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8-bit wonder: why you should care about Fez

Friday, 13 April 2012 15:40 GMT By Nathan Grayson

Long awaited dimension-bending puzzle platformer Fez has now arrived on Xbox Live Arcade today. Nathan Grayson explains why it was worth the wait.

You might expect the Second Coming of Braid – an indie that sternly waded forward, carefully balancing a colossal stack of big ideas meant to change the way people think about game design forever. And yet, to shove Fez through the mesh door into Braid’s hallowed stomping grounds would be doing it a tremendous disservice.

Awkwardly milling around last year’s Austin-based Fantastic Arcade, I couldn’t help but overhear a certain conversation – partially because of the subject matter, but mostly because it was really, really loud. A long-haired, somewhat shaggy-looking man in thick-rimmed glasses was passionately telling two party goers why organized religion is a farce. His voice rang with a certain edge, words clawing and tearing as though taking long-sought vengeance against a bitter enemy. And yet, he also sounded weary. Exhausted, even. Cynical.

The next day, I learned that this man was none other than Fez creator Phil Fish. He was at the show to demonstrate his years-in-development indie opus, a seemingly simple retro-style game about a tiny pixel person with a hat that could bend dimensions. Fez was pretty much in the final stretch of development, people told me. After all these years, its release was right around the corner. I approached the arcade-shaped demo station, eyes wide with anticipation.

A few minutes later, the demo crashed. I acquired the titular reality-breaking hat, and then the game, well, broke. Poorly timed glitches, at it turned out, had been one of Fez’s more prevalent quirks over the years. Really, though, in spite of Fish’s reputation for obsessive, development restarting perfectionism, the show-stopping crash characterized Fez’s tumultuous development cycle all too well. It was a project with so much passion, ambition, and expectation heaped on top of it that it’s a wonder it didn’t collapse into a pile of retro chic dust on the spot. How – increasingly disenfranchised fans wondered over the years – could this undifferentiated mass of good intentions and terrible luck possibly evolve into something worth playing?

Put on your thinking cap

Fez began development in 2007. Since then, it’s survived three development restarts (that I know of), multiple losses of funding, the divorce of Fish’s parents, a giant legal battle between Fish and a former partner, and constant doubt from pretty much every corner of the gaming industry. In some ways, it almost became an indie Duke Nukem Forever. That comparison, however, only works on the surface level – and even then, just barely. Because, through all of that, Fez never lost its vision.

Fez Gameplay Trial trailer.

Without a doubt, it’s Phil Fish’s baby, and after the hell he went through to bring it into this world, he treats it as such. He’s a seriously intense human being, as countless interviews, Indie Game: The Movie, and his own (now defunct) Twitter feed will attest. Given those characteristics and the extremely personal nature of the project, you might expect the Second Coming of Braid – an indie that sternly waded forward, carefully balancing a colossal stack of big ideas meant to change the way people think about game design forever. And yet, to shove Fez through the mesh door into Braid’s hallowed stomping grounds would be doing it a tremendous disservice.

Despite Fish’s seemingly jaded public persona, Fez exudes an almost childlike sense of wonder. It is, first and foremost, a game about discovery. At no point does it funnel you toward some big setpiece or heavy-handed overarching message. Rather, it invites players to experiment and figure out puzzles at their own pace by more or less removing the threat of death altogether. Meanwhile, much like the Marios and Zeldas of yester-decade, Fez’s world is littered with hidden challenges and tricky secrets, because why not? It’s almost a sparkly new playground for the inner child that grew up with those games, but its central mechanic – rotating a seemingly two-dimensional environment in a three-dimensional fashion – is a confident declaration that it’s also something more.

Fez Long trailer.

For that reason, Fez’s chunky throwback visuals make perfect sense. While other indies slip into Mario’s 8-bit overalls to stir up cheap flashbacks to the good old days, Fez strives to dig down to the very roots of those fond memories – to tear them out and plant new ones. Nostalgia, after all, isn’t simply the product of a game. You can’t just replicate a classic pixel-for-pixel and expect players to melt into tear-soaked putty. Nostalgia is a time and a place and a period in people’s lives. As we get older, fewer and fewer things leave us with a genuine sense of awe. We’ve seen it all before, after all. So we notice the disappointing things, because they still stand out. The failures, the letdowns, the do-overs, the five year development cycles, the divorces, the spite-fueled legal wars of attrition. And before long, cynicism is born.

Reset button

The last time I saw Phil Fish in person, he was practically speechless. His trademark bravado was on a planet a million light years away as he humbly accepted this year’s IGF Seamus McNally Grand Prize award. It was – and I don’t use this term lightly – a truly amazing sight. After countless ups, downs, trials, tribulations, beginnings, and endings, Fish got his moment in the spotlight. No one booed. No one whined that his game wasn’t out yet. No one doubted his talent or dedication. And then he cried.

I don’t believe Phil Fish is cynical. I don’t think it’s possible to be cynical and also create a game like Fez. So then, to reiterate the big question up top, why should you care about Fez? Easy – because, based on what I’ve seen, there are few designers on this earth who care as much as Phil Fish.

Fez is out now on Xbox Live Arcade.

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22 Comments

  1. LOLshock94

    http://venturebeat.com/2012/03/10/fez-creator-gamers-are-the-worst-fing-people/
    http://www.eurogamer.net/articles/2012-03-07-fez-creator-phil-fish-declares-modern-japanese-games-just-suck
    ^
    reasons why we shouldnt give a fuck about his sucky game

    #1 3 years ago
  2. Joe Musashi

    Fez owes a considerable amount to Cave Story – a Japanese developed indie platformer (which was free). I was keen on Fez but the extended videos looked a bit average once the novelty of the 3D effect wore off. Fish’s insulting outburst and his twitter trolling did the most to make me not give a fuck about this game.

    Furthermore, I’m wary of indie console exclusives as they always get championed on released like the second coming of digi-christ when it turned out that stuff like Braid and Bastion were actually merely above average and not the messiah after all. I fully expect the same of this. And, frankly, some of the gushing and platitudes written on some of the bigger sites are downright embarrassing.

    I have so many great games to play already. Many of them from Japanese developers. I’m content to let Fez pass me by and delighted to ensure not a red cent of my money will find its way into Phil Fish’s pocket.

    JM

    #2 3 years ago
  3. absolutezero

    My views mirror Joe’s very closely apart from the fact that im simply tired of 2D retro pixel art used as a crutch.

    You want a fucking amazing indie console based 2D platformer from a great developer? Get Trine 2.

    In fact I can’t remember Trine getting this sort of treatment or scores or anything. I’m feeling more and more dis-associated from whats critically praised lately. I don’t know if its good or not.

    The article itself actually reminded me that Fish has been pimping his game at every single indie award and convention going for the best part of those 4 years its been in development. From what I’ve seen since it was announced it must have taken him the better part of a weekend to get all the all important visuals perfected.

    #3 3 years ago
  4. Jet Black

    xbox only? Why no PSN?, PC?, Mac?
    This is financial suicide surely, the amount of years this has been in development with all that time/effort & it’s only released for one console, really? You do the math! Phil Fish obviously has no business acumen if he thinks he’s going to make money from this venture…
    Oh wait I forgot, most indie devs do it for love & for arts sake, not the money…

    #4 3 years ago
  5. absolutezero

    It was partly funded by MS, which more or less means it’ll appear on Steam at some point in the future.

    #5 3 years ago
  6. G1GAHURTZ

    Not enough guns.

    #6 3 years ago
  7. ukslim

    Well, I just had a look at Trine 2, and it bears no comparison.

    What you call a crutch, I call a pleasing aesthetic. Trine 2′s HD art style doesn’t appeal to me at all. It’s fine. We’re allowed to disagree. I can like Miro and you can like Edward Hopper, and we can get along. But don’t call Miro’s abstractism a “crutch”.

    I’m not interested in jumping, shooting or slashing enemies. I *am* interested in experiencing Fez’s peculiar 2D + 1, even though it’s been done a handful of times before.

    The music is a big part of the attraction (I’ve already spent money at Disasterpeace’s BandCamp page) and the whole feel of the game is tied in with that.

    #7 3 years ago
  8. absolutezero

    Fair dues.

    Im not trying to change anyones mind im just seriously interested in why this has been singled out when by your own admission its not doing anything particularly interesting or new.

    VVVVVV took a retro asthetic for itself, in fact one of that games goals was to look like the C64 with slightly better animations and more happening on-screen. Thats the kinda Retro look that I can get behind something that actually existed, Fez on the other hand has just choosen a generic pixel art theme and yes I do believe its been used as a crutch to get away from putting any sort of effort into the visuals.

    That flash game I linked to previously is also missing the glitches from Fez and the music is original.

    I get the feeling that the appeal of Fez is directly linked to how its been made and who it is thats made it. If for instance you kept all the qualities of the game exactly the same but it was released for free by someone in Japan there is no hope in hell it would have gotten the scores that Fez achieved.

    #8 3 years ago
  9. Drehkt

    I find it unfortunate that so many people frame their negative criticism of Fez with Phil Fish’s antics. Say what you will about Phil, I don’t doubt his passion for video games. And that passion shines through in Fez.

    Also, on a more general note, using pixel art isn’t inherently some ploy to tug on nostalgic heartstrings. It is a legitimate form of stylization that, when used properly, can be more expressive than many of the over-used styles in modern games. Furthermore, you can’t rely on your visuals to carry the game, as is the case with all to many graphics-fests out there.

    #9 3 years ago
  10. ukslim

    No, I do think it’s doing something new, in the sense that although all the bits can be seen in other places, they’ve not been put together in the same combination, or with the same scale.

    (All my opinions are based on reviews and videos so for, btw — I don’t get to play it until tonight)

    Sky Island is a great little game, and I finished it when it came out. It is clearly something someone knocked out having seen Fez videos. When you reach the end, you find yourself wishing they’d pushed the concept further, and I’m told Fez does that — which you’d expect, since it’s a longer game with a longer development time.

    I haven’t played Crush, but in videos it’s *ugly*. Fez is beautiful (subjective, I know). People compare Paper Mario, but it’s quite a different mechanic.

    VVVVVV took the Spectrum/C64 aesthetic, and ran with it — it doesn’t even pretend to be pretty. Those 8 bit games did what they could with 8 colours and binary sprites, and VVVVVV goes with that. And it’s a rock solid challenge. Too much so for me.

    Fez is more of a 16 bit aesthetic. SNES, Megadrive, ST, Amiga. More colours, smaller pixels but still visibly pixels.

    Sorry to blather about the music again, but it’s beautiful, and it’s written specifically for Fez.

    #10 3 years ago
  11. Patashnik

    I was looking forward to this – and then watching this trailer made my face and brain hurt.

    It’s like someone’s doing something unpleasant to the space between my eyes and my mind every time the perspective is switched.

    Why would I voluntarily subject myself to this?

    #11 3 years ago
  12. Da Man

    Trine is just a visually appealing Lost Vikings clone.

    #12 3 years ago
  13. absolutezero

    Thanks for sharing!

    #13 3 years ago
  14. Da Man

    Obv.

    If Fez is ‘nothing new’ then Trine more so.

    #14 3 years ago
  15. absolutezero

    uh huh.

    No Fez is less newerer.

    I say so.

    #15 3 years ago
  16. Da Man

    Nah.

    U r wrong.

    #16 3 years ago
  17. absolutezero

    You are.

    #17 3 years ago
  18. Da Man

    What exactly does Trine have that Lost Vikings games didn’t? Premise, flow, structure?

    #18 3 years ago
  19. absolutezero

    Lost Vikings was deeply structured, in that there was only ever really one way to do things to get through the stages, if you lost a Viking alot of the time you were fucked. Trine is far more maleable and emergent, if physics puzzles are’nt really your thing then most of the time you can use the thief instead or even try platforming.

    Yes though I agree that Trine is very heavily inspired by Lost Vikings, same structure only updated. Although my original point was not that Trine was a shining light of originality it was more that its just as worthy of a full article as Fez, only it never recieved anywhere near as much critical praise. Possibly because its the prefered style of indie platformer thats popular at the moment.

    k? We good now? You can deconstruct that if you like then I’ll reply with some other thing or another?

    Cool.

    #19 3 years ago
  20. Da Man

    Okay.

    :)

    #20 3 years ago
  21. Gadzooks!

    Having actually played Fez I can confirm that it is quite beautiful, inventive and very satisfying to play.

    Feel free to continue with the pseudo-intellectual bollocks.

    #21 3 years ago
  22. polygem

    hope this is a timed exclusive. would love to play this……on a handheld. would be perfect for 3ds or vita imo.

    #22 3 years ago

Comments are now closed on this article.

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    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]

  • PS Store Easter sale discounts MGS: Ground Zeroes, Far Cry 4, more

    The Easter Sale is live on the EU PS Store, with Metal Gear Solid 5: Ground Zeroes for less than £10, FIFA 15 Deluxe Edition for £30 and other savings. Some of the PlayStation 3, PS4 and Vita discounts are valid through April 8, other through April 15. PlayStation Plus members can also take an […]

  • Bloodborne video: how to unlock the first shortcut in Old Yharnam

    Here’s a video for Bloodborne players showing a quick way to unlock the first shortcut in Old Yharnam. It also provides a look at things you may have missed in Central Yharnam and The Sewers, courtesy of VaatiVidya. Don’t forget, we have guides posted for the game with more updates coming soon. Bloodborne released in […]

  • Bloodborne issue prevents summons at Vicar Amelia fight

    A Bloodborne bug has prevented players calling on help to take on one of the nasty early bosses. Bloodborne bosses are significantly easier to take down in co-op. Unfortunately, at least one of them is proving difficult to find help for – and not just because not many players have obtained the Small Resonant Bell […]

  • Mass Effect 3 on sale on EU PSN, but not free

    Mass Effect 3 is discounted on the European PSN, but it’s not free. Update 2: The option to add to cart now lets you choose between the free trial or full version. The full version is on sale for £6.49 or £5.84 for PlayStation Plus members. The free trial is of course is still available, […]

  • Elite: Dangerous Race to Elite winners announced, one player makes £10,000

    The winners of Elite: Dangerous’ Race To Elite competition have been announced, with one player receiving the grand prize of £10,000. Back when Elite: Dangerous launched, developer Frontier announced a competition that would award players to first reach Elite rank in trading, exploration, or combat, a prize of £1,000 each. The grand prize – £10,000 […]

  • GTA 5 Online Heists guide: How to make the most money with Special Bonuses and Elite Challenges

    You’re not hitting heists for the good of your health. Here’s how to max cash rewards. Money. GTA Online players love it. Greenbacks are the core of the entire experience, allowing you to buy the best weapons, vehicles and stupid haircuts. Heists, as promised, gives more opportunities than ever to earn serious cash, but once […]

  • PlayStation 4 firmware update 2.50 coming tomorrow

    PlayStation 4 firmware 2.50, codenamed Yukimura, is due for release tomorrow, March 26. Firmware update 2.50 for PlayStation 4 will be launching tomorrow, March 26, Sony has announced. Codenamed Yukimura, the system update is promised to bring suspend/resume feature, trophy sync improvements, accessibility options, and much more. 2.50 has been in beta testing a while […]

  • GTA 5 Online Heists guide: adversary modes, daily objectives, free roam challenges and more

    Heists aren’t the only addition in GTA Online’s latest DLC – there’s a lot of content that can earn you big RP and cash payouts. GTA 5 Online Heists guide: adversary modes, daily objectives, free roam challenges While heists are the talking point and big payoff after more than a year of waiting, there’s a […]

  • Battlefield Hardline: what’s the best Police sniper rifle?

    What’s the best bolt-action, Police sniper rifle for the Professional class in Battlefield Hardline? Let us help you answer that question. As you’re probably aware, Battlefield Hardline weapons are class specific and faction specific. This makes deciding on a good weapon and loadout much harder than it was in Battlefield 4. Which is where Westie […]

  • Evolve 1.3 patch nerfs Wraith, adjusts Kraken

    Evolve is receiving a new patch that aims to put an end to the Wraith’s dominance. Evolve developer Turtle Rock outlined a few of the changes coming in patch 1.3. The patch brings balance changes to the monsters – mainly the Wraith – as well as other various changes to Hunters’ tools based on player […]

  • Bloodborne: watch the opening 40 minutes

    The opening minutes of Bloodborne really do set the stage for what’s to come. They’ll also help you decide if this game is for you. Arekkz Gaming has captured the first 40 minutes of Bloodborne. Complete with the opening cutscene, and the first few obstacles you’ll face. The video is commentary free, so wear headphones […]

  • YouTube will relaunch livestreaming service with focus on eSports and gaming – report

    According to industry sources, Google is preparing to relaunch YouTube’s livestreaming service with a focus on eSports and gaming. According to anonymous sources speaking to TheDailyDot, Google is planning to bring back YouTube’s livestreaming service. The company is said to have started recruiting around 50 engineers with experience in the field, “a pretty big statement […]

  • I think I’m too old for Final Fantasy 15

    Final Fantasy 15 was nine years in the making – and counting. Are we the same people we were in 2006? Final Fantasy 15: Episode Duscae A demo available for PS4 and Xbox One. Offers a couple of hours of gameplay. More if you jump over the borders. Bundled with Final Fantasy 15 Type-0 and […]

  • New multiplayer mode for Splatoon announced

    Nintendo has sent over three screenshots for Splatoon along with information on the Wii U another of the title’s multiplayer modes. Called Ranked Battle, it keeps track of each player’s online ranking. Splat Zones is one of the additional ways to play online in this mode. It differs from Turf War, which is the main […]

  • 2015 WoW Arena World Championship has a $250,000 prize pool

    Blizzard has announced the WoW Arena World Championship will culminate at BlizzCon 2015. World of Warcraft 3v3 Arena teams from around the globe will compete for spot at the 2015 WoW Arena World Championship and for a share in the $250,000 prize pool. Online qualifiers will be held for North America, Southeast Asia, Australia, New […]

  • The Crew two-hour demo now available in US, tomorrow in the UK

    Ubisoft has announced a free trial of its driving MMO The Crew will be available tomorrow, March 25 in the UK. It’s live today in North America. For current players, the Vintage Car Pack and Vintage Live Update, including a new PvP mode, are now available. The Vintage Car Pack included the Chevrolet Corvette C2 […]

  • Minecraft Mass Effect Mash-Up and Pattern Texture Pack out from today

    A Mass Effect Mash-up pack and the Pattern Texture Pack will release on PlayStation 3, PS4 and Vita today in North America and tomorrow in Europe. The Pattern Texture Pack is also available for Xbox consoles today. The Mass Effect Mash-Up pack contains the Mars Facility from Mass Effect 3 plus textures and craftable items […]

  • The Talos Principle expansion pack Road to Gehenna announced

    An expansion for The Talos Principle has been announced titled Road to Gehenna. The expansion follows the narrative of Uriel, Elohim’s messenger, as he explores a “strange, hidden part of the simulation” on a mission of “mercy and redemption.” Uriel is attempting to free the souls of the damned “at all costs.” Road to Gehenna […]

  • Twitch Plays Pokemon finally catches ‘em all – even the rare Mewtwo

    Twitch Plays Pokemon players have captured all 151 original Pokemon which were included in a modified version of Pokemon Red, and this includes the rare Mewtwo. It took 39 days for Twitch players to catch ‘em all. Have a look at the impressive feat for yourself below. Thanks, Polygon.

  • GameStop will have limited units of Majora’s Mask New 3DS XL back in stock

    Those who missed out on the Limited Edition Majora’s Mask New 3DS XL will have another opportunity to purchase it outside of eBay. Tomorrow only, GameStop stores in the United States will have four units in stock, according to and internal memo sent to Kotaku. This is every store in the country, and again, only […]

  • Second phase of Fortnite closed Alpha launches today

    Fortnite’s second closed Alpha test will go live this afternoon, according to the official website. Those currently participating will have until April 14 to test the online aspects for 12 hours per day (noon -12am EDT). All progress from the previous Alpha test will be wiped, and other changes are listed in the patch notes. […]

  • Dragon Age: Inquisition: Jaws of Hakkon out now on PC, Xbox One

    As promised yesterday, the single-player DLC for Dragon Age: Inquisition, Jaws of Hakkon, is now available on PC and Xbox One. It will run you or £11.99 or your regional equivalent. The new content expands the land of Thedas with mountainous regions and forests, and it is full of “vicious enemies.” Players will also be […]

  • Call of Duty: Advanced Warfare trailer shows Ascendance gameplay

    Activision has released a new gamepay trailer for Call of Duty: Advanced Warfare to support the Ascendance DLC which releases next week. Ascendance, will release first on Xbox consoles March 31 and includes the next chapter of the Exo Zombies Saga, Infected, along with four new multiplayer maps: Perplex, Site 244, Climate and Chop Shop. […]

  • Batman: Arkham Knight will be a digital only release on PC – report

    It appears Batman: Arkham Knight will not see a physical release on PC, according to ShopTo. The retailer was told by its buyer the Rocksteady game will only be released on PC in digital form. ShopTo is currently double checking the information. If accurate, it is unknown if this will be case in North America […]