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ZombiU: 'if you play it like Call of Duty, you will die' - Ubisoft

ZombiU is nothing like Call of Duty with zombies, because Black Ops 2 already has that covered. Instead, we explained earlier this week that it's more like Dark Souls with zombies, because it you rush in guns blazing you will be very dead in a matter of seconds. No joke. Ubisoft has shed further light on the game's difficulty.

Explaining the game in detail to ONM, Ubisoft's Jean-Phillipe Caro stressed that if you play ZombiU like Call of Duty, it's going to end very badly for you.

"The market is going towards more action games. Call Of Duty is driving the market and everyone is going to Call Of Duty's market. When we had to work with Nintendo we had two screens to make a new experience."

"When we were making Killer Freaks we discovered that it was not a good place for players to feel the potential of the console and the dual screens because the player needs to look at one screen and go to another screen and this move is not natural."

"That's why we decided to go to a slow pace. We thought about this for a long time and the GamePad became of use in the management part. When I'm playing an action game, I can aim and shoot at the TV.

"But each time I have to look for something on my mini-map, to watch on my scanner or to look around me, think, to react and make a plan or make a strategy, I use my GamePad. That's when we had the idea to make the GamePad our survival kit."

"If you play like in Call Of Duty, you will die. You will have to learn how to use the GamePad as your survival kit. If you listen carefully to your GamePad, you will succeed because the game is hard."

So there you go, it's not Call of Duty, or Left 4 Dead, but something much slower. Think Dark Souls or Silent Hill and you're in the right ball park.

ZombiU launches alongside Wii U in Europe November 30th.

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Dave Cook avatar

Dave Cook

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Dave worked on VG247 for an extended period manging much of the site's news output. As well as his experience in games media, he writes for comics, and now specializes in books about gaming history.

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