Ghost Recon Online development on Wii U has been halted, Ubisoft has confirmed.
In a statement issued to Videogamer, Ghost Recon Online’s producer Theo Sanders confirmed the hiatus, “As of right now, the entire Ghost Recon team is focused on the PC version only. The Wii U version is on hold. If in the future we have an opportunity to address it again, we’ll make future announcements. But as of right now we’re focused completely on the PC version.”
When asked if the delay was anything to do with the Wii U format itself, Sanders added, “It’s not a reaction to anything specific happening to [Wii U]. It was a really fun, cool platform to develop for. But you realise once you launch an online service that it’s an all-consuming effort, so we really wanted to have all hands on deck. It was the same dev team working on both SKUs, and [we] really wanted to focus on doing the PC version right.”
“I’m not really in a position to talk about the Wii U,” Sanders stressed, “but our particular choice for Ghost Recon Online was purely based on the fact that we had one dev team working on both SKUs and it was an all-consuming effort with the PC launch. It’s tough launching an online game.”
Thanks again Videogamer.
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