Injustice: does it succeed as a superhero game?

Thursday, 18 April 2013 08:17 GMT By Dave Cook

Injustice: Gods Among Us is out Friday across Europe. VG247′s Dave Cook asks if it’s just another fighting game, or if it really does make for a great superhero experience.

Injustice: Gods Among Us

Developed by Mortal Kombat team NetherRealm Studios, Injustice is out this week on PS3 and Xbox 360. It will drop next week on Wii U.

You can see a list of all the current Injustice review scores here. It’s a mixed bag but the game has generally been received well.

If this piece of supposedly leaked artwork is to be believed, the game’s first DLC character will be Lobo.

We’ve got the Injustice launch trailer here. It’s full of fighting, story and DC Comics love.

We all have different tastes, but in the grand scheme of things many of us play games to escape the humdrum mediocrity of real life.

They can give us an immense power-trip, whisk us away to wonderful new worlds, and enable us to emulate feats we could only dream of. Empowerment is a vital part of the experience because when we’re gaming, we can be anyone.

Superhero fiction is perhaps the zenith of such escapism, where everyday people suddenly find themselves imbued with immeasurable power, sometimes with the ability to transcend time, space and existence itself. The rules of reality no longer apply.

Injustice: Gods Among Us features a large cast of these extraordinary individuals, so you’d like to think that the end result is top-heavy with insane stunts, devastating abilities and a sense of unmatched power.

After all, when a superhero license comes out and doesn’t make you feel powerful, then it’s probably fair to say that it’s has failed as an adaptation. An example of how to avoid this trap is 2008′s Sega-published Incredible Hulk movie tie-in.

While it looked ropey as all hell and wasn’t exactly innovative, you could still leap up skyscrapers and destroy whole city blocks with ease. It was an absolute riot if you gave it the chance, further underlining the case for solid gameplay over shiny visuals.

So I decided to take this approach with Injustice as a way of assessing its value as a superhero experience. Will it make you feel powerful? Does it portray its cast well? Ultimately, is it a game worth getting?

Let’s dive in, shall we?

The story mode opens with Metropolis in ruins and millions of citizens dead at the hands of the Joker. Batman and Superman have one of their usual lover’s squabbles, and then the action sees the rest of the cast battering ten shades of shite out of one another above the city. So far, so superhero.

Your first battle sees Batman facing off against Deathstroke inside Arkham Asylum, and from the word go it’s pretty insane stuff. The tiled walls shatter and burst with each heavy hit, the room collapses mid-bout, and in the end you really do feel like you’ve just destroyed half a building. Every stage is like this.

There’s even a range of cinematic abilities that ramp up the sense of power at hand. Wager moves see both fighters charging at each other head-on in a mini cut-scene, during which you must gamble a percentage of your superb meter. Whoever bets the most wins as both heroes collide with violent force as the backdrop convulses and shatters.

You can even interact with the scenery by tapping RB or L2, and at one point I was fighting Bane and he suddenly plucked a giant marble globe out of the background and hurled it at me like a baseball. Another fight saw Cyborg doing the same to my Green Lantern, except this time with a live missile. It hurt, but I laughed.

There’s also scope to knock people through to other parts of the arena. If you get to the side of a stage you can hold back and A – or X if you’re playing on PS3 – to pull off a power move. I used this as Batman and spin kicked Lex Luthor clean through a wall like it was made of paper.

He burst out the other side in a shower of concrete and tumbled down several storeys of a military hanger, only to land on the metallic floor below. The fall dislodged a parked aircraft that then fell down on top of him, blowing up the place and sending him exploding back into the fight for the punishment to resume.

All of this may sound really stupid, but its grin-inducing stuff. Best of all it’s relatively easy to pull off. You needn’t be a master of combos, timing and frames to get thrills out of Injustice. I should know, I’m really crap at the game yet I’m having fun with regardless.

On a technical level the core move list resembles Mortal Kombat in a few ways, but it’s not a carbon-copy by any means, even if there is still an emphasis on stringing together air juggles, wall bounce moves and single-hit attacks into mind-bending combos.

However, each character’s over-the-top special moves add enough madness and flair to help you win battles, even if you’re a butterfingers like me. Making Green Lantern magic up a mini-gun or having Cyborg evaporate the whole room with his cannon is as simple as entering a few commands. It might not be as technically impressive as a 20 hit combo, but it still feels awesome.

Then you have each character’s ultimate attacks, which require a full meter to activate. I’m tempted to say that Aquaman’s is my favourite move so far. First he creates a tidal wave to flood the arena and then skewers his opponent with his trident, holding them up defenceless while a shark eats them. Overkill is too soft a word. ‘Omnikill’ might be better.

It’s already clear that the community is going to have a ball uploading videos of their finest attack strings to YouTube, and I think the videos I’ve seen already are testament to the game’s scope for incredible feats. That’s one factor that will really help give Injustice staying power.

If I can make my bumbling attempts at combos look badass without even trying, I’m sure whatever the pros can do must look phenomenal. This is the power trip I was talking about – that feeling of being able to pull off the impossible no matter who you are or whatever your skill as a gamer.

So with that in mind does Injustice succeed as a superhero game? Absolutely. Whether or not it succeeds as a solid fighting game alongside the likes of Street Fighter, BlazBlue and Skullgirls remains to be seen, but I’m certainly having a blast so far.

Thankfully NetherRealm Studio’s treatment of DC’s characters is bang-on, with a typically bossy and righteous Superman, Nightwing and Green Arrow being cocky show-offs and the Joker cackling and prancing around each scene like he’s having the time of his life.

If you’re a fan of the comics then you’ll likely get a real kick out of the game’s core plot and its nods to other strains of the DC canon. I can’t claim to be a comic expert but I was confused enough at points to know there is a lot of fan service in there. Yet I still managed to follow the plot well enough to feel gratified.

Big, mad and full of death-defying stunts, Injustice really is a riotous superhero game, and one that should emerge to be a darling of the fighting game circuit. Although ultimately, that’s for the community and pro circuit to decide.

Now if you’ll excuse me, I have a universe to save.

Disclosure: To assist in writing this article, Warner Bros. sent Dave an Xbox 360 copy of Injustice: Gods Among Us. No additional merchandise or advertising were offered or accepted.


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  1. The_Red

    Great read. Glad to see you liked the crazy superhero aspects because as much as Boon and co are trying to present the game as a EVO level fighter, all I want from this is to be respectful to DC characters and show their true potential in a video game.

    With this and Batman Arkham games, DC is really starting to shine in the world of video games. Wish Disney would take a hint and do the same for Marvel heroes (Outside the upcoming LEGO Marvel which looks uber sweet). Sadly, as long as Activision has the license to most Marvel heroes, there will be no room for hope.

    #1 2 years ago
  2. Dave Cook

    @1 Thanks :)

    I don’t know if it’s EVO worthy as I’m honestly not that good, but once you jack up the AI difficulty it does hit you with some pretty insane combo strings. There’s potential I think, but like I say I’m no expert.

    I just like being able to do mad shit without having super-human reaction speed.

    #2 2 years ago
  3. melonbuster1

    This game has so much value for your hard earned dollars! !! Best story mode in fighting game history! . So much reply value .. buy it

    #3 2 years ago
  4. Dave Cook

    @3 The story mode is incredible yeah, actually well written and fun. I like the third-person mini-game bits too, as simple as they are. The scene with Joker hurling explosive cards at Nightwing was fun. Green Arrow’s also quite funny.

    #4 2 years ago
  5. The_Red

    I’m not a pro fighter either. This is why I prefer watching fighting matches rather than playing them because then I’d get my ass handed to me in SF4, VF5 or BB.

    I think Netherrealm fighters are really more about what you said: Feeling like a extraordinary human being without too much effort. Maybe that’s lame for some super pro fighting fans but please, ESCAPISM is not about split-second super parry cancel transitions!

    Still a bit worried about area transitions / ultimate super movies getting stale and boring after a while, even if they are as awesome as the shark “Omnikill” :)

    #5 2 years ago
  6. Dave Cook

    @5 I know what you mean yeah, although I think like any repeated action in a game they will naturally lose their impact over time. The first time I saw Aquaman’s I was just like ‘whaaaaa?’

    Good fun :D

    #6 2 years ago
  7. Alex Donaldson

    @1, @2 – As the closest thing VG247 has to a resident pro fighting games nut — It’s about as EVO worthy as MK9 was. It’ll never be a ‘top’ game, but solid support from Warner Bros. in terms of pot bonuses and things like that will keep the game alive. Warner were really good about putting up big Pot bonuses (like $10k, 15k+) for MK9, and that really helped keep it alive.

    It’s a really combo-heavy, juggle-encouraging game, like MK9, and some people absolutely love that. It’s getting a lot of play right now around the Fighting Game Community – just go to Twitch and have a glance around and you’ll see what I’m talking about. It’s not clear yet if it’s that ‘new game smell’ though and if it’ll remain once the shiny appeal has worn off.

    The thing about the game is some parts of it – like the awesome environment things you can trigger – bring up interesting questions for any competitive scene. The stages can’t be ‘mirrored’, right? There will be different hazards and weapons on each side of the stage.

    That means Player One side may have an inherent advantage over Player Two side out of the gate on certain levels. This was a problem MK9 had too, for different reasons (P1 had less input lag, weirdly) and it did effect its tournament worthiness a bit. You can turn that stuff off – they clearly knew it might prove a problem in competition with cash on the line – but the moment you have to flick a switch to turn a core feature off, it starts to edge into ‘less tournament friendly’ territory.

    It’ll be interesting to see what happens with this game. Since MK is at EVO this year, you can expect the pro MK players to focus on that and not this until at least July. Will the game still have a competitive pulse after July? Time’ll tell, I guess.

    There’s some pros playing for the next hour or so on Level Up Live’s Wednesday Night Fights:

    This interesting debate aside, the game itself is great and is I think the greatest game Netherrealm has ever made.

    PS: Dave, we should play online!

    #7 2 years ago
  8. SplatteredHouse

    This game looks superb. NRS and Warner have done such a good job with this game. I’m confident if you see it in action, you’ll find it a tough point to argue against. Outstanding effort, imho.

    “to be respectful to DC characters and show their true potential in a video game.”
    Your wish is granted. The heroes and villains look so good, and the stage backdrops that I saw, all the interaction and “life” to them. I found it (not intending to tumble into hyperbole, but) jaw-dropping to witness how well they brought it all together. I’m neither the biggest DC (or Marvel) follower, nor am I a FG specialist, but I saw quality, so that’s what I CAN tell you about, here.

    #8 2 years ago
  9. The_Red

    Thanks for the info and analysis. I loved MK9 for its breath of content (Specially story mode) and its fun, noob-friendly gameplay. I mean, I love games like VF or BB but have never been really good at them. MK9 was the closest to a good fighter I’ve ever gotten and I think it’s partly thanks to the more simplified mechanics and easier timing. Plus, I just love the characters, lore and stories.

    As a DC fan, can’t wait to fully dive into Injustice.

    #9 2 years ago
  10. junguler

    having loved mk 9 and being a long time fan of the developer i’ll be having a blast with their latest creation

    #10 2 years ago
  11. Clupula

    Lobo isn’t rumored anymore. Ed Boon confirmed him yesterday, during the Injustice finale.

    #11 2 years ago
  12. Dave Cook

    @11 Thanks man I wrote this yesterday afternoon before then, so thanks for the heads up :)

    #12 2 years ago
  13. Clupula

    @7 – Environmental hazards and stage transitions can be turned off. I assume, in a fighting tournament, that would be a rule.

    #13 2 years ago
  14. Dave Cook

    @13 I did wonder this yeah, they mess up balancing.

    #14 2 years ago
  15. Clupula

    I have to say as someone who is more into Marvel (and more adult stuff like The Boys, Preacher, etc…), this game did give me lot of respect for some the DC characters. I knew very little about Black Adam, previously, for example, but his playstyle, his posture, the way he moves, all of it are intimidating, like you’re fighting a god. Then the characters I do know, like Joker, Harley, and Batman, they got down perfect. Batman, you have to play smart against stronger characters, because otherwise, they’ll destroy you, while with Joker, it’s about keeping the field chaotic.

    The only character who feels too stiff is Wonder Woman. And the only character who, I’m sorry, no matter what they do, is still lame to me, is Green Lantern. I don’t understand how he’s making complex machinery and I don’t think there’s any way you can make someone who catches people with a giant green hand cool.

    But the community aspect of it has been awesome. Comparing DLC costumes with other people online is part of the fun. And the King of the Hill rooms seem to be pretty full. I saw a guy kicking ass with Solomon Grundy the other day. I also wonder how much of the full poem can Grundy do in the game. I have heard him get up to Wednesday.

    But yeah, awesome game. Should probably note, though, the deficiencies of the Wii U version, though. Not only does it not have any of the pre-order DLC, the season pass, or the ability to connect to the iOS version, it also, from what I’ve read on gamefaqs, does NOT allow you to invite friends to a game, which in a fighting game in 2013, is absolutely fucking unacceptable.

    #15 2 years ago
  16. Clupula

    I got this at the midnight launch and then played it for about 8 hours straight. I even put Bioshock Infinite on hold while I learn to master this.

    #16 2 years ago
  17. The_Red

    Preacher is the best :)
    I think Wonder Woman is a really hard character to do but if you ever get the chance, try her Gail Simone run. She does a great job during her run with WW.
    As for Green Lantern, I don’t know what to say. The dude thinks of something and it becomes real. Not that familiar with his books but the Justice League: New Frontier story / cartoon does feature a very nice GL arc.

    #17 2 years ago
  18. chaoszage

    I have not play this game yet but I prefer action-adventure instead of fighting for DC superhero series.

    #18 2 years ago

Comments are now closed on this article.

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    The first trailer for Star Wars: Battlefront was released today after much anticipation. Watch the lovely game reveal below, all captured on PlayStation 4. The trailer was revealed during an EA panel today at the Star Wars Celebration, and featured Lucasfilm concept artist Doug Chiang, the game’s senior producer Sigurlina Ingvarsdottir, and other members of […]

  • Star Wars: Battlefront has 40-player battles, play as Darth Vader and Boba Fett

    Star Wars: Battlefront will take place during the original film trilogy’s timeline, according to a report from the Associated Press. It appears the information was posted ahead of time, (via Kotaku) as the report is written in past tense. According to the report, players will take part in “frenzied shoot-outs between up to 40 players” […]

  • Microsoft confirms departure of Xbox Europe VP Phil Harrison

    Microsoft has confirmed the departure of Phil Harrison, its corporate VP of Xbox in Europe. According to a statement, Harrison left to pursue interests outside of the company, Xbox boss Phil Spencer told “Following a successful tenure as Corporate Vice President in Xbox in Europe, Phil Harrison has chosen to pursue business interests outside […]

  • Battlefield Hardline Rent-a-Server option coming to both last and current-gen consoles

    Battlefield Hardline players will be able to take part in the Rent-a-Server program, similar to the one in Battlefield 4, when the first patch for the shooter is released. Rental servers will come to both last and current-gen consoles, and CPU issues will be addressed in the patch as well, which PC players will be […]

  • Chip’s Challenge and unreleased sequel Chip’s Challenge 2 arrive on Steam next month

    Chip’s Challenge, the 1989 top-down tile-based puzzler created by Chuck Sommerville, is heading to Steam along with the unreleased sequel Chip’s Challenge 2. After the release of the first game, Sommerville spent two years developing the sequel, only to find the trademark had been sold. The trademark’s new owners wanted him to fund the publishing, […]

  • Pillars of Eternity patch betas hitting Steam, update 1.05 to drop in May

    Patch 1.04 for Pillars of Eternity dropped yesterday, and according to Obsidian Entertainment, players can expect the next round of fixes to arrive in May. According to a post on the Kickstarter page, patch 1.04 contained quite a bit of fixes, and going forward, the team plans to continue squishing bugs, adding additional polish and […]

  • Goat Simulator comes to Xbox platforms

    Goat Simulator continues its plan to dominate all platforms under the sun by releasing on Xbox consoles. Goat Simulator has been released on Xbox 360 and Xbox One. The store page for the Xbox One version is now live, but the 360 one is lagging behind. Don’t know what this game is or what it’s […]

  • Alienation: first co-op footage revealed

    We have our first look at gameplay footage from Housemarque’s Alienation. Housemarque has finally given us a look at their upcoming shooter project, Alienation. The twin-stick shooter will feature co-op and the new video shows it in action. It’s a short one but still manages to demo several environments. The game was shown off at […]

  • ReShade SweetFX supports GTA 5, user-made presets begin popping up

    GTA 5 modders started making presets for ReShade SweetFX as soon as they realised the tool supports it. To the modding community’s delightful surprise, shader-altering tool ReShade SweetFX was discovered to support GTA 5. What this means is that anyone can download the tool, mess around with the post-processing options, and inject them into GTA […]

  • Project Cars goes gold, full track list revealed

    Project Cars has finally gone gold. Project Cars developer Slightly Mad has announced that the racer has reached gold master milestone. “We know the wait for the game to be released was worth it, as we’re confident the quality and realism level we have achieved will provide our fans with the game they are all […]

  • Dragon Quest Heroes has a stupid subtitle in the West

    The Western release of Dragon Quest Heroes has been given the most absurd subtitle. Square Enix announced a while back that Dragon Quest Heroes will come to North America and Europe this year. Unlike in Japan, it will launch only on PlayStation 4. Earlier today, the Japanese publisher revealed what the game’s logo will look […]

  • Minecraft vulnerability allows users to crash servers remotely [UPDATE]

    A security flaw discovered in Minecraft’s code that could give perpetrators the ability to crash servers remotely has been fixed via a patch by Mojang. Update: Mojang has released an update to Minecraft patch 1.8, listed as version 1.8.4, and it is available now. It fixes reported security issues, in addition to some other minor […]

  • Official Bloodborne merchandise now available, including a limited edition statue

    The PlayStation gear store has added a new section dedicated to Bloodborne merchandise. The first set of items is as good as you’d expect. If you’re a fan of Bloodborne and want to make sure everyone around you knows it, you’ll be happy to know that Sony has added a few pieces of Bloodborne-branded gear […]

  • Destiny Xur update: should you buy The Last Word?

    Xur is selling one of Destiny’s top hand cannons today: The Last Word. Is it worth grinding the coins for? The answer is a resounding YES. The Last Word is one of Destiny’s best Exotics, and one of the best Hand Cannons in the game. Our Destiny expert Alex notes that it’s one of the […]

  • Destiny: Xur location and inventory for April 17, 18 – The Last Word edition

    What did our good buddy Xur bring for us this week? Xur: Agent of the Nine, Destiny’s weekend vendor is back with more Exotic offers. Xur is your guy if you’re after Exotic weapons or armour, provided you have the Strange Coins for them. Head over to the lounge in the Tower Hangar, you’ll find […]

  • The Witcher 3: Wild Hunt discounted for Gold members, pre-load now live

    The Witcher 3: Wild Hunt files are now live on the Xbox Store. Xbox One owners with The Witcher 3: Wild Hunt pre-orders can start downloading the full game to be ready for launch. The file size was confirmed earlier to be just over 25GB. Those who have yet to pre-order can do so at […]

  • GTA 5 files accessed by modders, reveal horses, zombies, more

    Modders have managed to pry GTA 5′s file lock open and expose many of its interesting innards. GTA community modders have gained access to several of GTA 5′s archives on PC. These files were previously believed to be inaccessible. Popular modding tool OpenIV, which was used in editing files in GTA 4 (hence the name), […]

  • Bethesda’s E3 invite features Dishonored, Doom, Wolfenstein… but no Fallout

    Bethesda is going first at E3 this year with a showcase of games on Sunday night. What clues can we see in the press invite? Skyrim publisher Bethesda has sent out confirmation of its E3 showcase, taking place Sunday June 14. The invite includes a number of Bethesda game characters including Wolfenstein’s BJ Blazcowicz, a […]

  • Here’s Crytek’s VR demo, because dinosaurs

    Dinosaurs! This is precisely what virtual reality is for. VR demos are all over the place and CryEngine developer Crytek has produced one of its own, showing off how the engine is flexible enough t- Look, let me level with you: I don’t care. I only care about dinosaurs. Hush now and watch the dinosaurs. […]

  • StreetPass update adds birthday collecting, VIP Miis and more

    StreetPass collecters should take advantage of an optional update. It’s International StreetPass Week, so now’s the time to break out the 3DS and go hunting. Don’t leave your home network without first checking out a new optional update, though. Kotaku reports the update prompt is available from the leftmost icon in your StreetPass Mii Plaza. […]

  • Massive Uplay sale offers cheap games in time for the weekend

    PC gamers can grab a sweet saving or two in Uplay’s Spring Sale. Assassin’s Creed: Unity, Far Cry 4, South Park: The Stick of Truth, Dragon Age: Inquisition and Alien: Isolation are all on sale as part of Uplay’s Spring Sale, among many other titles. The sale offers discounts of up to 85% off digital […]

  • Fix for GTA 5 PC Windows install bug releasing today

    Rockstar is set to release a patch today that will fix a bug preventing players from installing the game. The bug is tied to Windows usernames that use certain characters not supported by Rockstar. There’s already a workaround available on the Rockstar Support site, but those waiting for an official update will be able to […]

  • Prey 2 dev’s new mobile horror Lost Within out now on iOS and Fire

    Remember Lost Within, that mobile survival horror erstwhile Prey 2 developer Human Head Studios was making with Amazon Game Studios? It’s now available on iOS and for Amazon’s Fire devices, through the appropriate App Stores. There’s a little bit of extra info on it on the AGS blog, if you’re keen; unfortunately the blog doesn’t […]

  • Let’s take a look at Blood Bowl 2′s Chaos faction

    Blood Bowl 2: The Chaos Theory is only the latest in a much loved series of games based on a game based on two other games. Blood Bowl is a popular Games Workshop tabletop game which blends the fantasy universe of Warhammer with a fantasy sport drawing inspiration from American football and related games. It’s […]

  • “Second-person” shooter Screencheat coming to PS4 and Xbox One

    Goldeneye players should be familiar with the concept of screencheating, which is what this new indie is all about. Screencheat has been on our radars for a while but has now been confirmed for PS4, sparking a new wave of interest with a trailer and PS Blog post. However, it was one of a number […]

  • World of Warcraft Timewalking will make old dungeons fun again

    World of Warcraft will soon introduce a feature called Timewalking, designed to make you feel young again. When WoW players participate in a Timewalking event, they’ll be transported to a randomly selected classic dungeon. Upon entering, their level and gear will be scaled way, way down to the Dungeon’s Heroic level – so they won’t […]

  • Bloodborne and Dark Souls messaging – in real life

    Soapstone is a cool little app that mimics the messaging system found in Bloodborne, Dark Souls and Demon’s Souls. Bloodborne and Dark Souls fans will surely agree that the asynchronous multiplayer side of things, with players leaving anonymous tips, encouragement and jokes for each other, is one of the cooler aspects of the From Software […]

  • Mass Effect fans, get a load of this My Talking Elcor plushie

    I have been waiting to write about this all day because oh my god. Mass Effect attracted a devoted fanbase and Bioware has found tons of clever ways to satisfy that fanbase’s desire for clothes, collectibles, books, comics and toys related to the future world of Commander Shepard and company. The company has been so […]

  • Homeworld Remastered Collection headed to retail

    Homeworld fans can purchase a neat little package of gloriously remastered nostalgia soon. The Homeworld Remastered Collection has been available online since the end of February, but is now on its way to retail thanks to a deal between new rights holder Gearbox and Ubisoft. The PC exclusive will launch in physical form from May […]

  • The Witcher 3: Wild Hunt download size lower than predicted

    The Witcher 3: Wild Hunt has a hefty install footprint, but it’s not as bad as we expected. The Witcher 3 was expected to be a 50GB download after a note to this effect was added to the PlayStation Store. It looks like that might have been a placeholder figure, as DualShockers noted today that […]

  • Bloodborne, beaten with a Guitar Hero controller

    Come on now, you didn’t expect anything less from the Souls community, did you? Bloodborne has been vanquished with a Guitar Hero controller, just a few weeks after its release. Kotaku reports Bearzly took nine hours to finish the game, which is probably less than many players using a Dual Shock. You can watch a […]

  • Vendors? New social space? Your House of Wolves questions will be answered

    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]