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Elite: Dangerous announced as sequel to 1980′s space trader

Tuesday, 6th November 2012 02:56 GMT By Brenna Hillier

Legendary designer David Braben has turned to Kickstarter to fund a new entry in the Elite series.

One of the first high-profile projects to launch since Kickstarter opened its doors to UK-based campaigns, Elite: Dangerous is hoping to source £1,250,000.

Frontier Developments aims to developer Elite: Dangerous as the natural successor to previous entires in the series, as well as related title Frontier – as a 3D, multiplayer, procedurally-generated, open-world space trading simulation like its progenitors, but taking advantage of modern technology and advances like “sumptuous graphics”.

Players will begin with a small craft and modest initial resources, then set out to “trade, pirate, bounty-hunt, explore, and salvage your way to wealth and fame” in competition or co-operation with others. You’ll be able to choose who can enter your game world, but Braben hopes to avoid lobbies and says the technolgoy to support this vision is already in place.

Writing on the campaign page, Braben said Elite: Dangerous is the game he’s wanted to make for a long time, and that the studio has had “a couple of false starts” while it prioritised other commitments.

“Up to now Elite has been worked upon by a small team as a ‘skunk-works’ activity in the background as availability permits. Nevertheless, we have been preparing; laying the technology and design foundations for when the time is right. And that time is now,” he said.

Elite: Dangerous is expected on PC in March 2014. A pitch video has not been made available.

Thanks, Gamasutra.

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4 Comments

  1. Mythor

    Super excited. Please take all my moneys again Kickstarter.

    #1 2 years ago
  2. Stardog

    “…with more rapid travel (to allow for the multi-player nature of the game) – so you travel quickly using local “hyperspace” travel rather than by fast-forwarding time…”

    No thanks. That seems like you won’t be able to fly between any planet in real-time without “jumping” (loading).

    This is how it should be: http://youtu.be/43eIjvoYfos?t=5m32s. Something like Pioneer (http://pioneerspacesim.net/news).

    “…I am hoping we can get more than that as it will allow us to be more ambitious with content and platforms”

    No. Make it PC only.

    #2 2 years ago
  3. ZeGerman1942

    Legendary Designer? Yes, maybe 20 years ago. How long can you ride that Elite train…

    Elite IV has been on and off developed for the past 14 years. it’s gone through god knows how many publishing partners and had god knows how much money sank into it. Nobody wants to touch this project with a 10 foot pole – yet Braben still clings on to it and thanks to kickstarter he now has another way of pouring more money down the sinkhole.

    I love Elite, but honestly i hope people are not stupid enough to invest in that. Braben does not really have a good track record lately – with projects cancelled and people layed off at Frontier.

    #3 2 years ago
  4. Sini

    Not even an intro video, halfassed from the start I see

    #4 2 years ago

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