The new SimCity is built on an engine which supports some of the most advanced simulation features the series has ever seen.
The demo shows how effects and animation are tied to simulation rules, and how terrain and features are generated from map layers, as well as discussing the movement of resources and agents.
It’s also likely to be many players first view of the game in action – but remember, we’re looking at placeholder graphics here.
SimCity was unveiled at GDC 2012 and is expected on PC in 2013, with other platforms – including browser and mobile clients – on the cards but unconfirmed.
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