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Notch reiterates why Minecraft isn’t available through Steam

Wednesday, 25 July 2012 20:12 GMT By Stephany Nunneley

Mojang’s Markus Persson has said the team is a bit “wary to submit Minecraft to Steam,” as the developer is still unsure what it would do with the game on the service.

Speaking with PC Gamer, Persson said another reason is due to the sales percentage Valve takes on games sold through the service. So, in other words, Mojang wants to keep every penny and can do so because the firm self-publishes.

“As much as I love Steam, I do somewhat worry about the PC as a gaming platform becoming owned by a single entity that takes 30% of all PC games sold,” he said. “I’m hoping for a future where more games can self-publish and use social media and friends to market their games. Perhaps there’s something we could do to help out there? I don’t know. If nothing else, we might work as an inspiration for people to self-publish.

“It’s probably obvious from this reply, but we’re trying to figure out what we want to do long term with the position we have now. We only recently decided to stay as independent as possible and cancelled an unannounced project that we were doing in collaboration with someone else. It’s going to be an interesting future.”

There may be something to this self-publishing thing, if a company can afford to do it: in the last 24 hours, Minecraft sold 11,660 copies at $27.95 each, which is $314,237 a day in revenue – or close to $1 million every three days.

Wow. I need to start working on my own indie game. I’ll call it: “Too Many Cats.” The goal is to figure out how many felines you can cram into my house before I go batshit crazy. Maybe I should form a Kickstarter.

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21 Comments

  1. Phoenixblight

    Haha!

    “Wow. I need to start working on my own indie game. I’ll call it: “Too Many Cats.” The goal is to figure out how many felines you can cram into my house before I go batshit crazy. Maybe I should form a Kickstarter.”

    Do it!

    #1 3 years ago
  2. Sorvin

    I would still like to have Minecraft on Steam though.
    Achievements would be easier, cloud saves would be AMAZING to have and just in general I prefer having my games on Steam.

    #2 3 years ago
  3. ManuOtaku

    #2 “Achievements would be easier”
    Belive me the achievements on XBLA were a piece of cake, a walk in the park, a shoot to the floor, well you got the point by now that it was a easy thing on XBLA, it couldnt get easier.

    #3 3 years ago
  4. Yoshi

    @3 The achievements in the game he’s talking about… not sure if it’s the same achievements on the XBLA version, most likely though. They’re more a tutorial than achievements really.

    #4 3 years ago
  5. Ireland Michael

    Games don’t need an arbitrary, ego-stroking medal system to be enjoyable, and the guy certainly shouldn’t have to take a 30% cut of the profits for something so utterly meaningless as a bunch of badges on a page.

    It was his idea, his creation, and he deserves every single penny earned from it.

    #5 3 years ago
  6. _LarZen_

    Just adjust the price up so those who realy wants Minecraft on Steam have a option to do so.

    Personaly I think Steam is the big bad wolf that so many adore and love.

    #6 3 years ago
  7. Phoenixblight

    @5

    At this point when he has made as much money as him through different versions of the game. He could care less about taking a 30% hit especially since it would grow his consumer base.

    #7 3 years ago
  8. absolutezero

    Plus he had no fucking problem splashing out for the 360 and various phone versions.

    I sure do adore this backlash against Steam for the simple fact that its so much better than anything and everything else available that people simply do not want to use anything else.

    bbooooo Its a monopoly. booo hiss boo

    This is the PC, make something better and it will attract its own audience. Make something better than Steam and people will use it. Just stop fucking crying about it and using the word “scary” endlessly.

    #8 3 years ago
  9. DSB

    Yeah, it does make Notch look pretty silly.

    Advocating ultimate freedom on one platform while happily selling his game on another that is basically created to be the exact antithesis of that.

    So basically if Steam owned 100% of the platform, he would happily deal with them. Doesn’t make any sense.

    #9 3 years ago
  10. Old MacDonald

    The difference is that selling on Steam would likely cannibalize their own sales, while selling on XBLA probably does not. At least not to the same extent.

    #10 3 years ago
  11. Ireland Michael

    @8 Your argument is redundant since I don’t have a problem with Steam.

    The game is clearly flourishing just fine without it. Anyone who wants it will get it.

    The guy is sorted for life with the money he’s made already. He doesn’t need more, and he clearly doesn’t care about monolopising his profits. Not everyone is motivated by pure greed.

    #11 3 years ago
  12. absolutezero

    Notch distinctly is though.

    I have no problem with that, Minecraft is perfectly fine without being on Steam. Also I was’nt trying to claim you personally have a problem with Steam, theres just been a slight ground swell of people wringing hands over how huge Steam is in comparison to everything else available.

    I just find it odd that on the same day that Johnathon Blow made a statement pointing out how horrible console certification, Notch has more or less stated hes fine with it but hes not happy with Steam taking a cut of his profits.

    I still like Notch.

    #12 3 years ago
  13. DSB

    @10 Which would be a perfectly reasonable thing to say. Minecraft can easily sustain itself without the help of something like Steam.

    But that’s just not the argument he’s using.

    He’s saying that Steam has too great a marketshare, and critisizing the fact that they take 20-30% of every purchase.

    Which to me is just kind of silly, since something like a brick and mortar store would take more than double that percentage.

    Quite arguably Steam has made it cheaper to sell your games than ever before, and like absolutezero points out, the only reason why they have the marketshare they have is because it’s peoples preferred client.

    #13 3 years ago
  14. Ireland Michael

    @13 “Which to me is just kind of silly, since something like a brick and mortar store would take more than double that percentage.”

    Wait… what? No they don’t. They get maybe a sixth at most.

    And that’s ignoring the fact that they need to pay for the stock in the fist place, which might not always sell.

    #14 3 years ago
  15. DSB

    @14 Well, I guess I should’ve specified. It’s not just the store taking that margin, it’s also the process of distribution.

    This article says 70% gross margins for publishers on Steam, compared to 30% gross margins at retail.

    http://www.forbes.com/forbes/2011/0228/technology-gabe-newell-videogames-valve-online-mayhem_2.html

    Others put the figure at just below 50% after you figure in the costs of physical distribution.

    http://www.forbes.com/sites/insertcoin/2012/07/03/ea-says-going-all-digital-is-inevitable/

    Either way, that’s still a huge amount you’re saving.

    #15 3 years ago
  16. Ireland Michael

    @15 You’re seriously over-simplifying the process and you know it.

    Anyway, 100% is still more than 70%, and I don’t believe for a second that putting it on Steam would sell more copies. Anyone who knows about Minecraft is likely to know what Steam is already, and visa versa. Minecraft is the sort of game people buy because they want to. It doesn’t *need* to be advertised.

    #16 3 years ago
  17. absolutezero

    It would get thousands of people that already own it buying it again to add it to their steam collection. Im not even joking, plus theres the opportunity to integrate Steam Workshop and make the modding of Minecraft a hell of alot easier than it is right now.

    #17 3 years ago
  18. DSB

    @16 How am I? I’m just going on the facts as they appear.

    I never said putting it on Steam would sell more, I believe I just said the opposite in a previous post.

    I’m just saying that Notch isn’t using business as an argument, but the fact that Steam is big and that 30% is somehow a lot to pay for distribution.

    Which it quite obviously isn’t. Distribution has never been cheaper in the history of the medium.

    #18 3 years ago
  19. DuckOfDestiny

    “and cancelled an unannounced project that we were doing in collaboration with someone else.”

    Confirmed, Psychonauts 2 cancelled ;)

    #19 3 years ago
  20. Telepathic.Geometry

    From a businessman’s point of view, 70% of anything is better than 100% of nothing. So assuming that sales cannibalisation weren’t too big a factor, it wouldn’t make sense NOT to go there.

    But I think Notch comes at it from a personal point of view, saying that Steam could stand to give a more reasonable split for distribution on their service, and as he doesn’t need the cash, he’s entitled to that way of thinking. Maybe he’s even right to make that stand…

    #20 3 years ago
  21. Hybridpsycho

    so much steam fanboy.

    I do enjoy steam as well, the sales they have are amazing and it’s nice to get your games at one place.

    However the software is terribly coded, it’s complete and utter shit and fails far too much. I’m sad to say it used to work better, but over the years more and more of my friends are having issues with it, even I…

    One example, steam wouldn’t allow me to play Skyrim for weeks after release on my PC for no apparent reason. No matter how much information I fed to Steam support and any third-party support I could get my hands on, I was offered no proper help/compensation.

    Mind you, I’m not your average-joe when it comes to computers and software. I’ve built hundreds of them and fixed thousands while working at a PC-store.

    Oh yeah, and there’s the fact that steam draws sooooo much unnecessary peformance from your PC. Sure if you’re ONLY gonna play that game you enjoy it’s all fine. But I can no longer have Steam running in the background while I’m gaming on one screen, watching a stream on the other and streaming my own game (Running half a monster PC).

    Steam fanboys oversell steam far too much. Let the man keep Minecraft of it if he feels like doing so. The majority of you probably have no insight what it’s like to run a company in the Game-dev market.

    #21 3 years ago

Comments are now closed on this article.

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    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]

  • PS Store Easter sale discounts MGS: Ground Zeroes, Far Cry 4, more

    The Easter Sale is live on the EU PS Store, with Metal Gear Solid 5: Ground Zeroes for less than £10, FIFA 15 Deluxe Edition for £30 and other savings. Some of the PlayStation 3, PS4 and Vita discounts are valid through April 8, other through April 15. PlayStation Plus members can also take an […]

  • Bloodborne video: how to unlock the first shortcut in Old Yharnam

    Here’s a video for Bloodborne players showing a quick way to unlock the first shortcut in Old Yharnam. It also provides a look at things you may have missed in Central Yharnam and The Sewers, courtesy of VaatiVidya. Don’t forget, we have guides posted for the game with more updates coming soon. Bloodborne released in […]

  • Bloodborne issue prevents summons at Vicar Amelia fight

    A Bloodborne bug has prevented players calling on help to take on one of the nasty early bosses. Bloodborne bosses are significantly easier to take down in co-op. Unfortunately, at least one of them is proving difficult to find help for – and not just because not many players have obtained the Small Resonant Bell […]

  • Mass Effect 3 on sale on EU PSN, but not free

    Mass Effect 3 is discounted on the European PSN, but it’s not free. Update 2: The option to add to cart now lets you choose between the free trial or full version. The full version is on sale for £6.49 or £5.84 for PlayStation Plus members. The free trial is of course is still available, […]

  • Elite: Dangerous Race to Elite winners announced, one player makes £10,000

    The winners of Elite: Dangerous’ Race To Elite competition have been announced, with one player receiving the grand prize of £10,000. Back when Elite: Dangerous launched, developer Frontier announced a competition that would award players to first reach Elite rank in trading, exploration, or combat, a prize of £1,000 each. The grand prize – £10,000 […]

  • GTA 5 Online Heists guide: How to make the most money with Special Bonuses and Elite Challenges

    You’re not hitting heists for the good of your health. Here’s how to max cash rewards. Money. GTA Online players love it. Greenbacks are the core of the entire experience, allowing you to buy the best weapons, vehicles and stupid haircuts. Heists, as promised, gives more opportunities than ever to earn serious cash, but once […]

  • PlayStation 4 firmware update 2.50 coming tomorrow

    PlayStation 4 firmware 2.50, codenamed Yukimura, is due for release tomorrow, March 26. Firmware update 2.50 for PlayStation 4 will be launching tomorrow, March 26, Sony has announced. Codenamed Yukimura, the system update is promised to bring suspend/resume feature, trophy sync improvements, accessibility options, and much more. 2.50 has been in beta testing a while […]

  • GTA 5 Online Heists guide: adversary modes, daily objectives, free roam challenges and more

    Heists aren’t the only addition in GTA Online’s latest DLC – there’s a lot of content that can earn you big RP and cash payouts. GTA 5 Online Heists guide: adversary modes, daily objectives, free roam challenges While heists are the talking point and big payoff after more than a year of waiting, there’s a […]

  • Battlefield Hardline: what’s the best Police sniper rifle?

    What’s the best bolt-action, Police sniper rifle for the Professional class in Battlefield Hardline? Let us help you answer that question. As you’re probably aware, Battlefield Hardline weapons are class specific and faction specific. This makes deciding on a good weapon and loadout much harder than it was in Battlefield 4. Which is where Westie […]

  • Evolve 1.3 patch nerfs Wraith, adjusts Kraken

    Evolve is receiving a new patch that aims to put an end to the Wraith’s dominance. Evolve developer Turtle Rock outlined a few of the changes coming in patch 1.3. The patch brings balance changes to the monsters – mainly the Wraith – as well as other various changes to Hunters’ tools based on player […]

  • Bloodborne: watch the opening 40 minutes

    The opening minutes of Bloodborne really do set the stage for what’s to come. They’ll also help you decide if this game is for you. Arekkz Gaming has captured the first 40 minutes of Bloodborne. Complete with the opening cutscene, and the first few obstacles you’ll face. The video is commentary free, so wear headphones […]

  • YouTube will relaunch livestreaming service with focus on eSports and gaming – report

    According to industry sources, Google is preparing to relaunch YouTube’s livestreaming service with a focus on eSports and gaming. According to anonymous sources speaking to TheDailyDot, Google is planning to bring back YouTube’s livestreaming service. The company is said to have started recruiting around 50 engineers with experience in the field, “a pretty big statement […]

  • I think I’m too old for Final Fantasy 15

    Final Fantasy 15 was nine years in the making – and counting. Are we the same people we were in 2006? Final Fantasy 15: Episode Duscae A demo available for PS4 and Xbox One. Offers a couple of hours of gameplay. More if you jump over the borders. Bundled with Final Fantasy 15 Type-0 and […]

  • New multiplayer mode for Splatoon announced

    Nintendo has sent over three screenshots for Splatoon along with information on the Wii U another of the title’s multiplayer modes. Called Ranked Battle, it keeps track of each player’s online ranking. Splat Zones is one of the additional ways to play online in this mode. It differs from Turf War, which is the main […]

  • 2015 WoW Arena World Championship has a $250,000 prize pool

    Blizzard has announced the WoW Arena World Championship will culminate at BlizzCon 2015. World of Warcraft 3v3 Arena teams from around the globe will compete for spot at the 2015 WoW Arena World Championship and for a share in the $250,000 prize pool. Online qualifiers will be held for North America, Southeast Asia, Australia, New […]