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Final Fantasy XIV keeping subscriptions to ‘regain trust of fans’, says director

Monday, 19 November 2012 13:46 GMT By Dave Cook

Final Fantasy XIV: A Realm Reborn is currently in development, and while it addresses several issues from the game’s critically-panned original release, it will remain subscription-based while most MMOs are going free-to-play. Producer and director Naoki Yoshida has explained to VG247 that his team is keeping the game’s subscription model as it fulfils a promise made to fans. Find out why below.

As part of an upcoming Final Fantasy XIV: A Realm Reborn interview with Yoshida, we asked the developer why Square-Enix was keeping the game’s subscription model intact when the rest of the world seems to be embracing free-to-play.

Yoshida replied, “The main reason why we haven’t decided to take the free-to-play option is that, at the game’s original launch, it didn’t live up to expectations and it let down a lot of fans. We lost the trust of fans who had followed us across our 25-year history. We want to regain that trust and to deliver on past promises.

“One of the promises we originally stated was that we would release the game with a subscription model. Players will be able to play it 24 hours a day, seven days a week, 365 days in the year if they paid a subscription fee.

“So to regain the trust of our players we must of course fulfil this promise. Right now we believe that to be more important than any kind of business decision.”

Yoshida also stressed that the pros and cons of both models are yet to be seen, and argued that it’s hard to make a clear judgement between them both.

“The other thing is that – depending on what kind of game you have – its hard to say which model is better. Is free-to-play better? Are subscriptions better? It just really depends, and it’s hard to say which one is better.”

It’s all rather confusing, but one thing makes sense: that Square-Enix doesn’t want to be running Final Fantasy XIV out of someone else’s pocket, and this is where the need for subscription models makes sense, even if it’s unpalatable to those accustomed to free-to-play.

“The last thing is that our aim is to make an MMO,” Yoshida continued, “and a lot of companies do their development for MMOs by getting money from investors. Then the investors want their money back, so if the game doesn’t make enough money or doesn’t have enough users, then what do we do?

“We’d have to pay our investors back, and free-to-play is an option to get that money back to investors quickly. Final Fantasy XIV: A Realm Reborn is a product that is independent to Square-Enix. All of the money’s coming from us, so we had more time to put it into what we wanted to do. We’re not in a rush to pay anyone back.”

What’s your view on the subscriptions versus free-to-play issue? Is Square shooting itself in the foot by sticking with subscriptions, or is there a volatile existence been F2P developers and investors that we’re yet to see exposed? Let us know below.

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22 Comments

  1. Unlimax

    If the PS3 version has the same subscriptions system without F2P then Square is indeed shooting itself in the foot !

    #1 2 years ago
  2. Razor

    And you’re both experts, right? ;)

    #2 2 years ago
  3. Dave Cook

    @2 who is?

    #3 2 years ago
  4. Razor

    Oh sorry, were you not doing the “I’m an expert” skit from GAF?

    I thought the “shooting itself in the foot” reference was a nudge to it :)

    #4 2 years ago
  5. Dave Cook

    @4 Oh, no, no :)

    #5 2 years ago
  6. SplatteredHouse

    Sell the box, add pay-for aesthetics and shortcuts. That’s how I’d prefer things. They get more sales of the base title, and, over time the microtransactions amass – en-masse! Then, when it’s time for a big update, sell the expansion and support it with new content and continue to expand.

    Good point by Yoshida, though about how the game you’re making should work with the business model being used.

    #6 2 years ago
  7. FabioPal

    I don’t get his point… “One of the promises we originally stated was that we would release the game with a subscription model”, yes, and he even promised that the game would’ve been awesome…

    And then, “We’d have to pay our investors back, and free-to-play is not an option to get that money back to investors quickly.” considering that “We’re not in a rush to pay anyone back”… they have to go subscription based… my brain just exploded.

    #7 2 years ago
  8. Seda

    “The last thing is that our aim is to make an MMO,” Yoshida continued, “and a lot of companies do their development for MMOs by getting money from investors. Then the investors want their money back, so if the game doesn’t make enough money or doesn’t have enough users, then what do we do?

    “We’d have to pay our investors back, and free-to-play is NOT an option to get that money back to investors quickly. Final Fantasy XIV: A Realm Reborn is a product that is independent to Square-Enix. All of the money’s coming from us, so we had more time to put it into what we wanted to do. We’re not in a rush to pay anyone back.

    Is it possible that the NOT shouldn’t be here? First noted here:

    http://www.neogaf.com/forum/showpost.php?p=44512947&postcount=19

    Yoshida might be saying that the reason why FFXIV will be subscription based is because SE does NOT have investors to pay back and thus doesn’t need to get “that money back to investors quickly”.

    Is this a mistake?

    #8 2 years ago
  9. Dave Cook

    @8 Yeah he’s saying that free-to-play games are usually funded by investors who expect some kind of return, but because FFXIV is independent, they don’t have investors to pay back.

    I’m not getting the issue with the ‘not’. Any chance of elaborating a little? I’ll fix it if need be, but that’s what he said via a translator :)

    #9 2 years ago
  10. Seda

    With the NOT there the argument seems contradictory, and the distinction Yoshida is making between FFXIV and other MMOs doesn’t make sense to me. It seems like he’s saying that the reason why other MMO’s often go free to play is because that is a method to get that money back to investors quickly. But because SE doesn’t need to do that, they aren’t planning on going F2P.

    To quote the person who originally noted this out (link above)

    “What he’s saying here is that other MMOs have investors, and when the game fails to make enough money or drops in userbase, they have to turn to free-to-pay to get money back for investors quickly. But there are no “investors” for FFXIV, and it’s entirely funded by S-E, so they don’t care if it takes longer to build up a userbase and get returns using a subscription model.”

    #10 2 years ago
  11. SplatteredHouse

    @8 it doesn’t seem to be. With a sub, each month they will get an amount based on subscriber total that they can pay back to investors. If they go f2p, they have to rely more on item/service sales coming in, in sufficient quantity, probably over a longer period, to pay investors back.

    Except…He points out that FFXIV is not funded by these investors, it’s all in-house at SE. The more fussy might want to see the what DO we do line alter to “what WOULD we do?”, maybe, but it’s a foreign translation.

    #11 2 years ago
  12. Seda

    @11 Let’s assume the NOT being there is indeed correct. It is confusing to me why he would make the distinction:

    Other MMOs use investor money –> Possibly go F2P

    FFXIV doesn’t use investor money –> stay subscription

    If F2P was not a way to get money back quickly, then why would MMOs that use investor money do it?

    #12 2 years ago
  13. Dave Cook

    @12 Yeah that does make sense. At any rate it’s been edited out. That’s how it was said on the recording, although it was a translated chat, and in this context it’s wrong.

    Lets get back to the issue at hand though: Should this go free – will it after a few months even? – or should it star sub-based?

    #13 2 years ago
  14. SplatteredHouse

    @12 “if the game doesn’t make enough money or doesn’t have enough users” then the sub model cannot support the requirement to repay investors, so they would go f2p (hoping for a bump to appeal in the process) to enable them to continue to repay investors, albeit over an extended term. Because FFXIV is not reliant on outside investment, that allows them the option to stay sub.

    #14 2 years ago
  15. Dave Cook

    @14 Maybe that will happen after launch? I think it would cause a few red faces if they had to then go free-to-play after such an investment. But the MMO market can be a fickle place. Will be interesting to see how the new changes are received.

    #15 2 years ago
  16. SplatteredHouse

    @14, 15 Yoshida is not talking about his game there, but in broader terms of an mmo. see: ” a lot of companies…”

    One thing that’s made this extra fun to decipher/discuss is that your commentary, and Yoshida’s quotes could perhaps be more clearly separated. Despite the paragraphs, the article resembles a bit of a text block. There are open quotations without close, and unless I’m mistaken, open quotations that lead unresolved from Yoshida’s words into Dave’s! :o
    Is it “correct” to re-open quotes following a line-break, if you’re continuing what that same speaker said?

    #16 2 years ago
  17. Rident

    When appointed Yoshida made a series of promises regarding the game one of which was keeping FFXIV a subscription based MMO. They are very strictly addressing these promises made to the fans and players and are ensuring these fans are satisfied (like myself).

    I don’t think they will move to a F2P model. This would upset fans like myself who have supported game through subscriptions and become Legacy members. Also if you take a look at the FFXI model which is still running with a fair number of subscribers using the existing model. I am a subscriber to both of these services and do feel with the level and quality of updates made to the game, it can justify charging a monthly fee. FFXI is 10 years old I believe and is due a new expansion early next year so the subscription numbers must be satisfactory to continue to support the game, and supports their decision to keep FFXIV a subscription based MMO.

    As far as I’m aware, F2P is a very Western style model where as FFXIV and FFXI are very Japanese operated large scale MMOs adopting a model they feel is appropriate. If subscriber numbers were issued and categorised by region, I’m sure the majority would be Japanese or from other Eastern territories judging by the language used in a lot of the in game chat and shouts.

    #17 2 years ago
  18. Rident

    “Players will be able to play it 24 hours a day, seven days a week, 365 days in the year if they paid a subscription fee”

    Not sure if they can fulfill this promise though with previous known server downtime for server maintenance and updates.

    #18 2 years ago
  19. Dave Cook

    @18 was that a big issue previously dude?

    #19 2 years ago
  20. Rident

    I think maybe the thing about regions in my previous comment is a bit irrelevant as there seems there was consideration for F2P

    #20 2 years ago
  21. Rident

    I never found it an issue, annoying sometimes but quickly got over it after updates. They were not too regular either unless there was a new expansion needing patches

    #21 2 years ago
  22. Jagged85

    @Rident:

    “As far as I’m aware, F2P is a very Western style model where as FFXIV and FFXI are very Japanese operated large scale MMOs adopting a model they feel is appropriate. If subscriber numbers were issued and categorised by region, I’m sure the majority would be Japanese or from other Eastern territories judging by the language used in a lot of the in game chat and shouts.”

    Actually, it’s the opposite: The Free-To-Play (F2P) model is a more Eastern-style model, whereas the subscription model is a more Western-style model. The largest markets for F2P games by far, accounting for a majority of the world’s F2P market, are Korea (where it largely originated from in its current ‘virtual goods’ form) and especially China (by virtue of its huge population). The large Japanese social & mobile gaming markets have also been dominated by the F2P model for a long time now. It’s only in recent years that many Western developers (mainly in the social & mobile spaces) have started adopting the F2P model. Among Eastern developers, Square Enix’s subscription model is the exception rather than the norm.

    #22 2 years ago

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    The latest set of Amiibo in the Super Mario series is now available for pre-purchase through the Nintendo UK Store. Each of the following sports a red base and will run you £10.99: Bowser, Luigi, Mario, Peach, Toad and Yoshi. It looks like Peach and Mario are both sold out, though. All six can be […]

  • The Music of League of Legends Vol. 1 free to download now

    League of Legends has excellent music, and now you can have it too. The Music of League of Legends Vol. 1 collects 15 tracks from the MOBA’s history, and is available for free. You can grab the music from iTunes, Google Play or via direct download. Tere’s an example track below to get you in […]

  • Super Bowl 49 update arrives on Madden NFL Mobile

    With Super Bowl 49 occurring this coming Sunday, February 1, EA Sports has updated Madden NFL Mobile with new feature enhancements and Super Bowl-themed Live Events. Updates include: League vs League Tournaments Obstacle Course Super Bowl Bonus Players Tom Brady and Richard Sherman Super Bowl Legends Super Bowl Moments Upgraded Auction House The Super Bowl […]

  • See Super Smash Bros.’ unused custom moves

    Super Smash Bros. was originally intended to have 16 custom moves per character. The final version of Super Smash Bros. only features 12 custom moves per fighter, but Nintendo left animations for some of the cut moves in place. A Youtuber called RED has dug these cut mvoes out of the brawler’s code, and displayed […]

  • The Witcher 3: Wild Hunt contains 16 hours of sex scene mo-cap data

    Sex is nothing new to the The Witcher games, and The Witcher 3: Wild Hunt is no exception. In fact, it contains 16 hours of sex scene motion capture data. Giggity. There’s a reason for the bedroom dalliances though, as Geralt is a flesh and blood human, or a modified human at any rate, with […]

  • Here’s the launch trailer for Fahrenheit: Indigo Prophecy Remastered

    A launch trailer for Fahrenheit: Indigo Prophecy Remastered has been released after an Amazon listing was revealed for it over the weekend. Key upgrades include: High-definition Graphics — All of the in-game textures have been meticulously recreated in HD for mobile and desktop. Widescreen Support – A true widescreen (not cropped) view strengthens the game’s […]

  • The open beta for Battlefield Hardline will be dated tomorrow

    The exact dates as well as more information on the Battlefield Hardline open beta will be shared tomorrow. This is according to the latest blog post from developer Visceral Games. “We’ll share the exact dates and info on the Battlefield Hardline open beta tomorrow,” wrote Visceral boss Steve Papoutsis. “Stay tuned, thanks again, and keep […]

  • Upcoming Hearthstone patch to apply balance change to Undertaker

    An upcoming Hearthstone patch will apply a balance change to the Undertaker card, Blizzard has announced. After the release of Goblins vs Gnomes, Blizzard said it kept an “eye on the state of game balance” as more matches were played using the additional cards. Released with The Curse of Naxxramas, Undertaker is considered an overly […]

  • February Games with Gold offers up Brothers: A Tale of Two Sons

    The free games on offer in February via Xbox Live Games with Gold have been announced. Xbox Live Gold members on Xbox One can download #IDARB during February. Xbox 360 users can grab Brothers: A Tale of Two Sons from February 1-15, when it will be replaced by Sniper Elite V2 from February 16 -28. […]

  • Kinguin blames unidentified Russian for deactivated Far Cry 4 keys

    Third-party game key seller Kinguin is issuing refunds to those who found their games deactivated through Ubisoft’s Uplay service. Customers which purchased keys for Assassin’s Creed: Unity, Far Cry 4, The Crew and Watch Dogs are affected. Kinguin said 4,600 customer tickets were submitted over the last 72 hours and 35 out of 3,400 of […]

  • Video Unlimited to be re-branded as PlayStation Video starting in February

    Like Music Unlimited, Sony’s Video Unlimited service is being replaced and re-branded PlayStation Video. PlayStation Video will become part of PlayStation Network to streamline digital services for the over 64 million PSN users. PlayStation Video and PlayStation Music will be added to PSN which is already a destination point for the PlayStation Store, PlayStation Plus, […]

  • Spotify arrives on PlayStation Music this spring, Music Unlimited closing

    Spotify will launch on PlayStation Network this spring as part of a new music destination called PlayStation Music. PlayStation Music is a replacement for Music Unlimited, and those with a PSN account can link to Spotify which can be used just for music, or when playing games on PlayStation 4. Existing playlists from current Spotify […]

  • Closed beta for Alone in the Dark: Illumination starts tomorrow

    The private beta period for Alone in the Dark: Illumination starts on January 29. Those who pre-order the game via Steam, will automatically be included in the beta, enabling them to provide feedback on the first campaign in single-player mode. An additional beta period will be announced in the weeks leading up to launch. The […]

  • Majora’s Mask Special Edition New 3DS XL available once more on UK store

    UK residents who want to get their hands on the shiny Majora’s Mask Special Edition New 3DS XL can once again pre-purchase it through the Nintendo UK Store. If you want one, you better hurry because units will likely go rather fast. Only one per customer is allowed, and once you drop £209.99 on it, […]

  • Nintendo Q3: 1.9M New 3DS models sold, Wii U lifetime sales hit 9.2M

    New 3DS XL has sold 1.3 million units as of December 31, 2014, Nintendo announced in its Q3 financial results today. New 3DS moved 580,000 units by the end of the same period. Lifetime sales of both systems combined total a little under 1.9 million. Combined global sales for current 3DS models available in Europe […]

  • Call of Duty: Advanced Warfare’s exo zombies reanimate a familiar format

    Advanced Warfare’s exo suits manage to bring an undead format back to life. Dave Cook welcomes zombies back to Call of Duty. “The challenges start to spike early so seasoned zombie slayers needn’t worry about being coddled.” Call of Duty: Advanced Warfare’s first DLC went live this week, dropping four very solid maps for multiplayer […]

  • YouTube app and Maps will be removed from PS Vita

    Sony said that it will end support for the YouTube and Maps apps, as well as remove the “near” feature in an upcoming firmware update. Sony has revealed that a system update releasing in March will remove the Maps app and prevent the “near” feature from obtaining location address or display maps, making it redundant. […]

  • There is a Destiny loot cave Easter egg in Dying Light

    Dying Light is the latest game to take a jab at Destiny by having its own loot cave. Destiny’s infamous loot cave has been recreated in Dying Light, sort of. Of course the loot cave in Dying Light is only an Easter egg and doesn’t actually net you any loot. Instead, upon entering it, you […]

  • Resident Evil: Revelations 2 supports co-op in story mode, but only offline

    You can play the campaign of Resident Evil: Revelations 2 in co-op, but not online. 4gamer spoke to producers of Resident Evil: Revelations 2 and made out with a few details concerning story, setting and more. The site confirmed that while you will be able to switch between characters in the single player, and have […]

  • The Witcher 3 may have a permadeath “Insanity” mode

    Although not yet confirmed, The Witcher 3: Wild Hunt developer CD Projekt RED is working on a difficulty mode dubbed “Insanity” that will delete your save if you die. During Monday’s Twitch stream, the developer took a few questions from the chat and we’ve got a bunch of answers. There are many interesting little bits […]

  • Dragon Age: Inquisition is the most successful launch for BioWare, based on sales

    Dragon Age: Inquisition is responsible for the most successful launch in developer BioWare’s history, according to EA. During last night’s EA Q3 2015 earnings call, the publisher said that Dragon Age: Inquisition was the most successful launch for developer BioWare. Today, we get a bit more detail. “In particular, Dragon Age: Inquisition had by far […]

  • Here’s a walkthrough of one mission from Far Cry 4 Hurk Deluxe DLC

    Far Cry 4′s latest DLC pack, Hurk Deluxe, seems like good fun, judging from this video. The Hurk Deluxe Pack was released today on all platforms. It comes with five new missions. The video below takes a look at the “Call of the Wild” mission. In the walkthrough you’ll get to see some of the […]

  • Battlefield Hardline beta date confirmed on Xbox Store

    The beta date for Battlefield Hardline has popped up on the Xbox Store, confirming the rumoured date. The listing for the Battlefield Hardline beta is available for anyone to see right now on the Xbox Store. Granted, it’s for Xbox 360, but unless EA is starting this beta early on Xbox 360, this will pretty […]

  • GTA player flies jets backwards in impressive stunts

    Doing stunts with jets in GTA 5 can be impressive, but it’s nothing like flying them backwards. Making videos of your jet stunts has become too mainstream. Which is why the latest video from YouTube channel GTA5Videos is all about defying that. The video below features some insane stunts mostly done by flying jets backwards, […]

  • CoD: Advanced Warfare balance patch out, System Hack nerfed, HBRa3 buffed

    The latest patch to Call of Duty: Advanced Warfare is here with some major changes to game balance. Making good on the promise to nerf System Hack, developer Sledgehammer Games has released the latest patch to Advanced Warfare to do just that, and much more. The patch is out now on Xbox platforms, with PlayStation […]

  • Grinding three purples in Borderlands: The Pre-Sequel may crash your game [UPDATE]

    Update: Gearbox Software has announced there’s currently a hot-fix in place for Borderlands: The Pre-Sequel as a temporary solution to crashes caused with the DLC update. Until a permanent fix can be made, the hotfix should correct crashing issues. All will be fixed in the next major game update. Original Story A bug that snuck […]

  • Havoc maps up the tempo for Call of Duty: Advanced Warfare

    Dave Cook dons his Exo suit to find the new Havok DLC maps a great change of pace for Call of Duty: Advanced Warfare. Given that Call of Duty: Advanced Warfare places great emphasis on verticality, it’s little wonder that Sledgehammer Games has designed the first of its four DLC map packs with elevation and […]

  • G2A responds to deactivated Far Cry 4 keys debacle

    G2A, one of the third-party sellers that were named in the ongoing episode of deactivated Far Cry 4 keys has decided to release a statement. G2A is a well known third-party key sellers online. Most users know it through its sponsorship deals with many YouTube and Twitch channels. The service sells keys both through its […]

  • Petroglyph’s Victory resurfaces with Korean co-developer

    End of Nations, Mytheon and Grey Goo developer Petroglyph Games seems to have salvaged a stalled project. Victory popped up back in early 2013 after Trion Worlds took End of Nations in-house. Petroglyph’s attempt to crowdfund the unusual strategy title ended in iniquity, but it vowed to do whatever it could to bring the game […]

  • Far Cry 4 Hurk Deluxe DLC now available

    Far Cry 4′s latest DLC pack adds new story missions and a pile of new weapons. Far Cry 4: Hurk Deluxe is now available on PC and Xbox platforms, and is rolling out to the PSN in line with local network updates. The pack bundles five story missions, including Yak Farm, Blood Ruby and Hurk’s […]

  • Yes, Resident Evil: Revelations 2 has microtransactions

    Resident Evil: Revelations 2 has microtransactions, but thankfully they’re not as outrageous as initial reports suggested. The subject of Resident Evil: Revelations 2′s microtransactions arose earlier today with reports filtering out of a European press event that you’ll be able to pay to keep playing after your character dies. The ramifications of this are pretty […]

  • Play mini-games to unlock Magicka 2 content

    Magicka 2 publisher Paradox Interactive has invited fans to earn in-game rewards by playing other games. The Magicka website will host various mini-games in the build up to Magicka 2′s launch later this year on PC and PS4. Playing these games controbutes to a community score total which will eventually unlock in-game content as well […]

  • Deactivated Far Cry 4 keys were purchased through Origin

    Far Cry 4 owners who found their games deactivated without warning may be surprised to learn where they came from. Many copies of Far Cry 4 purchased through third-party re-sellers have been deactivated without notice. Although resellers affected by the deactivations argued that they had made authorised purchases, Ubisoft has denied this. The publisher told […]

  • Will Assassin’s Creed visit Japan in 2016?

    The next Assassin’s Creed game after Victory may finally bring ninja and assassins together. An Assassin’s Creed fan has spotted what certainly looks like a heavy hint that the next game after Victory will be set in Japan. Ubisoft forums member Cornik22 was looking through the Assassin’s Creed 4: Black Flag official art book when […]

  • Resident Evil HD modder aims to restore original, terrible voice acting

    Resident Evil and its early sequels are justifiably famous for their simply dire voice acting. Some Resident Evil fans feel they just can’t enjoy the experience of exploring Umbrella facilities if someone isn’t talking at them with absolutely no regard for pacing, content or tone. As a result, modder Bunny has stepped up to the […]

  • Record iPhone sales drive Apple to revenue spike

    The iPhone is still going strong – in fact, it’s selling better than ever. Apple has announced its financial results for the quarter ending December 27 2014, exceeding expectations with a 29.5% increase in revenues to $74.6 billion. This was a new record for the company. One of the key factors in this spike is […]

  • HoloLens has “mind-blowing” potential for games, says Microsoft CEO

    Microsoft’s VR wearable HoloLens is going to be great for games, according to CEO Satya Nadella. Speaking to investors, Nadella made Microsoft’s entertainment plans for the device explicit. “It’s also getting clearer how the games people love today will evolve to mind-blowing experiences in the future when designed for the mixed reality that Windows 10 […]

  • EA Q3: Battlefield 5 still on for holiday 2016, PGA Tour 15 spring release confirmed

    EA announced its financial results for its Q3 fiscal year 2015 quarter, ended December 31, 2014, noting total net revenue $1.13 billion in total net revenue compared to $808 million year-over-year. For the nine months ending December 31, total net revenue came in at $3.3 billion. Net revenues were up 39% and net income came […]

  • Players logged 113M single-player hours in Dragon Age: Inquisition, other EA games stats

    Ahead of its Q3 2015 earnings release, Electronic Arts has released a game infographic showing some interesting stats compiled through gameplay from October – December 2014. For FIFA 15, over 3.3 billion goals were made; 73 million knockouts occurred in EA SPORTS UFC; over 10 million families were created in The Sims 4; 113 million […]

  • Hyrule Warriors has shipped 1 million units worldwide

    Koei Tecmo has announced shipments of its Wii U hack and slash action title, Hyrule Warriors, has shipped one million units worldwide. The Omega Force-developed title was released in Japan on August 14 and in the west on September 26. Two packs of DLC for the game are slated for February alongside the version 1.5.0 […]

  • Xbox Games Store discounts Never Alone, Dragon Age: Inquisition, more

    This week’s deals available through the Xbox Games Store will be valid until February 2 with titles such as Battlefield 4, Dragon Age Inquisition, Never Alone, and Titanfall discounted. Discounted titles with an asterisk are for Xbox Live Gold members only. Xbox One Just Dance 2015* – 40% Another World* – 50% Never Alone* – […]

  • Say hello to Mortal Kombat X’s latest character: Reptile

    As promised, one of two character reveals this week for Mortal Kombat X has occurred: it’s the acid-spitting Reptile. Nice! Watch the video above. Mortal Kombat X is slated for release on April 14 and will be available on PC, PS3, PS4,Bxo 360 and Xbox One. Thanks, MrTGJelly (Trent).

  • Twisted fairy tale Woolfe: The Red Hood Diaries hits Steam Early Access

    Woolfe: The Red Hood Diaries, the successful Kickstarter from GRIN Studios, has launched on Steam Early Access. The PC title is described as a “cinematic fable featuring a vengeful Red Riding Hood,” who armed with an axe sets out on a quest to avenge the murder of her parents. Gameplay features action-platforming, combo-based hack ‘n […]

  • Dead or Alive 5: Last Round delayed to late March on Steam

    Koei Tecmo has announced it is delaying the PC release of Dead or Alive 5: Last Round to March. According to an updated listing on Steam (thanks, AGB), the fighter was delayed “in order to provide you with the best experience possible.” To apologize for the delay, Team Ninja will offer the Halloween 2013 Set, […]