Medal of Honor: Warfighter dev turned down consultancy from the man who shot Bin Laden

Tuesday, 12th February 2013 08:09 GMT By Dave Cook

Medal of Honor: Warfighter was always billed as an authentic experience that tackled the trials and trauma of men at war. Why then did EA and Danger Close turn down advice and insight from the man who shot Bin Laden?

‘The Shooter’ as he is simply known for anonymity purposes has been interviewed by Esquire about his re-adjustment to normal life and his time in the services.

As of April 2012 the game was said to have enlisted the consultancy of some 30 military officials, so ‘The Shooter’s uncle contacted EA on his behalf, asking if they would like to hear from the man himself.

Allegedly, an EA representative told his uncle that while the game did use advice sourced from some retired military officials, they would rather hear from active SEALS members. As ‘The Shooter’ was retired at the time, they turned him down.

It’s a tricky area, as who knows what sort of press or political backlash may have ensued if word got out that an FPS game was linked to the man who shot Bin Laden? It could have been positive, or it could have been very bad for EA.

Of course, we do know that seven active Navy SEALS were eventually reprimanded for sharing insider secrets with Danger Close and EA, so this was probably for the best.


Thanks Kotaku.

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  1. MadFlavour

    Yeah, who’s gonna hire a known liar.

    #1 1 year ago
  2. JimFear-666

    whatever they say… this game is a turd.

    #2 1 year ago
  3. Ali

    They sooner they stop bringing news for this game the better it is for the studio and EA.

    #3 1 year ago
  4. SameeR_Fisher

    well Warfighter failed, so it seems all the talk about an authentic experience was BS, they catered for the same run n gun crowd, rather than making something more realistical, heck MoH2010 appealed to me way more than Warfighter, Warfighter felt bad from the moment I first saw it at E3.

    #4 1 year ago
  5. lama

    man im tired of all this warporn, i hope this crappy franchise never gets continued!

    #5 1 year ago
  6. ArcticMonkey

    @4 I remember reading EA’s financial call and the explanation for MOH failing was something like, gamers didn’t respond to the authentic or realistic approach, something like that, and I still can’t believe EA genuinely believe that… but I guess you can’t say, MOH failed because gamers know Call of duty does Call of duty better and apparently forgoing creativity wastes investor money

    …But don’t worry, we have this amazing plan to recoup with Dead Space 3!

    #6 1 year ago
  7. SameeR_Fisher

    @5; it seems EA is out of their mind lately, of course gamers won’t respond, cause the game was far from being authentic or realistic, it felt like another military FPS, I wanted something deeper and different.

    As for Dead Space 3, you are being sarcastic right ?!, cause even DS3 looks and lends itself way more to the action route than the Horror route, I will buy it, but not now, not now at all, I want to wait till there is a price cut or something, it pains me not to support Visceral even though I am a big fan, Dead Space & Dante’s Inferno are one of my fav. series.

    But I am interested in seeing how DS3 performs financially.

    #7 1 year ago
  8. ArcticMonkey

    #7 “cause the game was far from being authentic or realistic” Exactly. If it were realistic I’d probably would’ve been interested in the game. I was fooled by the first MOH… I’m soooo sick of seeing, FPS trailer commence, 30 seconds into it we get “Nameless soldier kicks in the door, slow mow kills three guys while hostage sits gag and bound”

    And yeah I was being sarcastic lol, just making a little tired joke about their resource DLC. I actually played DS3 through, and it’s pretty good. Story gets wonky, the gameplay is still very fun if you enjoyed the previous installments. I’d say suspense replaces horror, tho. I genuinely felt an adrenaline rush fight off necromorphs, guess that’s a good thing.

    #8 1 year ago
  9. SameeR_Fisher

    @8: well I am glad DS3 is somehow still good, the review were mixed, but I will get it eventually since I hate having a franchise incomplete.

    #9 1 year ago
  10. manamana

    They would be better off making a good Operation Flashpoint /Arma game experience, than continuing to cater for the CoD community.

    #10 1 year ago
  11. ps3fanboy


    #11 1 year ago
  12. Dave Cook

    @11 lie down, there’s a good lad.

    #12 1 year ago
  13. YoungZer0

    @4: “heck MoH2010 appealed to me way more than Warfighter”

    Yep, same here. I really liked that they kept one location, that’s the problem i had with Warfighter “Let’s go global” never appealed to me.

    Give me one crew, give me one location, put them through hell, tell me a story. Don’t give the CoD routine. Make it real and believable. Make it more CQC focused and make it difficult as fuck.

    #13 1 year ago
  14. manamana

    For those of you, who are actually interested in the real stuff.

    #14 1 year ago
  15. YoungZer0

    @14: D- … Dave linked to that in the article.

    #15 1 year ago
  16. Bill_E_Talent

    “Give me one crew, give me one location, put them through hell, tell me a story. Don’t give the CoD routine. Make it real and believable. Make it more CQC focused and make it difficult as fuck.”

    I’d buy that.

    #16 1 year ago
  17. DSB

    Isn’t it a little hard to believe that the government wouldn’t be caring for the guys who shot Bin Laden?

    I mean veterans don’t have it easy, but in this case you’re looking at guys that could be targeted by guys wanting to avenge Bin Laden. Keeping their identities secret, and preventing them from exposing themselves would be a priority for Homeland Security no?

    Maybe they’re just off their game, again. It’s hard to believe that a journalist could just get that kind of access though.

    #17 1 year ago