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SimCity marketing campaigns suspended temporarily – report

Friday, 8 March 2013 19:54 GMT By Stephany Nunneley

And in more SimCity news, EA has suspended its marketing campaign for the game in light of all the issues its launch has faced this week.

This is according an email handed over to Polygon which was apparently sent out to EA’s marketing affiliates.

The email states that affiliates “please remove any copy promoting SimCity from your website for the time-being.”

“To be clear we are continuing to payout commissions on all SimCity sales that are referred, however we are requesting that you please stop actively promoting the game,” the email reads.

“We will notify you as soon as the SimCity marketing campaigns have been resumed and our promotional links are once again live in the Linkshare interface. We apologize for any inconveniences that this may cause, and we thank you for your cooperation.”

Hopefully that will help alleviate extra potential stress on the servers until EA can finally get things sorted out.

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32 Comments

  1. Diingo

    Why is EA still alive? They don’t belong in the video game industry. All they do is plague whatever they touch.

    #1 2 years ago
  2. salarta

    @1: I think they’ve been trying to improve themselves, or at the very least their public image, over the past several years. I certainly don’t think they’re the worst company in America as that one poll suggested; there’s no way EA’s business practices are worse than Bank of America and the other big banks that are doing things that actively ruin lives, and even if you limit it just to video game companies, I think Activision, Capcom and Squeenix are worse. Unless EA has been doing things I’m not aware of, of course, and I don’t think we can still hold ea_spouses against them given how long ago that was and how their administration and management has changed since then.

    #2 2 years ago
  3. DSB

    Go die in a fire EA.

    That happens to a lot of sims, because for some reason fire engines can’t pass eachother. So unless you have a road to accomodate each and every engine leading into a fire, then quite a few places are gonna burn down while they sit happily in the traffic jam created by the first engine. Probably pondering things like life and death, but never that maybe they should go around.

    Emergent gameplay!

    #3 2 years ago
  4. freedoms_stain

    They must be seeing a shit-ton of refund demands and/or charge-backs if they’re taking this step.

    #4 2 years ago
  5. NightCrawler1970

    I dont blame Maxis, it’s EA that messed up big time…

    I hope Maxis leave from EA and be ya own company like when Maxis released the first SimCity, Sim Tower and other classic games.. and why in gods name have Internet intergraded in the game, Sim City 2000 and Sim City 3000 where fine games, no need internet(beside downloading extra landmarks)..

    And what is wrong to produce DVD with serial codes? those are much stable than…

    * sign in EA server
    * sign in at Origin
    * Sign in at Steam
    * login on SimCity server…. error 404… server doesn’t exist…

    For all those Sim City fans, they paid $60.-(pre-sale) and cant even enjoy every minutes of it because “INTERNET” = REQUIRED!!!! and the server is basicly shut down..

    Stick with Blue-ray Disk!!!! problem solves…

    #5 2 years ago
  6. ps3fanboy

    DIE EA YOU GREEDY FUCS!

    #6 2 years ago
  7. NightCrawler1970

    @6 LOL, you cracked me up!!!!

    I guess EA can join Activision they both greedy money grabbers bitches

    Im glad i still have the old SimCity 4 and deluxe edition…

    #7 2 years ago
  8. rusty_shackleford

    This is about shutting down all the criticism of the game

    its not ‘ho ho ho our game is so popular we need you to stop getting us more customers right now until we can meet demand’

    #8 2 years ago
  9. NightCrawler1970

    I was wondering how many servers EA used to launch the game on that night?

    I hopen’t 3 for world wide… *FACE-PALM*

    #9 2 years ago
  10. NightCrawler1970

    Here a copy from a page..
    Source:
    http://forum.ea.com/eaforum/posts/list/105/9342980.page

    EA made so many blatant mistakes it is hard to decide which one was a bigger failure. Here is my list of all the failures that should never have happened and options that should have been put in the game.

    1.They started with 4 US servers. It is asinine to think 4 servers would handle the stress that 500,000 preorders would put on them. I wouldn’t think that you should have more than 10,000 people on each server considering the huge amount of data that has to constantly be saved since time spent playing this type of game is so important.
    2. They seemed to have forgotten that most people buy games the day they come out. 4 servers?…Really?
    3. EA did not allow downloading and prestaging of game before the release. The stress added by people trying to download the game was bound to cause issues.
    4. The game was not created with offline mode.
    5. The game does not have the ability to save game yourself. You must rely on servers to save your information. Does anyone even know how often the servers save your city?
    6. You can’t remove abandoned cities from your region. In private regions the creator should have the option to remove someone in case they are no longer playing. In public regions everyone in the region should be able to vote for a kick in case someone has cities all over and stops playing that city. This would open the city up for someone else.
    7. Why put a 20 minute timer on before trying to reconnect? Why would you think it is acceptable to wait 20 minutes for a reconnect try? A queue would be acceptable but not this.
    8. Moderators talk to us like we are imbeciles. Don’t address us as fans and say we didn’t expect this. Talk to us like gamers. Tell us how moronic and idiotic the company was for not having nearly enough servers. Tell us you are about to add 20 servers right now to see if they can handle the load instead of 1 or 2 at a time. Don’t tell us we had no idea people really wanted to play this game and would want to download and play right away. Don’t tell us that you didn’t expect people to want to play for many hours. Never condescend us gamers and say that people loved playing so much that they didnt want to get offline so others could play.

    EA = after so many years in gaming still a bunch of NOOBS???
    it seems like it

    #10 2 years ago
  11. Talkar

    @9
    It’s impossible to tell. They most likely have a SimCity server farm and what we ingame see as 1 server might be a collection of 5 or more servers.

    #11 2 years ago
  12. xxJPRACERxx

    What #11 said.

    It’s funny to see people who have no idea what they’re talking about acting like they’re expert.

    It’s like for them you just add servers, press a couple of buttons and it’s done, simple as that….

    #12 2 years ago
  13. xxJPRACERxx

    I know EA is not popular, especially now. But for me Activision and Ubisoft is much worse, especially on PC.

    Those are BIG BUSINESSES, they don’t own you anything and they’re not your friend. If you want that then just buy indie games.

    #13 2 years ago
  14. DSB

    @13 They do owe people the 60 dollars worth of game that they paid for.

    But you’re right, more people should take that hint and not buy those games in the first place. EA hardly even care about their own products these days.

    They’re monetization platforms first, and entertainment second

    And fuck you, the customer, if the servers don’t work. That’s hardly EAs problem, they just need your 60 bucks, and after that they obviously won’t accept being held accountable by offering refunds or other such devilry.

    #14 2 years ago
  15. NightCrawler1970

    I have to admits i was a HUGE EA gamer from Soccer to The Sims,Sims 2, SimCity 3000, Sim City 4, NFS ,Porche, Most Wanted, Underground 2.

    Those are the time that EA was normal company(not greedy and specialy not messing up with servers like the launch of Sim City 5)

    EA bought up several companies such as:

    * Maxis
    * WestWood(early ages of Command & Conquer
    ===========================================
    * feel free to add more companies that EA bought over…

    They had servers that when i was playing NFS never or hardly no lags.. but now EA become a bunch of cheapo’s that just want to save money to run less than 5 servers…with Asuming it’s enough and hope that the server hold it…

    Assumption is for mother of all fucked ups…

    You lost me as valuable customer

    you also be shitlisted by “never buy a game” together with
    Activision…

    #15 2 years ago
  16. DSB

    @15 I think what takes the cake is that John Ricitiello oversaw the sale of Pandemic and Bioware to EA, possibly winning himself a CEO title in the process.. And then he shutters Pandemic just two years later.

    That is just straight up Bobby Kotick shit.

    #16 2 years ago
  17. NightCrawler1970

    Thats another thing that bother me the most, on consoles such as PS3 and Xbox, example, Tigerwood Golf 2010, and EA shut down the server after 2 years to save money… but totaly forgot that there are some people that want to buy that game(when price dropped), and play online agains friends but EA shut the server down

    #17 2 years ago
  18. xxJPRACERxx

    @14 If at the end of next week the game is still unplayable then I’ll stop defending EA because then that would be an unacceptable delay.

    I know people want everything to work the 1st time but that’s not how the world works and it’s impossible to do, shit happens. Some people can understand and accept that, some don’t.

    And about the $60 EA “stole” from customers. Do you really think EA will leave the game in this broken state forever? They will fix it and then people will have no reason to complain, except the category that expect everything to work the 1st time and people that like to complain since it’s EA…

    @17 100% agree with you on this one. That’s bad practice/business!

    #18 2 years ago
  19. DSB

    It’s impossible to take that defence seriously. Not even EA themselves are willing to try and cover their asses to that extent, because they know it’s completely hopeless at this point.

    Surely, you don’t expect consumers to be stupid enough to accept companies selling them products that are merely designed “to work eventually”. And if EA truly know that that’s impossible, then they have no right to be selling it in the first place. At best, that’s fraud.

    They aren’t using any of those arguments though, because they’re quite aware that they’re responsible for the most embarrassing launch since Diablo III.

    #19 2 years ago
  20. xxJPRACERxx

    “Surely, you don’t expect consumers to be stupid enough to accept companies selling them products that are merely designed “to work eventually”.”

    EA publish a lot of games. When was the last time they had such a bad launch? I don’t remember. So it’s not like it’s happening every time. If their next game have this much problems at launch then I’ll probably stop supporting them. But 1 bad launch of many, I can live with that. Of course I expect them to fix the game soon or they’ll lose my trust too.

    #20 2 years ago
  21. ifrit82

    #xxjpracerxx

    Come on, all people know that first day shit happen with on line game. But this isnt this kind of situation. This is worse than what happen with diablo 3.

    They know how much pre order they sell and how much games they shipped. Then they cant say “we cant imagine how much people will play sim city” . This is a lie.
    Then why they didnt do a big beta months ago with all preorder players to test their server ?
    If i can think this thing, someone that is paying thousand of dollars for year and work in video games marketing, could think too.

    Someone need be fired for this situation.

    I will buy the game only i can play the true game. I dont want await hours to play, because server are full or dont working and i can lose progress of my city.

    #21 2 years ago
  22. manamana

    @EARACER the thing with EA is, if it would be a small publisher that wouldn’t force people their own digital plattform down their throats, wouldn’t push microtransactions and hadn’t yearly iterations of the same old sports games to generate a steady income – it wouldn’t be as hard to digest. But EA is one of the biggest publishers on this planet. They generate tremendous amounts of money with games.

    And they aren’t capable to have an uprunning serverfarm 24/7?

    I know the matter, I worked seven years in a company in which their income was bound to a working serverfarm 24/7. It’s no small feat to realise that but it’s managable. And it’s costly.

    And that’s where those greedy EA bastards entr the stage. They have enough money, enough knowledge (one could hope so) and enough people (one could hope so) to keep a serverfarm running 24/7 and forealmost can take huge hits on new game releases.

    If not, they can be hacked like a sardine tin. Which is basically nothing else than what you do with a DDoS attack.

    This is serious shit and you, EARACER, shouldn’t defend a company that makes a lot of money but don’t seem to invest into it’s own ifrastructure, to give it back to the gamers. Which wouldn’t make them look like complete numb nuts. Man I can remember how the servers where down when BF3 launched, that is intolerable!

    #22 2 years ago
  23. manamana

    Btw. They are giving out a free PC game, for those who bought SimCity: http://kotaku.com/5989630/ea-will-give-a-free-pc-game-to-anyone-who-bought-simcity

    #23 2 years ago
  24. ps3fanboy

    @23

    And now people will roll over and forget it ever happened, because hey! Free game! And then they’ll go and get screwed YET again the next time, but hey! IT’S FREEEEEEE GAAAAAAAAME… ONLY IDIOTS BITE ON THIS!.

    How about people get a spine and actually stand up against these greedy bastards!. I see a lot of people here say i only will by this game and that game from EA. YOU will be a part of THIS problem if you do, SAY NO and vote with your wallet. Or else you are just going to get more of this bullshit in the future.

    #24 2 years ago
  25. DSB

    I think Grayson did the ultimate piece on this.

    If you add something to a game, which doesn’t add any kind of value for the customer, and may even take value away, then there’s no possible justification for its inclusion.

    It’s the same with boneheaded DRM. If you include a service that works for people and adds value, then people are fine with it. If you add a “service” that breaks games, or just adds another login screen, then you’re fucking Satan, and rightly so.

    @20 So which is it, first you’ve called it impossible, and now it’s an isolated incident?

    #25 2 years ago
  26. xxJPRACERxx

    What I’ve called impossible is for things to always work the 1st time. In anything, not just games, some things just don’t work the 1st time. It can be a new car, a problem with a brand new house, a new law, etc…

    Just to be clear, I’m not pro-EA. It could be any other company and I would do the same.

    When Sony servers were hacked and down I defended Sony while people were saying they would never buy a Sony product again and “Sony sucks”…

    Same thing with Activision and Diablo 3.

    I’m not defending EA just because it’s EA, I’m defending them because I hate when I read all these stupid comments by people that think they’re experts in technology, better than everyone and think they’re kings and everything should work how they decided it should. And if not they cry like little babies. Spoiled child!

    You can hate EA for many reasons but this launch is an isolated incident. I like EA games, they’re doing fine PC games and good ports and all my EA games work correctly, except SimCity. But considering all the other games I have from them that work correctly I know they’ll fix SimCity too. And it’s a good game.

    I’m sure EA learned their lesson with this. If something like this would happen again in a close time frame I won’t take their defense anymore. But like I’ve written plenty of time, shit happens and I can accept that!

    #26 2 years ago
  27. NightCrawler1970

    @26, with all due respect…

    http://en.wikipedia.org/wiki/EA
    Founded May 28, 1982 <—— and still launch less that 5 server to release Sim City 5??? being 31 years in gaming and make a fuckup like that???

    that should never happens at the first place….
    Im pretty sure EA pointed the fingers first to Origin…

    Giving people free games is conciderate "bribing" to "shut the fuck up"… and stop trashing the EA forum…

    #27 2 years ago
  28. DSB

    @26 The fact that you’re fine with a product that “works eventually” doesn’t have any bearing on anyone else.

    Most people will quite arguably want a product that works when they buy it. And there’s absolutely nothing spoiled about that. The least you can ask for when you buy a product is that it isn’t broken.

    #28 2 years ago
  29. YoungZer0

    So how many of you people bought Diablo III? =)

    #29 2 years ago
  30. DSB

    Zing and ouch :(

    I was just too fascinated by Diablo III to be honest. Back then it looked like a first step that could’ve been good, but at the end of the day it doesn’t matter. You can’t use novelty as an excuse for your shit not working.

    As a game Diablo III did look pretty good at first glance. The combat was fun, but close to everything else was resoundingly mediocre.

    Mea culpa.

    #30 2 years ago
  31. OrbitMonkey

    At the end of the day gamers will always buckle. The pubs have what you crave, you really gonna say no?

    #31 2 years ago
  32. NightCrawler1970

    @29, not me, cant run that game :(

    #32 2 years ago

Comments are now closed on this article.

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    Skyworld is a new turn based strategy designed for use with VR headsets. Skyworld comes to us from Vertigo Games, and will be compatible with Valve’s Vive headset. IGN reports Vertigo has worked in close collaboration with the SteamVR project, so Skyworld will support both seated VR and full-room features. Think about that while you […]

  • Link and Ganon battle in new Legend of Zelda fan film

    The Legend of Zelda fans are clearly a very clever bunch. The production values on this Legend of Zelda fan film are through the roof. This is only the teaser, with the full movie from PlayerPiano to follow, and we’re pretty excited. By the way, Netflix is said to be working up a Live action […]

  • Underworld Ascendent backers unlock Lizardmen, more stretch goals available in final hours

    Underworld Ascendent’s Kickstarter has just 15 hours left on the clock, but backers have already unlocked some great stretch goals. One of the latest Underworld Ascendent stretch goal milestones was $750,000. By passing this post, backers have ensured the inclusion of Lizardmen in the final game. Developer Otherside will now add the Dire Grove environment […]

  • Early Access version of MX vs. ATV Supercross Encore lands on Steam

    MX vs. ATV Supercross Encore has landed on Steam Early Access. The game popped up on Amazon last month for PlayStation 4 before Nordic Games had the chance to announce it was reviving the former-THQ property for current-gen. It still hasn’t by the way, to our knowledge. According to information sent over today, the initial […]

  • Avalanche is making sure Mad Max stays “true to the collective body of work”

    Mad Max developer’s Avalanche Studios sat down with Game Informer, as part of its month-long exclusive coverage, to discuss the game’s development and physics-based car combat. In the video below, director Frank Rooke and senior producer John Fuller explain the process of designing the open-world game; how the narrative was fully integrated into the gameplay […]

  • Destiny will get another update before House of Wolves drops

    Destiny got a major update with patch 1.1.1 last week, but Bungie isn’t done. The next major Destiny update will arrive before the House of Wolves expansion. In this week’s Bungie Weekly Update, the developer said it wasn’t ready to share details yet. However, more information will be shared in the coming weeks. The update […]

  • A beta version of Guild Wars 2′s streaming client releasing soon

    ArenaNet has announced a beat version of its streaming client for Guild Wars 2 will be released alongside its upcoming update. How it works is explained in the latest blog post, but in short, it gets players into the game faster, much the same way the streaming client works in World of Warcraft. “Our goal […]

  • Steam storefront updated with Steam Machines, other product pages

    Valve has updated the Steam storefront with a list of various Steam Machines on offer, which range from $460 to $5,000. There is also a store page for the Steam Controller and Steam Link, both of which are out in November for $49.99 each. Steam Machines listed on the service feature a link to the […]

  • Finally, we get a look at Necropolis in action – video

    No longer content with releasing only gifs of Necropolis, Harebrained Schemes has decided to provide a short video. The upcoming third-person action rogue-like with procedurally generated levels is headed to Linux, Mac and PC sometime next year, with a possible console release as well. If you made to PAX East despite the weather, don’t forget […]

  • Super Dungeon Bros will be one of the first cross-play titles for Xbox One, Windows 10

    Another cross-device multiplayer game for Windows 10 and Xbox One has been announced, and it’s Super Dungeon Bros – a “rock-themed, co-op dungeon brawler” from React Games. Super Dungeon Bros tasks four “bros” with raiding underground crypts built by the gods through an ever-changing layout. There, they will be up against “dangerous foes, deadly obstacles, […]

  • Pre-ordering State of Decay: Year-One Survival Edition in US nets an in-game knife

    Those who pre-order the State of Decay: Year-One Survival Edition will net a bonus, according to Undead Labs. Select retailers in the US will offer the following knives as in-game pre-order bonus content: GameStop -  The Avalonian :  A true work of art, taken off the body of a fantasy enthusiast whose excitement at having […]

  • Rollercoaster Tycoon World gameplay teaser video released

    Today, Atari has provided a look at gameplay for Rollercoaster Tycoon World. Set for release during the first part of this year, the game allows players to build their own rides and which can be shared with other players. It will also feature four-player co-op.

  • One Heist challenge in GTA Online pays out $10 million in cash

    GTA Online’s new Heists content was previewed by various outlets at GDC 2015 this week, and according to hands-on with the free upcoming content, there’s over 20 hours worth of things to do and quite a bit of money to gain. Oh, and a VTOL Hydra jet too. According to a really informative piece from […]

  • Activision Blizzard makes Fortune’s 100 Best Companies to Work For list

    For the first time, Activision Blizzard has been named to Fortune’s 100 Best Companies to Work For list for 2015. The survey conducted by Fortune found the company “ranked highly with its employees” which felt the atmosphere was friendly and place in which they could “be themselves.” “We have always considered Activision Blizzard to be […]

  • Evolve Hunt for Gold Weekend nets players special monster skin

    A Evolve community event is taking place this weekend, and participants will receive a special skin for Goliath, Kraken, and Wraith. Dubbed the Evolve Hunt for Gold Weekend, it’s the first in a series of upcoming online community challenges and events taking place over the coming months. Those who log-in starting today at 9pm PST […]

  • This video teases contents of Resident Evil: Revelations 2 – Episode 3

    A teaser video and images for Resident Evil: Revelations 2 – Episode 3 have been posted by Capcom. The assets can be considered potential spoilers, so just be aware of that before having a look. The game’s Season Pass costs $20, and the disc version releases March 17 in North America and on March 20 […]

  • GTA Online Heists teaser video is extremely short

    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]