The Vanishing of Ethan Carter announced by former Former People Can Fly devs

Wednesday, 6th February 2013 16:22 GMT By Stephany Nunneley

Former People Can Fly developers The Astronauts, have announced their first game: The Vanishing of Ethan Carter.

Inspired by “weird fiction stories and other tales of macabre of the early 20th century,” The Vanishing of Ethan Carter aims to “evolve immersive storytelling in games.”

Players will take on the role as a detective with the supernatural ability to visualize scenes of lethal crimes. As they investigate the kidnapping of a young boy, the journey leads to a mountain area, where they will come across “a severely mutilated body of one of the kidnappers.”

Using paranormal skills and modern detective tools, players will discover the mystery behind various corpses in the valley, along with an ancient force ruling the area.

“What we care about the most is that the players feel like they’re really there. Immersion is our number one priority,” said the game’s designer, Adrian Chmielarz. “It’s a game about exploration and discovery. We’re not abandoning the gameplay – on the contrary: we’re trying to strip it down to the bone and make sure it’s always meaningful and truly makes the experience better.”

The Vanishing of Ethan Carter is being developed on the latest version Unreal Engine 3, as well as “exciting new technology, the details of which will be revealed in the coming months.”

The game is set for release on PC via digital distributors in 2013.

A 47-second teaser is below.



  1. DSB

    That sounds really interesting.

    #1 2 years ago
  2. Stephany Nunneley

    @1 I thought so too. Can’t wait to hear more on it.

    #2 2 years ago
  3. YoungZer0

    Wait, is this the game i’ve been waiting for so long? Definitely sounds intriguing and the teaser looks fantastic!

    #3 2 years ago
  4. dex3108

    Interesting many new studios that are created by former big studio devs are making PC exclusives :D

    #4 2 years ago
  5. TheWulf

    I always felt that People Can Fly had a lot of creativity in them, but they were bound by the extremely mainstream tenets of Epic. And look at what at least some of them are doing now. This does look really fascinating, and it seems to be something that they wanted to do, rather than just something to make money.

    Proud of them.

    #5 2 years ago
  6. HauntaVirus

    Looks great, hoping for some gameplay soon.

    #6 2 years ago
  7. manamana

    Looks absolutely promising.

    #7 2 years ago
  8. Cool P

    Astonishing graphics, mysterious title, immersive soundtrack…
    This looks very good indeed! I’m looking forward to hear more about this game.

    #8 2 years ago
  9. manamana

    You absolutely need to check-out their website. They have awesome articles, like: The short games revolution

    What a sympathic development team.

    #9 2 years ago
  10. SameeR_Fisher

    This looks amazing, but let me just ask one question, what is the gameplay like ?!

    Point & Click kinda of thing ?!, I don’t feel like there will be any action or fighting, am I wrong ?!

    #10 2 years ago
  11. DSB

    @9 It’s always cool to see those kinds of ideas. I read the short games thing and I’m not sure I agree.

    Games like World of Goo, Super Meat Boy and Plants versus Zombies took years to develop.

    I think that has to be considered a huge creative and economic risk for those guys, and obviously they were dedicated to making sure it was value for money.

    If you haven’t already, 2D Boy is an extremely good read as well.

    #11 2 years ago
  12. YoungZer0

    @5: Keep in mind that People Can Fly developed games like Painkiller before they were working with Epic. So don’t blame Epic.

    #12 2 years ago

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