Capcom has confirmed the return of a favourite Devil May Cry feature in Ninja Theory’s DmC – extra difficulty levels for the hardest of the hard.
As detailed on Capcom Unity, there will be three standard difficulty modes available from the get go – Human, Devil Hunter and Nephilim.
The four additional modes, listed below, will unlock on successive play throughs.
- Son of Sparda – Remixed enemy layouts, tougher enemies and enemy behavior throughout.
- Dante Must Die – As above, but contains the strongest enemies and insane attack waves.
- Heaven or Hell – Another remixed mode, but everyone and everything, including Dante, dies after one hit. Supremely satisfying!
- Hell and Hell – The same as above, but only Dante dies after one hit. For serious contenders.
Tasty – but is it as tasty as these new screens? DmC: Devil May Cry drops on PlayStation 3 and Xbox 360 in January 2013, probably raising a crater as it does so.