Dogma Online is real, full reveal in this week’s Famitsu

    What’s been heavily-rumoured to be the next instalment in the Dragon’s Dogma franchise, Dragon’s Dogma Online, will be fully revealed this week. According to a recent post by Famitsu, the magazine’s upcoming weekly issue, which releases January 29, will contain a massive feature on Dragon’s Dogma Online. The magazine will dedicate 18 pages to all […]

  • Valve responds to recent Counter-Strike match-fixing scandal, bans offenders

    Valve has investigated the recent case of match-fixing involving two teams in the Counter-Strike: Global Offensive professional scene and decided to ban those involved from future tournaments. Recent allegations involving match-fixing between iBUYPOWER and NetcodeGuides.com – two of the professional teams that played in Cevo Season 5 – came to light. Valve has took notice […]

  • Having issues playing Grim Fandango Remastered on PS4? Sony is offering help

    Sony has offered a few steps to help those who are having issues with their pre-loaded PS4 installs of Grim Fandango Remastered. A few reports have started to appear online from users who’ve pre-ordered and pre-loaded Grim Fandango Remastered on their PS4 consoles. Sony has since posted a support thread on the official forums, to […]

  • Get Dragon Age: Inquisition for $36 and more in EA’s Xbox One sale

    Many EA digital games are being offered at considerable discounts on Xbox One right now. The latest EA sale is pretty good, offering sales on many AAA titles. It’s only available on Xbox One, with extra savings for Xbox Live Gold subscribers. The list below covers prices for Gold Subscribers. Plants vs. Zombies: Garden Warfare […]

  • Grim Fandango Remastered reviews round-up, all the scores

    Grim Fandango Remastered is a classic game brought into the new generation, so it’s time for everyone to know how great it is. The reviews for Grim Fandango Remastered have started popping up and as per usual, we’ve collected a few of them below. Grim Fandango Remastered is, as the name suggests, a remastered version […]

  • The Witcher 3: latest build is 1080p on PS4, 900p on Xbox One

    The recent preview build of The Witcher 3: Wild Hunt was running at full-HD resolution on PlayStation 4 and 900p on Xbox One. German website Gamestar attended the recent preview event for The Witcher 3 and examined the three versions that were on offer, PC, PS4 and Xbox One. Here’s the quote, courtesy of Google […]

  • Joystiq is likely to close – rumour

    AOL is rumoured to be closing its video game site, Joystiq. Re/code is reporting that AOL is likely to close its video game site Joystiq soon, according to “various sources.” The move is part of a company-wide restructuring that will affect Joystiq and other “under-performing content properties.” Joystiq is one of the most renowned sites […]

  • The Last of Us movie will be “pretty faithful” to the game

    The Last of Us will bring many of the same elements to the big screen as the small one, according to writer Neil Druckmann. Although The Last of Us will have to be adapted in various ways to make the transition from lengthy interactive adventure to cinema-friendly story arc, Druckmann is hoping to keep the […]

  • Microsoft is fixing Xbox One’s slow controllers

    Xbox One control pads have many charms, but quick start up is not one of them. The Xbox One controller currently takes up to five seconds to connect to your console after switching on, which is an eternity for someone with an attention span as short as mine. Luckily, Microsoft is working to fix this […]

  • Lucius 2 releases on Friday the 13th (of course)

    Lucius 2 has a really fitting release date. Lucius developer Shiver Games has produced a follow-up to the dark tale of an evil child, and it’s coming your way on February 13 – which just so happens to be a Friday. Lucius 2: The Prophecy will set you back $20, and release through Steam. As […]

  • Saints Row 4: Re-Elected PS4 recalled in Australia, incorrect content to blame

    Saints Row 4: Re-Elected has been recalled in Australia due to a mysterious manufacturing issue. An Australian PR representative said that the retail PS4 version of Saints Row 4: Re-Elected has “a serious manufacturing issue” and has been recalled nation-wide. Here’s what we were told (emphasis mine): “A manufacturing issue has caused an incorrectly classified […]

  • The Whispered World follow up now coming to PS4, too

    Deadalic’s gorgeous-looking adventure Silence has been confirmed for a fourth platform. Originally announced for Mac and PC with an Xbox One port one revealed at a later date, Silence is now on its way to PS4 as well. All versions are due later this year. Silence is Deadalic’s first multi-platform release and in my mind […]

  • Mythbusters to tackle DOOM this weekend

    DOOM is the subject of the next episode of Mythbusters. Having been airing for over ten years now, Mythbusters has pretty much run out of myths to bust, which is why we find ourselves in 2015 with an episode dedicating to answering the question “could DOOM be real?” Bethesda has rveealed that the January 31 […]

  • Destiny hosting a Bungie Bounty – go go go

    Destiny players have a chance to take down Bungie employees in return for one of the most exclusive vanity items in the game. Destiny’s Bungie Bounties usually feature guests from the community, and today’s event is no exception. Joining Bungie community manager David “Deej” Dague are several members of Bungie.org, the developer’s most staunch fan […]

  • Elite: Dangerous developer issues lay-offs

    Elite: Dangerous team Frontier Developments has had to let staff go. At least 15 staff have been laid off from the developer’s Halifax studio. According to an investor update, this decision will allow Frontier to focus its efforts at its primary studio in Cambridge, England. “With its business emphasis now on two major self-published franchises, […]

  • Dragon Age: Inquisition tavern songs free for a limited time

    Dragon Age: Inquisition tunes can be yours for the bargain price of zero cashmoney. The tavern songs from Dragon Age: Inquisition will be made available for purchase from various digital distributors sometime after February 9. Until then, though, you can have them for free – including their sheet music. To take advantage of this generous […]

  • Even the Five Nights at Freddy’s 3 teaser is frightening

    Five Nights at Freddy’s 3 is probably going to be just as tense and uncomfortable as its two prequels. This teaser for Five Nights at Freddy’s 3 is the first we’ve heard of the project since creator Scott Cawthon confirmed it is in the works. The third entry in the series is now up on […]

  • 6.6 million Xbox consoles shipped last quarter

    Xbox One and Xbox 360 console sales were strong last quarter, although Microsoft isn’t talking hard numbers yet. Microsoft shipped 6.6 million Xbox 360 and Xbox One consoles to retailers in the quarter ending December 31, the company revealed in its latest financial briefing. This figure wasn’t broken down by platform, and Microsoft didn’t supply […]

  • Homeworld Remastered Collection: five minutes of b-roll footage

    We may not have proper, uncut gameplay footage of the Homeworld Remastered Collection, but we have the next best thing. Homeworld Remastered Collection was confirmed to release on February 25. Gearbox has only showed a trailer, but no extended gameplay demos. There was however a b-roll video showing at PAX South, and we’ve embedded it […]

  • Grim Fandango Remastered looks sharp in these new screens

    Grim Fandango will come back from the dead with the Remastered edition, and it’s looking great. Grim Fandango Remastered has a few new screens available to prove that even old games can look stunning with the right remaster, especially ones with an already well-defined art style. Have a look at them below and get excited. […]

  • Battlefield Hardline: beta weapons, maps, modes, progression system and more

    The Battlefield Hardline beta will include a third new map and a new game mode, on top of what’s already announced. You may remember last week DICE started a community mission for all Battlefield 4 players. The goal was to reach 2 billion points playing Rush mode. That goal has been achieved and as a […]

  • Dying Light launch trailer is one last display of its forte

    The launch trailer for Dying Light is here one day ahead of the game’s release. Techland and Warner Bros. have put out the launch trailer for Dying Light. The trailer is a short reminder of the game’s main selling points: free-running, weapon crafting, drop-kicking zombies. Reviews should start to come out tomorrow for the game […]

  • Watch The Witcher 3 developers stream new gameplay on Twitch

    The Witcher 3 developer CD Projekt RED is hosting a Twitch live-stream to show off brand new gameplay footage and answer some fan questions. The live-stream will start at 7:00pm GMT, 2:00pm EST, 11:00am PST. It will show off plenty of new footage, some of which was shown only to the press so far. The […]

  • Finally, some screens for Final Fantasy 15

    Patience is a virtue and we finally have our hands on a few gameplay screens from Final Fantasy 15. There’s not a lot of them, but they show the impressive lighting and they’re all gameplay as far as I can tell, so take a look. There is no release date for Final Fantasy 15 as […]

  • Here’s 15 minutes of gameplay from The Witcher 3: Wild Hunt in 1080p

    The Witcher 3 has a new direct-feed, 1080p video available that’s 100% gameplay. Would you like some gameplay of The Witcher 3 in beautiful 1080p? Why, of course you would! The gameplay below shows combat, conversations, travelling. In short, it’s a small sample of everything the game will offer. If you’re looking to learn much […]

  • Two Mortal Kombat X characters to be revealed this week

    Mortal Kombat X will get not one, but two character reveals this week. Mortal Kombat creator Ed Boon has been at again on Twitter, teasing all kinds of reveals over the past few days. Firstly, Boon tweeted this image, which at first glance appears to show a character holding a bow. However, further examination by […]

  • Planetside 2 successfully claims the Guinness World Record for biggest FPS battle

    The Planetside 2 community has successfully organised an online battle involving over 1000 players, breaking the previous Guinness World Record. The event, which was organised by Planetside Battles was pitched to the community last week. 1,158 players have answered the call, smashing the record for “Most Players Online in an FPS Battle.” The previous 999 […]

  • Microsoft aiming for Xbox One-to-PC streaming to function while you watch TV

    Streaming Xbox One games to PC while you watch TV on the console through the HDMI pass-through is something Microsoft is hoping to achieve when the service launches with Windows 10. Microsoft’s Phil Spencer has been on Twitter answering fan questions following last week’s Windows 10 event. One interesting bit that came out of those […]

  • Everything we know about The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is sure to be one of the biggest RPGs of the year, due for release in May on PC, Xbox One and PS4. Delayed since its target release of 2015, CD Projekt Red’s latest game takes the series to a true open world environment, and charges the player with tracking […]

  • Battlefield Hardline beta date leaked – rumour

    According to an email sent to some YouTubers, the upcoming beta for Battlefield Hardline is scheduled for February 3. The date for the Battlefield Hardline beta is believed to be February 3. It comes from an email that’s been sent by Ronku to various YouTubers reminding them of the starting date, February 3. Ronku is […]

  • The history of The Witcher: beyond the Road With No Return

    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]

  • Bringing The Witcher 3: Wild Hunt to life

    In The Witcher 3: Wild Hunt, CD Projekt RED takes a whopping enormous map and fills it with stuff you actually want to see and do. Do you remember back before Oblivion came out there was a lot of chat about how much more lifelike and realistic the NPCs would be? Rather than just hanging […]

  • The big Witcher 3 questions answered: delays, playing as Ciri, and why enemies don’t scale

    Spending some time with The Witcher 3 level designer Miles Tost we were able to put some of our immediate questions to him after playing the game for over 4 hours. “That sense of improvement doesn’t happen if the monsters around you remain the same strength, there’s no sense of achievement.” Tost is a relaxed […]

  • The Witcher 3 sets a new generational standard for graphics

    The Witcher 3: Wild Hunt is the new standard in outrageously pretty. “The Witcher 3 is more than just eye-candy. Destiny, once the loveliest thing I had ever looked upon, has been outclassed.” The Witcher 3 is even better looking than the screenshots would have you believe, and until you see it in motion, running […]

  • The Witcher 3: hands-on with the RPG of the year

    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]

  • Borderlands: The Pre-Sequel gets Lady Hammerlock DLC tomorrow

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: heyrandy@gearboxsoftware.com pic.twitter.com/ZG9dLytX1B — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]