Metal Gear Solid: Ground Zeroes day/night cycle will change game world

Monday, 10th September 2012 09:45 GMT By Dave Cook

Metal Gear Solid: Ground Zeroes will feature a day/night cycle to extend replay value, Hideo Kojima has revealed.

While showing the game off to Eurogamer, Kojima confirmed the inclusion of a day/night cycle, stating that it changes up guard patrol patterns and changes the world in other ways.

Eurogamer also reports that the gameplay Kojima showed the site sees Big Boss infiltrating the base first seen in the Metal Gear Solid: Ground Zeroes demo.

The demo ends Snake is seen negotiating with the scarred man for the release of Peace Walker’s Chico, who is the boy in the cage.

Want more from Metal Gear Solid; Ground Zeroes? Check our all access page for every fact, rumour, screen and trailer from now until it launches.



  1. SNAKE

    Like every MGS game, they always end up to be the best game on the platform, and this game won’t disappoint.

    #1 2 years ago
  2. Dragon246

    Completely agree. Big Boss stories are always interesting and facinating.

    #2 2 years ago
  3. zinc

    Well it would be very interesting if the day/night cycle actually does change more in-game, than just it’s light filter.

    #3 2 years ago

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