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Cyberpunk 2077 won’t be a “dark and hopeless world” like Blade Runner

Wednesday, 1 May 2013 15:59 GMT By Stephany Nunneley

Cyberpunk 2077 won’t rely on the pen and paper mechanics inherent in the Cyberpunk 2020 table top game it’s based on, because according to CD Projekt Red, mechanics such as those don’t work when translated into video games. In fact, such mechanics would make the game “super boring.”

Speaking with IGN, Cyberpunk’s game director Mateusz Kanik said the original system based on dice rolls doesn’t work when translated into an action RPG full of shooting and “a lot of explosions.”

“We want to make it more action-like – there will be a system that lets you use active skills actually in the gameplay in a shooting sequence or something like that, rather than just passive skills like in the books,” he said. “But also it’s important to still keep the mood and the original feel of Cyberpunk – we don’t want to just create a science-fiction game. It’s easy to do that.

“We still want to balance it with those main features and the mood from the Cyberpunk original. This is a huge task, I think.”

According to Cyberpunk 2077′s creative director Sebastian Stepien, the game also won’t just use the term cyberpunk as aesthetic. Instead, it will harbor the actual philosophy behind the term, and allow players to create their own story within the genre with characters imbued with their own personality.

“This is very, very important. The style and mood and atmosphere of this world, what you do at the bar, what do you drink, how you react with other people, what dialogue you choose –all these things let us keep the Cyberpunk atmosphere all the time,” said Stepien.

“There are lots of cyber games around, but there’s not a lot of punk in those games,” Mateusz added . “We want to put more punk into ours. We do not want to make a dark and hopeless world. We are not doing Blade Runner. It will be full of rock and roll.”

“It’s more like a Tarantino approach,” added Sebastian.

Cyberpunk 2077 is a ways off, and expected on PC sometime in later 2015 or possibly 2016. Or whenever it’s ready.

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12 Comments

  1. Edo

    Slightly worrying but OK…there is still a long way to go,I don’t think we’ll see any actual gameplay this year.

    #1 2 years ago
  2. The_Red

    The “Won’t be a dark and hopeless world” part is OK.
    The “doesn’t work when translated into an action RPG full of shooting and a lot of explosions… We want to make it more action-like” part is NOT.

    #2 2 years ago
  3. Stephany Nunneley

    @2 He just means that in the context of traditional dice rolls associated with pen and paper games.

    Imagine, if you implemented similar mechanics in a game where you shoot things is all he’s saying.

    #3 2 years ago
  4. UuBuU

    I don’t see why dice rolls and stat checks cant or shouldnt work.

    If I shoot at someone in an RPG, whether I hit them or not should be determined by my character’s skill the weapon, as well as a small element of chance. It should also determine which part of the body I hit, with locational damage as well as the power of the weapon i’m using determining if the hit is a kill or not.

    It should NOT be an action game where accuracy is purely determined by player skill and the only variable is damage dealt. That’s just not good enough for an RPG in my opinion. I dont care if kiddies whine because enemies arent dying even though they ~ the player ~ are firing on target.

    The only compromise between the two is to have bullets go where the player aims, but make it physically harder for them to aim on target with a low skill character. For instance ~ a low skill character may experience gun swaying, or the crosshair may be larger and less precise than it would be with a high skill character. But even then, I still think there should be ~ some ~ dice rolls involved.

    #4 2 years ago
  5. Erthazus

    “I don’t see why dice rolls and stat checks cant or shouldnt work.”

    They work and they are already done in the best Bioware work to date: Neverwinter nights 1

    #5 2 years ago
  6. GwynbleiddiuM

    *shudders* I.. I trusted you CDP. And what is this nonsense about it not being Dark and hopeless? Why the fuck not?

    @UuBuU Although I’m not particularly supper excited about more shooters with RPG elements, I think a lot of people wouldn’t understand how you could miss shots in point blank range due to poor luck with RNGs. That would make them frustrated and unhappy.

    They are not making a turn-base isometric like Shadowrun Returns, I think what they’re making is Mass Effect 3/Dues Ex: Human Revolution than even Deus Ex. More action/shooter than anything else in terms of combat.

    #6 2 years ago
  7. Stephany Nunneley

    @4 I agree with you on some points as a P&P player myself. Trap checks, accuracy, etc. And I agree with @6 on some of this as well.

    Also I think the game will be gritty enough, and depending on how you play it, it may be a bit “dark and hopeless”. I am more worried about the “Tarantino approach” which tends to be cheesy sometimes.

    It’s a long ways off though and I’m giving CDP the benefit of the doubt.

    #7 2 years ago
  8. YoungZer0

    … but the night is dark and full of terrors. I don’t think Blade Runner is too dark/hopeless to be honest. I love the art-direction of the film and I am still baffled that so few developers took inspiration from it. Hard Reset looks fantastic because it was so heavily inspired by Blade Runner.

    I like Punk, I do not like Tarantino. Not at all.

    But anyway, this is CDP we’re talking about here. No matter what the result will be, it will probably be good.

    Hopefully better than the teaser.

    #8 2 years ago
  9. GwynbleiddiuM

    @YoungZero Oh great, another one of these guys who think they have found the true God…

    The only Tarantino movie I liked was Django, even then I thought it was overrated, still Christoph Waltz and DiCaprio were both bloody marvelous.

    Anyway, Even though I agree with you I thought the teaser was actually great.

    #9 2 years ago
  10. TheWulf

    It’s hard to know how to open a comment like this, really. If you consider, it’s dealing with stagnation and comfort zones. People are familiar with the dystopian cyberpunk future and they tend to disregard so many settings which weren’t actually bleak at all. Not even remotely.

    And it’s to the point where people are outright remembering wrong. Deus Ex wasn’t even remotely bleak, it’s no more so than today and our current world issues. And the writers of Ion Storm’s favourite ending, Helios, is actually incredibly uplifting. It deals with the notion of a transhumanist future where the needs of every individual are noted as an individual, rather than just catering to the generality (the mainstream).

    To say that Deus Ex was ever dystopian is just projected bullshit. You may have wanted it to be, but the games always rewarded you for not buying into that. Stealth playthrough? Rewarded. Non-lethal playthrough? Rewarded. Right up until the very end with the Helios ending. What I think is happening is that a more simple mind perceives ‘set at night’ as ‘bleak.’ That’s really not true at all.

    That’s purely an aesthetic choice, they wanted a MYSTERIOUS atmosphere. Not a bleak one. Deus Ex was actually an incredibly positive experience. Every Deus Ex game had a positive, uplifting ending. You can force Deus Ex to be a crapsack world, but that’s your choice with the ending. It’s like Mass Effect — okay, sure, you can destroy the Reapers and screw over the galaxy by handing a ruined world, sans Geth (who can resist mind control) over to the Leviathans and that’s going to be shitty. That’s going to be a crapsack reality.

    But you can also choose Synthesis and create a new era of peace and understanding. You can free the Reapers from their enslavement, you don’t have to kill the Geth, synthetics get emotional maturity and understanding, organics get upgrades (even immortality) and everything is beautiful. You can choose destroy, but that’s just your own nihilistic attitude.

    Separate PROJECTION from OBJECTIVITY, please.

    Deus Ex was exactly the same as ME3 in many regards — it could be bleak or optimistic depending on the person projecting at it. Deus Ex was never objectively bleak. Not remotely. In fact, Deus Ex was the absolute proof of how cyberpunk settings don’t have to be bleak. Let’s have one that’s actually interesting and uplifting, and treats transhumanism with actual fucking emotional and intellectual maturity (rather than approaching it with the mindset of a sulking child). I’m sure that some of you would LOVE to stagnate, and I just don’t get that.

    Oh, I want the same thing over and over. Cyberpunk MUST be bleak. Fantasy MUST be swords and dragons. Sci-Fi CAN’T contain magic.

    You’re so fucking limited.

    —Edit—

    That it isn’t just the same old, same old bleak nonsense puts this on my map.

    #10 2 years ago
  11. zinc

    Sounds good. Actually sounds very good!

    Nothing worse than some cyborg supermodel, weeping into his drink over the unfairness of having pneumatic pile-drivers for arms.

    Let’s inject some fun into the genre :)

    #11 2 years ago
  12. FrayJoker

    I once had an experienced GM describe two groups of players when it comes to Cyberpunk. There are Black Suits and Pink Mohawks.

    Black suits like to run their campaigns like clockwork. They go into every job with every contingency in mind, and hit a place like ghosts. Unless you knew what they were after, you’d have no idea they were there. These role players liked bleaker settings where their actions could have a heavier impact on the world around them. They want heavy consequences for screwed up jobs and to feel like everything has meaning.

    Pink Mohawks are reactive. They like to barge into things single-mindedly, and for each thing that then happens next, they try to work out what will keep them alive. They want unsubtle car chases in the streets, they want shootouts with cops with high body counts. They don’t really care about what happens to anyone but them.

    Players who like one of these styles of play don’t see the appeal in the other style of play. Certainly both styles of play are conducive to a cyberpunk setting. Black Suit play is more grounded in plot and atmosphere, which are important to CDP. I think what’s actually being said here is that they want to make sure there’s enough Pink Mohawk in there to help with actual gameplay.

    While I’m positive they can hit a balance, I can see why a “Pink Suit” game would be divisive.

    #12 2 years ago

Comments are now closed on this article.

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    Valve has announced its adding three, yearly Dota 2 championships to its eSports roster along with the new that a new International Compendium will launch next week alongside a balance update for MOBA. The firm said it was adding three extra championships to the schedule as it recognized there was “room for improvement” on a […]

  • Dungeons 2 is now available on PC, Mac, Linux – watch the launch trailer

    Dungeons 2, the dungeon-crawling strategy sequel to Realmforge Studios’ Dungeons, has been released on Steam by publisher Kalypso. It can be yours for $39.99 on Steam and is available for Windows, Linux, Mac and SteamOS. The first game was released in 2011 and heavily influenced by Dungeon Keeper. A boxed version will arrive in North […]

  • This Mortal Kombat X “hidden character intros” video is rather humorous

    YouTuber Maximilian Dood mad has created a Mortal Kombat X video featuring “hidden” character intros centering around Scorpion and Sub-Zero. Some of the dialogue is rather funny, and we particularly liked the affectionate line uttered by Sub-Zero at one point. Just something fun for your Saturday. Enjoy.

  • Art of the Catch creator sheds more light on why he pulled the Skyrim mod off Steam

    The creator of Skyrim mod Art of the Catch has taken to Reddit to explain why he pulled the paid mod off Steam Workshop. Yesterday, it was revealed Chesko had pulled the fishing mod off Steam Workshop, after mod creator Fore stated he didn’t endorse Chesko charging for the mod because it used his his […]

  • Tripwire adds clause to Killing Floor 2 EULA banning paid mods

    Tripwire Interactive has updated its EULA for Killing Floor 2 stating that any mods players create for the game must be distributed free-of-charge. The end user agreement update, via PCgamesN, went live a couple of days after Valve announced it would allow mod creators to start charging for their creations. Bethesda is the first company […]

  • Five Nights at Freddy’s 3 recreated in LittleBigPlanet 3 is rather eerie

    LittleBigPlanet 3 players have created some really interesting content with the game’s level builder, but sometimes, the creations go beyond cute and bright and venture into the realm of creepy, as is the case with this Five Nights at Freddy’s 3 build. Created by TheLittleBigPlanetShow, the rather ominous level can be played with up to […]

  • Final Fantasy 14: Heavensward benchmark trailer shows off flying mounts, more

    Square Enix has released a rather nice benchmark video for Final Fantasy 14: Heavensward showing a battle, flying mounts and some of the new environments. Heavensward is the first expansion for Final Fantasy 14 and is slated for release on June 23 for PC, PlayStation 3 and PS4. The mac version is being handled by […]

  • Have a look at some Xenoblade Chronicles X gameplay

    During yesterday’s Xenoblade Chronicles X Nintendo Direct showcase, many details pertaining to the Monolith Soft title were announced, and quite a bit of gameplay was shown. The Wii U-exclusive contains real-time menu-based combat and four-player online questing along with diverse environments and the ability to use Skells, which are transforming mechs. These mechs are called […]

  • Here’s a look at The Elder Scrolls Online running on Xbox One

    The Elder Scrolls Online has a limited public beta test running this weekend on PS4 and Xbox One, and Eurogamer has been playing around in it. Have a look at the Khajiit sorcerer below in the Xbox One version. There isn’t an NDA in place for the beta, so expect to see more videos as […]

  • Call of Duty: Black Ops 3 leaks reveal Zombie progression system, four-player co-op, more

    More Call of Duty: Black Ops 3 details surfaced overnight thanks to a leaked pamphlet with information pertaining to Zombies XP progression, four-player co-op and more. Posted on NeoGAF, the pamphlet the shooter will contain a new movement system, a Specialist character system for multiplayer, tailored maps, “cinematic arena-style play,” and complete character customization. The […]

  • Gears of War Remaster in the works for Xbox One, according to testers – report

    Overnight, a rumor surfaced claiming a remastered version of the original Gears of War was coming to Xbox One. According to playtesters, it isn’t a rumor at all. Polygon first broke the story, citing a source who showed the site sreencaps of the Locust invasion with updated visuals. Screenshots of the multiplayer showing improved lighting […]

  • GameStop promo outs Call of Duty: Black Ops 3 for November, pre-order for access to beta

    Call of Duty: Black Ops 3 will be released in November, according to what appears to be a leaked GameStop store promo posted on Kotaku. The exact date is November 6, which isn’t a surprise to anyone. On the promo, it notes that those who pre-order will be granted beta access for PC, PlayStation 4 […]

  • Call of Duty: Advanced Warfare Double XP and Elite Bonus weekend has kicked off

    Call of Duty: Advanced Warfare players can earn Double XP along with Elite Bonus on all platforms. There is even Double XP and Double Weapon XP on offer for Black Ops 2. The dry run is over. Prep for the Sunday reveal of #BlackOps3 begins now. 2XP/2XweapXP is live. pic.twitter.com/rn6SVtVJbY — Treyarch Studios (@Treyarch) April […]

  • Atlus makes “minor edits” to Dungeon Travelers 2 in order to avoid AO rating

    Atlus has announced it has made “minor edits” to four in-game images contained in Dungeon Travelers 2 to avoid an AO rating by the ESRB. According to a press release from the company, localization sometimes require changes to content in order for it to be “understood en masse,” which is why it worked closely with […]

  • Battlefield Hardline is 40% off through Origin this weekend

    The standard edition of Battlefield Hardline on PC is 40% off this weekend through EA’s Origin service. The Digital Deluxe Edition is also 40% off and includes various Battlepacks unavailable in the standard version. You can also pick up the Battlefield Hardline Ultimate edition for 23% off, which comes with all four planned expansions through […]

  • Submerged is an exploration-adventure game coming to multiple platforms

    Submerged is the latest title in development from Uppercut Games, and the exploration-adventure game is coming to PlayStation 4 and other platforms this year. The game takes place in a flooded city which Miku and her wounded brother Taku have reached by boat. Miku needs to find a safe place for her brother to rest […]

  • These screenshots for The Witcher 3: Wild Hunt show superb attention to detail

    Some gorgeous new screenshots for The Witcher 3: Wild Hunt have surfaced, and a couple are wallpaper worthy. Especially the one with the horse, but as you’re well aware, I’m horse crazed. The images below in the gallery have been scaled to fit properly, but if you head over to NeoGAF you can bask in […]

  • Namco kicks off Humble Store partnership with Dark Souls 2: Scholar of the First Sin

    Namco Bandai has started offering its PC titles on Humble Store, and this includes the recently released Dark Souls 2: Scholar of the First Sin. Other titles include Dragon Ball Xenoverse, and Project Cars. “In Japan, the Bandai Namco Group companies are known for supporting different charity programs and we are very happy to be […]

  • World of Tanks: 2,000 Bonus codes to give away

    Already have a World of Tanks account? We’ve got 2,000 codes for players to top up their Gold and Premium days. This weekend sees the World of Tanks Grand Finals take place in Poland, and we’ve got a bunch of game codes to give away to celebrate. Each Bonus PC code offers 150 Gold and […]

  • Mad Max contains Top Dog camps with boss fights

    Mad Max will have bases which vary in difficulty, some of which are considered a “finale” for a particular region and feature a boss fight. Speaking in the latest issue of GamesMaster via GamesRadar, the game’s producer John Fuller said this allows players to tailor their experience by deciding how much of a challenge they […]

  • Just Cause 3 gameplay trailer reveal coming next week

    Mark your calendars for Tuesday, April 28, because you won’t want to miss the gameplay reveal of Just Cause 3. Avalanche tweeted the date along with a teaser, as seen below. The box art has also made an appearance. Keep an eye on the game’s YouTube page, and we’ll be sure to post the video […]

  • First paid Skyrim Steam Workshop mod has been pulled

    Valve’s new incentive which allows modders to charge for their creations hasn’t been live for 24 hours yet, and already, one mod has been pulled. The mod in question was Chesko’s Fishing Mod for Skyrim, which the creator pulled after a community member questioned whether Chesko had permission from the creator of the character-idle animations […]

  • Resident Evil HD Remaster has sold over one million copies worldwide

    The HD remaster of Resident Evil has sold over one million copies worldwide since its January 20 release, Capcom has announced. The company attributed the sales milestone to producing a “great product” along with excellent word of mouth and praise from fans. In February, Capcom said Resident Evil HD Remaster was its fastest-selling digital title […]

  • The Crew: the Raid Car Pack and Raid Live Update now available for download

    The Crew players can now download the Raid Car Pack which is the last of four themes car packs. The Raid Live Update is also available, and it contains six new tuning specs. The car pack contains three new cars: the 2012 Cadillac Escalade, the off-road 2011 Volkswagen Touareg NF and the McLaren F1 supercar. […]

  • Geralt is very professional in the latest Witcher 3: Wild Hunt TV spot

    The Witcher 3: Wild Hunt has a new TV spot that’s short and to the point. The latest Witcher 3 trailer comes in the form of TV spot. It’s all CGI, and it looks good. If you’re more into gameplay trailers, the latest one will serve you well. The Witcher 3: Wild Hunt is out […]

  • Steam roguelike sale is live, offers deep discounts on a stellar collection of titles

    If you’re into challenging, procedurally-generated, and infinitely-replayable games, Steam’s current sale will hook you up. Steam is hosting a sale on roguelike games. Plenty of titles in the genre are on sale for upwards of 75% off. Highlights include Risk of Rain at 75% off, Don’t Starve at 66% off, Spelunky at 75% off, FTL: […]

  • Resident Evil: Revelations 2 finally gets online co-op in Raid Mode on Xbox One

    Resident Evil: Revelations 2 has been patched to support online play in Raid Mode on Xbox One. The Xbox One version of Resident Evil: Revelations 2 lacked online support in Raid Mode for a long time. Until today. A new patch has been released to bring that version in line with the rest of them. […]

  • A section in Killing Floor 2′s EULA about cyberbullying is riling up some fans

    Killing Floor 2 has recently got into a bit of trouble with some fans due to a clause in its EULA that gives the developer the right to revoke a user’s license without prior notice. The Killing Floor 2 EULA – just like many others found in modern games, has a section dedicated to cheating […]

  • World of Tanks: 2,000 free tanks and in-game cash to giveaway

    To celebrate the World of Tanks grand finals this weekend we’ve got some great freebies to give away to new players. We have 2,000 PC invite codes to giveaway, with each one offering new accounts a T2 Light Tank, 100 Gold and 1 Days Premium worth around €8.00. All you need to do is enter […]

  • Marvel announces partnership with Telltale, first game due in 2017

    Marvel and Telltale have entered into a partnership that will allow the developer to work on a new game series, due in 2017. Telltale has announced that it has partnered with Marvel Games, Marvel Entertainment’s video games division, for the development of a new game series. No indication was given as to what the new […]

  • Destiny: Bungie is not saying no to a player trading system

    Bungie has not completely ruled out the idea of bringing a trading system to Destiny. Destiny does not offer any way for players to trade items amongst themselves. But ever since the game’s release, players have never stopped asking Bungie to add one in. While the developer does not have a satisfying answer, it’s still […]

  • Destiny: Xur location and inventory for April 24, 25 – MIDA Multi-Tool edition

    The weekend Exotics market run by Xur: Agent of the Nine is now open for business. Destiny’s bizarre vendor, Xur, has arrived at the Tower. Xur is your man if you’re looking for Exotic armour or weapons. Not only that, but he will also let you exchange your old Exotic gear for new, upgraded versions. […]

  • Warcraft movie delayed yet again

    The Warcraft movie will no longer hit theatres in March 2016. The release date of the Warcraft movie has been pushed back by three months. The movie was expected in March 2016, but Legendary Pictures announced yesterday that it is now due on June 10, 2016. No reason was given for the delay. This is […]