Wed, Sep 19, 2012 | 11:01 BST
‘Forza series was inspired by Pokémon’, says dev
Forza Motorsport developer Turn 10 has revealed Pokémon as one of its key influences, and explains the game’s emphasis on collecting and trading cars.

Speaking with SPOnG, Turn 10′s creative director Dan Greenawalt explained the inspiration, “I knew that I wanted this car-collecting element to be implemented into the game. What game, especially back in 2002, had inspired collecting more than Pokémon?”
“It did collecting using a rarity system – through different coloured versions – with a sense that everything felt very natural. And actually, there’s a really natural sense of rarity in cars.”
“So in Forza 1, the cars had a rarity meter, and you had to pick your region – much like choosing Pokémon Sapphire or Ruby – and that made certain cars more or less rare in the game. That was directly inspired by Pokémon.”
Thanks again Nintendo Life.


5 comments
#1
KAP
19/09/12, 11:14 am
So is my life, the pokemon being the money and my bank account being a giant pokeball. Which, for the most part is usually empty.
#2
Stardog
19/09/12, 11:23 am
That’s weird, because I find Forza’s career/collecting mode the least addictive thing in it. It’s completely boring after 3 races.
They need a proper career mode like GT’s.
#3
Gadzooks!
19/09/12, 11:58 am
Let’s not piss about here, Forza was inspired by Gran Turismo.
#4
Specialist89
19/09/12, 12:21 pm
Gotta drive ‘em all!
#5
Cobra951
19/09/12, 4:06 pm
@4, gotta *buy* them all. What a self-serving crock of crap.