Lost Planet 3 has more narrative-driven gameplay, weather patterns play into it

By Stephany Nunneley, Saturday, 22 September 2012 15:03 GMT

Lost Planet 3 producer Andrew Szymanski has said the game will contain more narrative-driven gameplay and changing weather patterns.

Speaking with Capcom Unity at TGS 2012, Szymanski said some of the changes in the third outing of the series were a direct result of looking at the strengths and weaknesses of previous entries in the franchise.

“In the case of Lost Planet, the creative director [Kenji Oguro] came to me, and he knew that we wanted to go for a more narrative direction, a more cinematic direction with a strong protagonist, and that we wanted to kind of bump up the ante, if you will, on the shooter mechanics of the game,” he said. “It was sort of natural progression.”

Touching upon weather conditions, Szymanski said when players return to an area they’ve previously explored, they will find it has changed. The area could be bombarded by a blizzard or other inclement weather has occurred affecting visibility. New enemies could be present as a direct result, and the weather can also changes how the area looks in general.

The idea is to give players something new to face when retracing their steps.

Szymanski’s video interview with Capcom Unity is below.

Lost Planet 3 is out in 2013 for PC, PS3, and Xbox 360.

Thanks, Polygon.

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