Cliff Bleszinski announces departure from Epic Games

Wednesday, 3rd October 2012 22:30 GMT By Stephany Nunneley

Cliff Bleszinski has announced his departure from Epic Games as its design director, in order to move on to the “next stage of his career.”

Bleszinski announced his departure from the firm on Epic’s website.

“Cliff has been my friend and business associate for the past 20 years and, while it is sad to see him move on from Epic, I know that everyone here has benefitted greatly from his passion for gaming and the depth of his expertise and experience,” said Mark Rein, vice president of Epic. “I’ll miss watching his star shine from such a close vantage point but I’ll still look forward to watching his continued success.”

Bleszinsk said he leaves the company, knowing that its many projects are in capable hands.

“I’ve been doing this since I was a teenager, and outside of my sabbatical last year, I have been going non-stop,” he said. “I literally grew up in this business, as Mike [Capps] likes to say. And now that I’m grown up, it’s time for a much needed break.

“I will miss the projects, the playtests, the debates, and most importantly, the people. Epic only hires the best of the best, and it has been a joy working with each and every one of you on a daily basis, whether you were hired weeks ago or decades ago. I have been fortunate enough to collaborate with a variety of disciplines, from code to art to marketing and PR – it’s been one big, rewarding learning experience.

“I’m confident that each project that is being built, whether at Epic, Chair, PCF, or Impossible will be top notch and will please gamers and critics alike.”

For two decades, Bleszinski was behind many successful games starting with Jazz Jackrabbit and ending with the Gears of War series.

“In 20 wonderful years with Epic, Cliff Bleszinski has grown into a true design luminary, and his contributions to the ‘Unreal’ and ‘Gears’ series have helped shape the game industry into what it is today,” said Tim Sweeney, Epic’s founder, CEO and technical director.

“Cliff leaves Epic with our gratitude for his many contributions, and our wishes for continued success in the next chapter of his life!”

“In my 10 years of working with Cliff, his passion for creating video games of the highest quality has been unflinching,” said president Dr. Michael Capps. “We are grateful for all of his hard work, and remain committed to making our fans happy and to always raising the bar in everything we do at Epic.”

VG247 wishes Cliff the best of luck in his future endeavors.



  1. rrw

    woah, Epic news

    #1 2 years ago
  2. absolutezero

    Rock Clifford B the Third, broest of bro devs king of broskis everywhere.

    #2 2 years ago
  3. KrazyKraut

    @1 +1

    #3 2 years ago
  4. AHA-Lambda

    HOLY FUCK!!!

    #4 2 years ago
  5. Maximum Payne

    This also reminds me little bit of when Patrick left Ubisoft for ”break” and then he went on with THQ.
    Because he was also in the middle of production with Brotherhood and he is also in middle of with Gears:Judgement.

    #5 2 years ago
  6. DSB

    Hmmmm. Cliff Bleszinski and Rod Fergusson.

    #6 2 years ago
  7. Talkar

    This is the greatest news today :D

    #7 2 years ago
  8. Lahanas

    What worries me here is that many basic members of the Gears team are now gone. Im afraid the next Gears games (if there are any) will not be as good…

    #8 2 years ago
  9. Dark

    He is going to join MS ;)

    #9 2 years ago
  10. Sini

    douche is going capcom. Accepting $5 bets.

    #10 2 years ago
  11. rrw

    @9 that too obvious. pretty sure he will join nintendo

    #11 2 years ago
  12. KrazyKraut

    I think he is going to form a new studio with someone.
    Or he is going back to his old partner at Guerilla Games^^

    #12 2 years ago
  13. Johnny Cullen

    @12 His old partner at Guerrilla is now at Visceral Games, I think.

    #13 2 years ago
  14. Edo

    Well,that’s a surprise.He was really passionate about his job(probably the only thing I liked about him)and I hope whatever he does next he will keep that trait.

    #14 2 years ago
  15. Noodlemanny

    Wow. I wonder how long he intends to take off.

    #15 2 years ago
  16. Fin

    He’ll start making casual/social/iPhone/BS games.

    #16 2 years ago
  17. xino

    epic news INDEED!

    It was a shocker to see the headline…I was like “no way!”

    wonder what he would be doing.

    would he be working on “cool stuff” like Stig is doing?:P

    #17 2 years ago
  18. daytripper

    Don’t think he will go anywhere for a while, my bet is some holidays then start a family with his wife. Good luck Cliffy, all the best.

    #18 2 years ago
  19. Erthazus

    I want to quit gaming.

    I mean… something is happening in this industry in this generation.

    #19 2 years ago
  20. daytripper

    @19 Your being lined up to make UT4, don’t go anywhere yet

    #20 2 years ago
  21. JimFear-666

    knowing the fact that he is a die hard xbox 360 fanboy im not gonna be surprised if he join microsoft sooner or later.

    #21 2 years ago
  22. daytripper

    He actually favours Nintendo the most out of three console makers, he makes a game exclusive to one platform and bigs up that platform, hardly being a fanboy is it?

    #22 2 years ago
  23. Dragon246

    EPIC departure of UNREAL proportions indeed. Hope he continuously makes games with his ENGINE running on full steam. :)

    #23 2 years ago
  24. TD_Monstrous69

    Talk about an Epic shake-up at Epic Games. Wish Cliffy B nothing but the best, looking forward to whatever he makes next.

    #24 2 years ago
  25. Keivz

    Couldn’t agree more. I liked this guy the more I listened to him and appreciate his passion for the medium. I look forward to his next gaming project.

    #25 2 years ago
  26. Kuwabara

    what dos xbox 720 have now that bungie for Halo are gone, and gears of war mastermind cliffy.

    #26 2 years ago
  27. Da Man

    Great news, maybe Epic will make a good videogame now.

    #27 2 years ago
  28. Dave Cook

    @27 such a stupid thing to say. Jesus.

    #28 2 years ago
  29. Da Man

    Only good videogame they ever designed was Shadow Complex.

    If Tim Sweeny leaves on the other hand..

    #29 2 years ago
  30. hives

    Good. Take a break, Cliffy, then come back and start a new studio and make online competetive oldschool shooter like Unreal Tournament <3

    #30 2 years ago
  31. Dave Cook

    @29 yeah man but come on :P All of those millions of people who bought Epic’s Games can’t have all been wrong, can they?

    Oh shit…can they? :O

    #31 2 years ago
  32. Talkar

    Considering how Cliff has treated the PC crowd it is really expected that people don’t like him…

    #32 2 years ago
  33. roadkill

    “Douche leaves Epic.” This should have been the news title. :)

    #33 2 years ago
  34. Fin


    Yeah bro, the PC master race is so easy to please.

    #34 2 years ago
  35. KrazyKraut

    @31 hehe xD
    Gears maybe not the most intelligent game franchises, but a lot of fun. But they didn’t invent their famous cover system!

    I think my fave game where he worked on is still Unreal Tournament 99…

    #35 2 years ago
  36. Talkar

    It is actually. I don’t know if i would call it a master race, but sure you can call it that if you like.

    All you have to do to please them is to provide options that was implemented as a standard a decade or so ago, instead of removing them, and provide proper controls.
    That is it! It isn’t really that hard.

    #36 2 years ago
  37. Fin


    Are you serious? PC gamers are the most fickle, entitled bunch of the lot.

    We both know it’s not just about options and controls. It’s about DRM (Ubisoft, Blizzard), textures/graphics (RAGE), multiplayer (BF3′s web browser server list), social hooks, dedicated servers (Call of Duty), the “dumbing down” of games (Mass Effect, Diablo).
    I’m pretty sure people complained about Portal 2 because, wait for it, a console button prompt was accidently left in the PC version. You think console players would complain about a button prompt having a keyboard key on it?

    The idea of the PC master race was probably formed because people who play on PC obviously have access to the internet (despite complaining about always-on DRM), and therefore are the loudest gaming group, despite only accounting for about 20% (or less) of multiplatform titles.

    #37 2 years ago
  38. roadkill

    @37 “We both know it’s not just about options and controls. It’s about DRM (Ubisoft, Blizzard), textures/graphics (RAGE), multiplayer (BF3′s web browser server list), social hooks, dedicated servers (Call of Duty), the “dumbing down” of games (Mass Effect, Diablo).” Oh why would I want to play a single player game (which I payed for) while I’m in vacation with no internet connection available to me!? The audacity!! Also textures, graphics? No!!! We need to go back to text mode! And a server browser list.. Wow!! Who needs that!? I can just memorize IPs and enter them into some console! And dedicated servers.. don’t even get me started on those! Why have low latency when I can have high pings and packet loss!? That’s the s**t right there! And the dumbing down of games… I’m telling you, it’s because the keyboard and mouse are so limited. Surely the gamepads offer so much more freedom. Also console gamers are smart and PC players are dumb a** losers.

    #38 2 years ago
  39. Talkar

    All the problems you just mentioned, except the DRM issue, is all a factor concerning consoles forcing developers to create an inferior product.
    How would you like it if car manufactures were forced to make cars that could only run 50km/h because some countries only have a specific fuel that can’t handle normal gasoline?

    #39 2 years ago
  40. Fin


    Thanks for proving my point!


    That’s a bad analogy. It’s more like, everyone’s limited to 100km/h because that’s the maximum speed 80% of all users can go at. It’s fine for them, it’d be fine for the other 20% if they weren’t so anal.

    #40 2 years ago
  41. Da Man

    Every game they made could ‘ve been designed by any random brah, and still would be the same dull tech demo.

    Only thing lost now is the dude brah marketing.

    #41 2 years ago
  42. Talkar

    So by your logic we should limit the minority because the majority is limited?
    So because 13% of children under 5 die of malaria in Uganda, and “only” 7% die from HIV/AIDS there should only be treatment for malaria. Good to know what kind of person you are. Oh and just to provide some sources to prove that i for one aren’t making up numbers, here you go

    #42 2 years ago
  43. Da Man

    Every time you play Gears of War, a PC gamer dies.

    #43 2 years ago
  44. Gadzooks!


    Context You


    Makes it all the sweeter.

    #44 2 years ago
  45. Gadzooks!

    Gah, forum dont like anglebrackets.

    That was supposed to read: Context over here, You waaaaaaay over there.

    Comparing PCs to dying children.

    Classy. Not.

    #45 2 years ago
  46. BULArmy

    I really want on;y one thing from Epic UT2k4 HD. Don’t change anything, jsut do it on Unreal Engine 4. The best game Epic made.

    #46 2 years ago
  47. OlderGamer

    Looking forward to what cliffy does next.

    #47 2 years ago
  48. Erthazus

    @46, After CliffyB departure I don’t see them doing any Unreal game.

    But UT2k4 on UE4 could be awesomesauce. It’s the only FPS game where you can make flip by doing right combination where skill matters. Not to mention abut double jump and fast paced gameplay like no other…

    Ehh. I can dream about it anyway. It’s all about Gears and few iOS spin offs.

    #48 2 years ago
  49. roadkill

    @40 You’re welcome. It wasn’t hard really. You made it really easy. Like a drunk girl at a party.

    #49 2 years ago

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