Serellan, the team behind the Kickstarter funded tactical shooter Takedown, has hired a couple of former Zipper Interactive developers.
Mark Nicilino, who was a senior artist on the SOCOM series and Vita shooter Unit 13, and Reed Gonsalves, who was a gameplay engineer, have joined the team.
They’re the newest inclusions to a small but efficient team which also has ex-Ubisoft, Microsoft, and Day 1 employees on its list of staff. The team’s lead by Christian Allen, who served as the lead designer on Halo Reach and Ghost Recon: Advance Warfighter.
“While it was sad news when Sony announced that Zipper was closing, we immediately got in touch with many former Zipper folks to talk with them about working on Takedown,” Allen said.
“Their experience creating quality shooters on a difficult platform will help us immensely in creating the focused, hardcore, cqb, tactical experience that our fans expect.”
The studio successfully managed to raise $200,000 on Kickstarter back in April which’ll be used to fund the project.
Zipper Interactive, a Sony studio, was shuttered back in March this year. Their last game as a studio was Unit 13.