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Analysts say even if GTA V releases in 2012, it won’t curb industry decline

Saturday, 7 July 2012 19:55 GMT By Stephany Nunneley

Industry analysts have said even if Grand Theft Auto V should miraculously release this year, it won’t curb sluggish industry sales.

Speaking with VentureBeat, Robert W. Baird & Co’s Colin Sebastian said while he isn’t confident the game will be out this year, if Take-Two should surprise us all and release it, console software sales would still be in a modest decline.

“Given the current momentum of the market, I doubt any major releases, even one of GTA V’s size, would push the physical markets back into the positives,” said EEDAR analyst Jesse Divnich in agreement. “The traditional gaming sector is under an enormous amount of downward pressure at the moment, and it will require a strong catalyst to shift that momentum.”

Wedbush Securities analyst Michael Pachter said while GTA V could accumulate $700 million in sales, it would still only amount to “less than 10% of the expected overall software sales this year,” industry sales are down more than that, year-to-date.

While it’s been suggested GTA V could release during T2′s financial year ending March 31, 2013, the firm has yet to confirm when it plans to release it. Going by past releases in the franchise and from Rockstar in general, it will release “when it’s ready.”

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24 Comments

  1. Talkar

    Release when ready? Ever heard of GTA IV? :P

    #1 3 years ago
  2. jdfoster00

    Why? Because games are expensive… £40 for mediocre games is too much to ask for…. Create some quality games and we will buy them for £40 but if they’re not release them at £20-£25!!! Then more people will buy video games like back in ps1 and ps2 days!

    #2 3 years ago
  3. Dark

    @ i agree .. this why i’m not excited for next gen
    most of the games just sucks and beautiful graphics won’t change that.

    #3 3 years ago
  4. Phoenixblight

    @2

    ANd who is to say what is a “quality” game and what isn’t. Games will always be 60$ at release or more if you don’t feel like its a quality game then when until its on for sale. Pretty simple.

    #4 3 years ago
  5. Giskard

    @4 That’s what everyone is doing. Thus the industry is in decline because of the obvious lack of quality titles.

    #5 3 years ago
  6. DarkElfa

    It’s in decline because EA and Activision are in a contest to see who can buy up the most talented studios, ruin their reputations, completely change what made them talented and then have them churn out crap for 60 a pop.

    #6 3 years ago
  7. Ireland Michael

    @6 Their strategies may not be the best, but their stuff is selling like hotcakes. They’re keeping the industry alive.

    And E.A. stopped being the evil “Dev Destroyer” years ago. Thats Activision’s And Microsoft’s gig right now.

    #7 3 years ago
  8. Phoenixblight

    @5

    Its not in a decline and if you listen to NPD saying that it is than you have bigger issues. They can’t can’t track the digital sales so ofcourse looking at those physical numbers being sold would tell a different story.

    #8 3 years ago
  9. Gigabomber

    @8 Agree. Most people around age 30 are now admitting they game, and the tide of anti-game sentiment is lightening up. Prepare for the future.

    #9 3 years ago
  10. Giskard

    @8 There are virtually no digital sales of Xbox / PS3 games, and those are in major decline, according to NPD, which means it’s safe to assume that their numbers are reasonably correct.

    PC market is fine though, I’ll grant you that, but seeing as GTA is a console game first and foremost, the console numbers are more interesting.

    #10 3 years ago
  11. Phoenixblight

    @10

    “There are virtually no digital sales of Xbox / PS3 games”

    May want to look again majority of the triple A games are on download for the 360 and PS3.

    #11 3 years ago
  12. drewbles82

    If you don’t like paying so much for a game, wait a few months. Don’t have to buy a game day one. Example my m8 bought Fallout3 day one and all the DLC day one, cost over £80 all together.
    I waited a year and got the GOTYE for £14.99
    Only just got Assassins Creed Rev for 12.99

    #12 3 years ago
  13. M. K.

    @7: That was a good one. You must have forgotten bioware, pandemic and co. :D

    #13 3 years ago
  14. Phoenixblight

    @13

    What of Bioware? Because of EA they have gained control of three studios not only that their games have sold more than any other game when they were independent. Also these companies weren’t forced into a deal They were looking to be sold and thats is when EA offered them a deal and they took it. Pandemic games were sub par at best and just couldn’t hack the pressure so what happens when you can’t make a profit for your boss? You get the axe. The studio may have been closed but the employees are still working for EA at least most of them.

    #14 3 years ago
  15. Ireland Michael

    @13 I had a feeling people would mention BioWare.

    BioWare have made their own mistakes. Just like it is easy to blame Activision for Blizzard’s problems, it’s become convenient for people to blame Electronic Arts for BioWare’s. Without E.A., they would have gone under years ago. They *asked* to be bought.

    Not only are BioWare’s “failings” entitely open to interpretation, but they are also a part of E.A. that has had a lot of freedom and autonomy. This has been a popular focus of developer acquisition at E.A. for some time now, *because* of the number of development companies that felt apart in the past after joining E.A. – Origin, Bullfrog, etc.

    E.A. even has schemes set up to help fund smaller development companies projects.

    Trip Hawkings does not run E.A. anymore. Move on.

    Pandemic as a label was not delivering the goods. They simply dropped the name and reassigned people to other departments in the company. How is this “evil” in any way whatsoever?

    #15 3 years ago
  16. TheWulf

    @4

    You answered that with your own rhetoric and you pointed out how pointless your comment was within its own post. So I’m not sure as to what the purpose of your post was.

    Who determines the quality of entertainment? The viewer, no one else, because quality is largely subjective in regards to entertainment, due to the ephemeral nature of entertainment. What some might love, others might hate. If he feels that most mainstream games don’t represent quality from his perspective, then from his perspective he’s correct, and it’s his prerogative to share his opinion.

    And for what it’s worth, his opinion is matched by mine. The vast majority of AAA stuff these days is boring shit, thus poor quality.

    Give me a good dieselpunk game in a fantastic world or something and I might be interested, but it’s the same old mindrot all the time, the same dull settings, with everyone ripping each other off. OH, MODERN IS THE CURRENT SETTING. LET’S DO A MILLION MODERN GAMES. OH, NEAR FUTURE IS THE CURRENT SETTING. LET’S DO A LOT OF THAT. OH, HISTORIC STUFF IS… et fucking cetera.

    There’s a lot of bandwagon jumping and not a whole bloody lot of creativity.

    #16 3 years ago
  17. TheWulf

    @15

    Sorry. Part of that is intentionally misleading bullshit. If you’re not a person who prides themselves on intellectual dishonesty, you’ll be happy with me calling you on this.

    In the case of Origin Systems at least, they were partially ruined by Electronic Arts. They were bought out when they were healthy and… well, EA tried to make their games ‘broadly popular.’ This lead to Ultima taking a BOLD NEW DIRECTION with Ultima 8.

    See, EA had them redesign their franchise after buying them out in 1992. And this meant that Ultima now had to become an action RPG. Ultima 8 was an amazingly bad game and a financial failure.

    Then a number of other tragedies occurred…

    EA thought that MMORPGs were popular, so they set them to work on Ultima Online. They thought that the failure of Ultima 8 was 2D, so they set Origin Systems to work on another RPG, an action RPG. This lead to people leaving, including one of the lead writers on Ultima XI, which meant that the plot went to shit.

    Ultima XI was another terrible game, rushed, typical of EA.

    Some success was had by UO, but it wasn’t popular enough. EA believed that this was due to the lack of 3D. They wanted an Everquest killer. So they took people off Ultima Online to work on UO2, Privateer Online, and a bunch of other projects. Due to the poor sales of Ultima XI, and the ‘unexpectedly high’ development costs of MMORPGs, they found Origin Systems was too expensive to keep running, so they dissolved them.

    Origin Systems was fucked over by EA.

    Westwood, Origin Systems, Criterion… all were tainted by EA. I mean, you can’t say that there’s just some massive coincidence here.

    Now, that’s not to say that I disagree with all of your post. I know that EA now isn’t the same as EA then. But at one point it was a fairly terrible company that was responsible for the downfall of a number of developers. Since they switched management, they improved, yes.

    But to say that poor widdle EA were never guilty of anything is fucking ridiculous. The sordid history of Origin Systems is likely a template for every developer they bought out back then.

    #17 3 years ago
  18. Fin

    Anyone who says the games industry is worse now that at any point previously is wrong. There’s never been so many games of such high quality.

    Everyone sees old games through rose tinted glasses. If you went back and played them now, shock, the majority aren’t very good.
    Mass Effect 3 was better than 1 and 2.
    Diablo 3 was better than 2.

    Even RAGE, which reviewed quite badly, was called out because it hadn’t moved on from old game conventions/had arcane design. Games are such a fickle bunch, if something innovates, they’re like “WE LIKE THE OLD ONE BETTER”, if something stays the same, they’re like “WE WANT INNOVATION”.

    Gamers are better now, get over it.

    Also, on topic, I think it’s getting too late for GTA V to launch Q4 this year, I’d be looking at an April slot next year instead.

    #18 3 years ago
  19. Ireland Michael

    @17 “Origin Systems was fucked over by EA.”

    Uuuh… that is exactly what I said.

    Seriously, did you even read my post?

    I specifically stated that EA changed internally because of the damage that kept happening whenever they were acquired. I even name dropped Origin. Ultima is probably my all time favourite franchise.

    BTW, it was Ultima IX, not XI. =P

    Not sure I agree on Criterion. Their games may not still be called Burnout anymore, but they’re still bloody amazing.

    #19 3 years ago
  20. OlderGamer

    I have been saying it for years. The console market is consuming itself.

    Fact is games are too expensive. And DLC makes it worse.

    Way too many simaler looking, feeling, and playing games on the market.

    Yearly sequels and franchises are not helping matters. Not just the actual product, but the mentality that pushes pubs to start thinking in terms like Franchises. If game one sells a certian number, then they up the ante on game two. And every game is expected to reach certian bench marks, or it fails and a studio closes.

    Speaking of bench marks, look at the break even point for many games. Games just cost too much to make. No way you should have to sell 2 million units to turn a profit.

    I think, tho, that the games industry is fine. However the dedicated so called “core” market is shrinking. And really, even the sheer numbers are still there. Just if the bulk of the gamers play one, two, or three franchise titles, there just isn’t room for five, six, or seven games offering the same experiences. And yes, mostly I am thinking of OMP Shooters. But I can think of lots of other generes that are drowning in sameness.

    And while there are more people playing games today then ever there was, those numbers are not all core gamers. …

    “It’s been a shock to the system of many gamers, and plenty of people within the industry, to discover that the universe doesn’t revolve around them” … http://www.gamesindustry.biz/articles/2012-07-06-a-question-of-maturity The subject was on maturity of games, but it fits here too.

    Everyone with a pov, tends to believe that their pov is the right one. The world, acording to them. And that what they feel and think is truth and way things really work. Just perspective is all.

    A lot of people buy games. They buy Nintendo games(look at this gens total top ten sales chart, more Nintendo games then any other pub), they buy games from Yahoo, Zynga, and Steam. They play games on tablets and phones. iOS and Andriod. They play them on Gameboy. People play a lot of games that would make a dedicated core gamer cringe. And many sectors of gaming are growing.

    But high profile, high budget, trip A console games … only so much growth potential there. Only so much room. And it really does, imo, come down to price point. You can’t bring up that inflation crap where a game today costs less then a game ten years ago. Mostly because it is wrong. People today have less disposable income. And gamers today have a wider selection of cheaper choices.

    If all the market has was an Atari 2600 to game on, that is where all of the gamers would play. However because of the limited choice and platform, a lot less people would be interested in gaming. Think about that in terms of the current games market. Today there are a ton of choices, from different platforms to different games. That is good, unless your the Atari 2600(PS360), because you will lose people to other alternatives.

    The PS360 core markets push very defined sets of gaming experiences. And they are expensive. I can easily imagine, infact know people that scoff at the idea of spending 80usd on a game(w/dlc)for a 200, 300, or 400usd console, yet own 80usd of iOS games. Again it is that perception thing. The games industry no longer revolves around core demographics, dedicated consoles, and expensive games.

    Next gen(console speaking) is just going to be more of the same. But, with less room for smaller and medium game studios/dev/pubs. We will see the high profile franchise games/studios/pubs out in full force, but I am not too sure what beyond that. We will pay more money and have less games.

    I could be wrong. I am told I tend to think the sky is falling a lot. But I also tend to see things coming down the road. Things that aren’t here yet. Because sometimes you need to look for more then the hand in front of your face.

    #20 3 years ago
  21. absolutezero

    @18 Games are not better now. Get over it.

    See how fucking easy that was?

    #21 3 years ago
  22. Ireland Michael

    @20 Personally, I can’t wait wait until the “hardcore” gamer is an old and dying breed, and the gamers left are those who enjoy all sides of the spectrum, from casual games to core games to non-game games (check up stuff like Tiny Tower and Pocket Planes) to interactive media.

    Our hobby will be better for it.

    #22 3 years ago
  23. eletrobadboy

    GTA 5 needs to be released soon as possible and defernly not on 33st March 2013 we need it NOW!
    Also GTA 5 needs to be a 15 and a 18 for peoples parents who won’t let them have 18 and only let them have 15 becouse of bad language!
    P.S the 18 and the 15 are going to be the same but with different ages!
    WE NEED GTA 5 NOW!😡

    #23 3 years ago
  24. Moonwalker1982

    GTA V is not coming this year. But some folks on this forum say it will. They actually have a really good theory that makes alot sense and logic, i suggest reading it. But i still don’t see it coming in October.

    http://www.gtaforums.com/index.php?showtopic=516074

    #24 3 years ago

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    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]