DICE: Some Frostbite 2-powered games will require 64-bit OS

Monday, 21 May 2012 14:02 GMT By Johnny Cullen

Frostbite 2 rendering architect Johan Andersson has indicated that some Frostbite 2-powered titles will start requiring a 64-bit OS beginning next year.

He said in a tweet: “We’ll have Frostbite-powered games in 2013 that will _require_ a 64-bit OS. If you are on 32-bit, great opportunity to upgrade to Windows 8.”

Besides the assumption of the next Battlefield game from engine creator DICE – Battlefield 4 or Bad Company 3 – EA is starting to use the engine around surrounding studios since it was first used in Battlefield 3 last October.

BlackBox used it in Need for Speed: The Run last year, while Danger Close will incorporate it into Medal of Honor: Warfighter later this year.

But in the 2013 timeline specified by Andersson, only one game has been announced from the publisher for that timeline that uses Frostbite 2 – BioWare Victory’s Command & Conquer: Generals 2.

Further out, rumours were reported last year of the next Army of Two and Dragon Age titles being powered through Frostbite 2, while EA Labels boss Frank Gibeau hinted at E3 last year the next Mirror’s Edge from DICE would use the tech.