FIFA 13 developer EA Canada has told VG247 that its new Skill Games feature isn’t just a dolled up tutorial, but is a way of catering to players of all skill levels, even those who deem themselves to be hardcore players. Better get practising.
Producer at EA Games Canada told VG247 that Skill Games was borne from FIFA 13’s improved Player Impact Engine, which enabled the team to place physical objects in the environment – such as smacking targets, knocking over piles of boxes and more.
“We’ve done Skill Games around having the Impact Engine,” Channon explained, “and our physics allows us to have objects in the world that the ball would react to. So Skill Games was driven by that technology.
“For us, Skill Games were two-fold: One, we brought in an interactive tutorial to teach players the new defending mechanic and the feedback we got from that was, ‘That was great, but why didn’t you teach me the fundamentals of passing and shooting?'” Channon continued.
“We thought ‘OK, this is something we need to look at’, so yes, one reason for Skill Games was to build those fundamentals, and to teach everyone all the core parts of our game. But it was also to create Skill Games that more hardcore football fans would find a real challenge as well.”
“Every discipline has four levels and they get progressively harder and the later ones are made specifically to be very hard. The last one is sort of a skill challenge and you basically get rated on how well you do and how high your scores is, so anyone can finish it, but it’s about getting those high scores.”
Think you’re a brilliant FIFA player? Put your skills to the test when FIFA 13 releases on September 28.
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