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Dragon Quest X fails to crack top five during debut week in Japan

Thursday, 4th April 2013 14:04 GMT By Stephany Nunneley

Square Enix is in the middle of a shake-up – what with a new CEO and lay-offs in Los Angeles, and now comes word that Dragon Quest X on Wii U didn’t fare to well during its debut week.

The latest Media Create figures show it moved 33,302 units and came in at number seven during its debut week. Quite a small figure for a bankable title.

While Famitsu’s figures showed a slightly better number on its chart, 36,454, it still didn’t sell what one would expect of a Dragon Quest title.

Square had the same issue with the Wii version of the title, which also fell way below other entries in the series by moving only 420,000 during its debut week.

In comparison, Dragon Quest 9 moved 2,353,440 units on DS its first week, and Dragon Quest 8 moved 2,237,000 units.

While it’s unknown if switching things up and making the title an MMORPG has anything to do with it, because it could be brand fatigue, or any other number of reasons – such as competing with Fate/Extra CCC, Animal Crossing: New Leaf, and Luigi’s Mansion: Dark Moon – it still should have moved more units.

Hopefully next week’s retail sales out of Japan will tell a different story.

Thanks: Nintendo Life, NeoGAF.

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32 Comments

  1. Lengendaryboss

    Didn’t sell well on Wii U, well imagine that. Publishers need to stop putting their games on a causal console, they will learn the hard way it won’t sell.

    #1 1 year ago
  2. The_Red

    @1
    I think it has more to do with not being on a portable. DQ sells the best on DS. Also, the MMO part was just dumb. A singleplayer or at least non-MMO sequel would sold a whole lot more on 3DS or heck, even Vita.

    Horaaaaaaaay for Muramasa on Vita!

    #2 1 year ago
  3. Clupula

    Honestly, if it had been a traditional Dragon Quest, I think it would have been a system seller for the Wii U. But this whole online-only, subscription model was a huge failure for them. I think the same thing is going to happen to the PS3 version of FF XIV, to be quite honest.

    This is why Wada had to step down, decisions like this, costing more money than they make.

    And it’s not like they didn’t know there was a negative reaction to this. I mean, Squeenix’s stock went down the day after this was initially announced. It’s unheard of that a Dragon Quest title would make their stock go down in Japan!

    #3 1 year ago
  4. OlderGamer

    @1 WiiU outsold PS3 in jpn for the week.

    We are talking about JPN here. If this was an elderscrolls game in the west on WiiU and it didn’t sell, then what you said could be validated.

    http://www.vg247.com/2013/04/03/luigi%e2%80%99s-mansion-reigns-supreme-at-retail-in-japan/

    Jpn is a different beast all together.

    I am guessing the game didn’t sell well because it carries a subscription if I remember right. Also it isn’t a traditional jRPG. It isn’t the DQ experience JPN fans wanted.

    #4 1 year ago
  5. Elaniel

    And Tomb Raider was a failure? Square-Enix need to get their priorities right.

    #5 1 year ago
  6. Gheritt White

    WiiU really *is* DoA. It’s nit like Nintendo don’t make mistakes… just look at what happened with the (amazing, wonderful) GameCube.

    #6 1 year ago
  7. ps3fanboy

    you did put it on the wii-u, what the hell did you expect???.. don’t need to be a rocket science to figure out that one. if you dropped the wii-u and released it on the ps3/psvita and the x360, the game would have done good.

    live and learn!

    #7 1 year ago
  8. YoungZer0

    I’m so glad we finally will be able to play Mario on a Sony console.

    #8 1 year ago
  9. Lengendaryboss

    @OlderGamer
    Not the point i was making, but ok. I never said the Wii U Console won’t sell; in fact i even commented on the article you linked saying: “Wii U selling better than PS3, just goes to show games sell hardware, not the other way around.”

    #9 1 year ago
  10. Clupula

    Also, the Wii U outsold the PS3 by 3,000 units. That’s NOT impressive on a week where a Dragon Quest was released. Think about the fact that Dragon Quest normally sells in the MILLIONS its first week. This is a giant, giant flop.

    And it’s not that it’s on the Wii U that is the problem, it would have sold only a tiny bit better on PS3. It’s the online subscription-based nature of it that is why it’s such a disaster. A traditional-style Dragon Quest would have made the Wii U the number one selling system in Japan for several months. This? No one wanted this. No one liked this. And it’s, as I’ve said many times, another of Wada’s many failures to realize what would sell and what wouldn’t.

    #10 1 year ago
  11. PATRICKSUCKSWHLE

    square enix fails to impress

    #11 1 year ago
  12. OlderGamer

    No, no I know what ya meant LDB. And you are right. Just saying that in JPN the WiiU outsold the PS3. The casual system outsold the hardcore one as it is thought of. Just point out that things are different there.

    I don’t think the word casual has anything to do with it. I would say there is likly something different about these DQ games that the JPN fans don’t like. As other folks have said too.

    #12 1 year ago
  13. Kuwabara

    Serves them right for not releasing it on the ps3!! dragon quest 8 is my fav rpg of all time, can’t believe they won’t release new titles for the ps3.

    #13 1 year ago
  14. Lengendaryboss

    @OlderGamer
    Oh Ok, yeah i realise that this Dragon Quest is a different breed than the other games but placing it on console instead of Handheld where Dragon Quest 9 moved 2,353,440 units on DS its first week, and Dragon Quest 8 moved 2,237,000 units on PS2 (Thanks Clupula), seems like a stupid business move. Placing it on handhelds or the console its sells best on would have sold better but not by the same standards.

    #14 1 year ago
  15. Clupula

    @14 – Uh, Dragon Quest 8 was on PS2.

    #15 1 year ago
  16. ps3fanboy

    @8 YoungZer0

    mario on the nextgen consoles like ps4/x720 is coming, that is a given.

    #16 1 year ago
  17. PC_PlayBoy

    Some idiots on here seem to forget that the Wii U has sold more in it’s first 5 month (Worldwide) than the PS3/360 ever did in those consoles first 5 month.

    #17 1 year ago
  18. Clupula

    @17 – Because of a strong first month, you complete and utter moron. How has it sold the months afterwards? Duh! Go back to your basement, neckbeard!

    #18 1 year ago
  19. Clupula

    On the other hand, this is you, who usually rallies against anything console related, defending a console. Methinks someone forgot to sign out of their alt.

    #19 1 year ago
  20. PC_PlayBoy

    @18/19

    Consoles are pish. They offer a baseline experience. On the Pc the games are the best they can be!

    Lastly, I was pointing out FACTS on the Wii U. Something you (or that inbred family of where you were conceived from) wouldn’t have a fucking clue about!

    #20 1 year ago
  21. Clupula

    Hahahahaha…an insult only someone who has never ventured out of his mother’s house could come up with.

    You are actually saying, “Your family doesn’t know anything about facts.” That is supposed to be an insult? How would one even respond to that? “Nuh uh. My mom works for snopes.” What an awkward, sad little sheet stainer you are.

    #21 1 year ago
  22. Cobra951

    Console MMO failed? Excellent! Makes my day.

    #22 1 year ago
  23. Francis O

    This is simple, MMO Dragon Quest was a bad idea. It would have bombed on the PS3 as well. Just like Final Fantasy 14, whenever that gets released, will bomb.

    If Square Enix wasn’t so greedy, and made a normal Dragon Quest game, like Dragon Quest VII on the 3DS that sold over 1.2 million units in one month. It would have been a success.

    But Square Enix is too stupid to realize, that Japanese gamers don’t want to pay to play a game online, when they already pay for internet. Japan is a expensive place to live.

    #23 1 year ago
  24. Lengendaryboss

    @23 Do my eyes decieve me? Francis criticizing a Wii U exclusive say it ain’t so :D But seriously you make good points except the part about the normal DQ game it would bomb on casual Wii U, its more suited to portability (DS/3DS PSP/PS Vita) sales numbers don’t lie or back on the console where it was a success.

    #24 1 year ago
  25. Clupula

    @24 – I’m not sure why you’re so convinced that Dragon Quest needs to be on a portable when the only portable-only Dragon Quest didn’t sell that much more than the PS2 Dragon Quest (VIII) or the PS1 Dragon Quest (VII). It has nothing to do with it being on the Wii U. If it had been a traditional Dragon Quest, not only would it have sold a ton more, it would have propelled the Wii U to the top spot in Japan.

    You are basing your argument completely on the sales of one portable game but ignoring all the console evidence to the contrary.

    You say sales numbers don’t lie, but you’re not paying attention to the PS2 or PS1 or even the SNES sales, which show that traditional Dragon Quest games sell highly. Even Final Fantasy XIII? Sold about a million first week in Japan on…PS3! Not a portable system.

    #25 1 year ago
  26. OlderGamer

    But you, Clupula are also overlooking installed user base, I think. I think that factors into sales numbers more then the simple handheld vs console thing.

    This DQ has been out one week on a system that has a small install base, plus the last game of this ilk, didn’t sell well either. indicating that it might be the game design/type more then anything else.

    I do fully agree that had this been a traditional DQ, it prolly would have lead to a sell off of WiiU systems.

    #26 1 year ago
  27. Clupula

    @26 – So, you’re telling me I’m wrong and then telling me the point I just made as if you were correcting me.

    Very odd.

    But let me pee all over your point a little about installed user base.

    Please do explain then how the Wii version was STILL the lowest selling Dragon Quest ever when it has a higher install base than any of the other systems that it has sold more on. Higher install base, yet it didn’t even crack a million copies, LIFETIME! When other Dragon Quest titles on both console and portable, do a million and a half, easily their first week.

    Nice edit on your post, btw.

    #27 1 year ago
  28. Cangriman

    I’m a fan of DQ, and I wouldn’t buy this game because like many poster have said is not a traditional jRPG. I think that is the reason why it flop, not because it was released on the Wii, and WiiU it because it is a MMO DQ… It is very simple.

    #28 1 year ago
  29. Clupula

    Bottom line. Point blank. It was the type of game it was. End of story. If it had been a PS3 or even 3DS-exclusive, it still wouldn’t have touched previous numbers in the franchise. This is a series where people got up in arms when they were originally going to make IX no longer turn-based. Do you think they have any urge to pay a subscription fee and not have traditional story-based single player? This flopped for a reason and it had nothing to do with what system it was on.

    #29 1 year ago
  30. OlderGamer

    Isn’t the Wii DQ in question also designed like this one on WiiU? Meaning that it too isn’t a traditonal DQ game?

    As for portable vs console. My point was the portable ones did sell very well. Sure the PS2 sold well too, but that was PS2. Ofc it sold well. The install base on PS2 was huge. And more importantly the only viable console option at the time.

    You see your misgivenings here are in thinking this has anything to do with Nintendo. Both in my “defence” as I am sure you see it or in the poor sales. It has nothing to do with Sony either btw.

    It is about putting the right game(that fans want) on the right platform(one big enough to suport good sales).

    #30 1 year ago
  31. OlderGamer

    In JPN the portable systems are king. It makes a lot of sense to me to make their games for that. If they were smart(Nintendo) they would allow some sort of feature that makes 3DS games playable on WiiU using the gamepad and TV as the two DS screens(minus 3D ofc). If they did that, allowing xross buy I bet they would be doing much better right now. Add in saves in the cloud, so you can start your adventure on one system and then continue it on another. But they didn’t go that route.

    #31 1 year ago
  32. Lengendaryboss

    @Clupula I know your not a big fan of portables, is there a reason for that BTW?, but i did say at the end “back on the console where it was a success.” I personally believe a traditional DQ game will help Wii U (Although for the game itself is a different story) and it doesn’t help when the Wii has a higher install base though DQ’s game didn’t sell well how in gods name can it sell better on the Wii U with a lower install base.

    #32 1 year ago

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