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Witcher 3 long term support plans include "completely new mechanisms" - report

CD Projekt RED plans to continue supporting The Witcher 3: Wild Hunt through 2016 at least, and to provide much more than a few big fixes and some story DLC.

The developer published a Polish-language break down of what it expects from the next few years, kindly translated be members of the Witcher forums.

The roadmap makes reference to "long-term Witcher 3 support involving completely new mechanisms".

Interestingly, CD Projekt Red expects to release "two smaller (about 20 hours of gameplay) but top-quality games supporting one of the product lines", and a "cross-platform mobile game based on one of CDPR's brands".

If that weren't enough projects for a few short years, the publisher will open a US branch focused on marketing and PR; begin licensing its REDengine; and launch Cyberpunk 2077. Full details below.

    2013
  • open REDkit beta and further support of the modding community
  • premiere of the first non-computer game set in the Witcher world
  • launch of a local branch of CD Projekt RED in the United States, focused on marketing and PR for both Americas, especially the US
    2014-2016
  • launch of The Witcher 3 for at least three strong platforms including PC and PS4
  • launch of Cyberpunk 2077
  • two smaller (about 20 hours of gameplay) but top-quality games supporting one of the product lines
  • a cross-platform mobile game based on one of CDPR's brands
  • start of license sales for REDengine
  • long-term Witcher 3 support involving completely new mechanisms
  • launch of the full version of the REDkit and further modding community support
  • launch of further local CDPR branches in key territories

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The Witcher 3: Wild Hunt

PS4, PS5, Xbox One, Xbox Series X/S, PC

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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