Metal Gear Rising: Reveangeance Xbox 360 cancelled in Japan

Wednesday, 12th September 2012 09:59 GMT By Dave Cook

Metal Gear Rising: Revengeance will not see a Japanese Xbox 360 release, according to a statement released by Konami Japan.

The Google translated statement reads, “Due to various reasons, the launch of the Japanese version be made ​​only PlayStation 3. We have been looking forward to the launch in the Xbox360, to everyone of the persons concerned, and
sincerely apologize for the inconvenience.”

There has been no word on whether or not this cancellation will affect other regions.

Thanks AGB.



  1. Fin


    #1 2 years ago
  2. YoungZer0

    I’m getting the feeling that the 360 is not so popular in japan. :/

    #2 2 years ago
  3. dreamcastnews

    They should consider just cancelling the whole thing… Let 360 owners have MGS 4 instead.

    This spin off has been plagued with problems anyway.

    #3 2 years ago
  4. bitsnark


    I don’t think they should cancel it at all.

    IP spin-off aside, its Platinum Games doing a third person hack and slash adventure.

    Why would we want one less of those in our world considering their developer pedigree?

    #4 2 years ago
  5. Fin


    That’s the most ignorance I’ve ever seen in a single comment, good job!

    #5 2 years ago
  6. Dave Cook

    @3 Have you played it man? I have, it’s good.

    #6 2 years ago
  7. Da Man

    Yes, cancel the first potentially interesting Metal Gear since Nes. And port that dozen hours of babbling with borderline non existing gameplay.

    #7 2 years ago
  8. YoungZer0

    Recently replayed MGS4. It was not a good game. Way too short. If you skip all the cutscenes, which i did, because i can’t bare that much bullshit, you have gameplay that lasts around 3-6 hours. Just when you start to enjoy a level, it’s over. The east-europe level was one of the worst. Borderline boring.

    #8 2 years ago
  9. Custard Ganet

    Cant wait for this and Anarchy Reigns.

    #9 2 years ago
  10. absolutezero

    If only MGS4 was the South American level repeated with different coats of paint. Its so open, so packed with things to do, see and interact with it.

    Shadow Moses was pretty amazing aswell.

    #10 2 years ago
  11. YoungZer0

    @10: Yeah i agree on the South American level, but disagree on Shadow Moses. Not much to see there. Areas were too small. I really dislike machines as enemies. The are not as much fun to interact with as humans.

    #11 2 years ago
  12. absolutezero

    Its all about nostalgia for Shadow Moses. The computer room where you first find Otacon, the electrified floor.

    Then it ruins all that atmosphere by throwing moo moo’s and those horrible rolly polly arm-things.

    #12 2 years ago
  13. YoungZer0

    @12: Yeah, the nostalgia was very much in-your-face. Still, i did love the level for the design and the isolated atmosphere. Ruined, as you mentioned, by the mechanical enemies.

    #13 2 years ago
  14. Joe Musashi

    I’d like to know what those ‘various reasons’ are. After all the localisation work will be the same as the PS3 Japan release, and a 360 version is still being produced because it’s releasing in other territories.

    So, presumably, the effort/cost in releasing the Japan 360 edition can’t be a huge amount. Odd.


    #14 2 years ago
  15. Clupula

    @14 – it’s that it’s probably going to sell 1/10th what the PS3 version will in Japan. Over here, it’ll still probably only sell half or a little more than half of what the PS3 version will, as people associate the Metal Gear series with Sony. I still know 360 owners who talk about buying a PS3 because they “always wanted to check out the Metal Gear games,” not even knowing that the HD Collection is available on their system.

    Wouldn’t surprise me if the same thing ends up happening to Ground Zeroes.

    #15 2 years ago
  16. xino

    Japan doesn’t like hack n slash?

    #16 2 years ago
  17. Clupula

    @16 – Japan loves it and they’ll be playing plenty of it on the PS3 version. It’s the 360 they don’t like. Just look at the Persona 4 Arena sales. They were like 95/5 PS3/360.

    #17 2 years ago
  18. Ireland Michael

    @15 1/10th is being overly generous. It probably won’t even recoup the shipping costs.

    #18 2 years ago
  19. DrDamn

    They should think about doing a GoD digital release of the US version. Reduced testing required given it’s been approved already. Does the US version have Japanese voice options? @18 is right shipping overheads are prohibitive, but digital release could mitigate that.

    #19 2 years ago

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