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Remember Me: Street Fighter’s Ono helping with combat

Monday, 20th August 2012 11:53 GMT By Dave Cook

Remember Me is Capcom’s latest western signing, a third person action-adventure game developed by French studio Dontnod. Revealed during gamescom last week, Remember Me’s approach to combat is being advised by none other than Street Fighter director Yoshinori Ono.

Speaking with Eurogamer, Capcom senior producer Mat Hart revealed Ono’s involvement, “He’s my boss and he and I speak very regularly about the game, and he’s come out with me to Paris. He knows the team and knows the game very well. I always benefit from his wisdom when I’m chatting to him about how we’re progressing.”

“It’s a bit like the situation Capcom has with Ninja Theory. The strategy of western development is building teams together – Capcom and a developer coming together and making a game together – as opposed to quite an old-fashioned approach of being adversarial. We’re moving away from that.”

“When we saw the game way back last year, we instantly knew this had the DNA to support the Capcom brand and be a really strong part of our portfolio. This is going to be a major franchise for us.”

What did you make of the Remember Me reveal? Interesting, or is it too early to say yet?

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4 Comments

  1. Ali

    I am less interested now that Capcom is doing more than just publishing it.

    #1 2 years ago
  2. voxelman

    Poor Ono they are working the poor man to death

    #2 2 years ago
  3. KAP

    @1

    Are you serious? Mr Street Fighter is doing what he can to make the one thing he’s awesome at doing, better? Thats the bad thing to you?

    I need a sit down…

    #3 2 years ago
  4. The_Red

    @3
    While I agree that Ono is a great designer, I actually kinda agree with #1. This is a western developed game. Getting Ono, a Japanese and outsider to work / help / oversee / something the the game will end up being kinda forced.

    Either let the team at Dontnod do their own thing or just make a fully Japanese game.

    #4 2 years ago

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