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Borderlands 2 aims for “as few cutscenes as is humanly possible”

Thursday, 8 March 2012 23:57 GMT By Brenna Hillier

Gearbox really, really doesn’t want to turn Borderlands 2 into a cut-scene heavy drama llama.

“The key is not breaking flow. A big part of that is as few cutscenes as is humanly possible,” Borderlands 2 writer Anthony Burch told GameInformer when asked about the game’s story.

“Apart from our cool splash screens that last about five seconds, there’s maybe three cutscenes in the entire game – one at the very beginning, one at the very end, and one in the middle. I’m not certain on that number, but it’s very low.”

Burch said that Gearbox wants to put gameplay first and story second.

“The story informs the gameplay and makes you feel like the things you’re doing in the gameplay are for a bigger reason. It’s never, ‘Hey, I’m going to grab you by the neck and make you watch this nine-minute cutscene about this character I really like, so deal with it,’” he said.

“It’s more about making sure the world itself has more environmental storytelling. Characters constantly tell you why you’re doing what you’re doing, cheer you on, warn you about things that are coming up.”

That said, Borderlands 2 features a weightier narrative than the first game, even just in terms of mission structure.

“The things that you’re doing in Borderlands 2 are of such a larger scope and scale that it will feel even more interesting – like the stuff we showed at Gamescom of rescuing Roland while two opposing armies fight to get him out of your grips. In the first Borderlands you just never got that scale of narrative importance on missions,” Burch noted.

The wrtiter also apparently gave away a minor plot spoiler:

“Generally any character from the first game or previous DLC is back in some form or another. Unless they’re dead. And even some of them still make it back in some ways,” he said.

Borderlands 2 releases on PC, PlayStation 3 and Xbox 360 in September.

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21 Comments

  1. LOLshock94

    GOOD because who can remember the first cutscene were you see TK bara? worst cutscene of all fucking time

    #1 3 years ago
  2. YoungZer0

    Sounds exactly like the first Borderlands … which is bad news. The # reason why is stopped playing the game was the story or lack thereof.

    #2 3 years ago
  3. DSB

    You don’t need a story, you just need a bigger gun.

    #3 3 years ago
  4. YoungZer0

    @3: Gotta disagree there. I need a better motivation in videogames than “You’ll be rich!”

    #4 3 years ago
  5. DSB

    It’s not “You’ll be rich”, it’s “You’ll get to carry a shotgun with a 12-round drum shooting fire at everything and anything that moves with pinpoint precision”. Or acid rounds, or explosive rounds, or shock rounds.

    The whole game revolves around the guns. Everything else is just random filler.

    I see your point though, it IS very simple, and it is basically doing the same thing over and over again, but the thing that kept me playing was wanting to see the next awesome gun, and the next one after that.

    It did have some awesome gimmicks thrown on top though. MIRV grenades and bouncing betties. Fuck yeah.

    #5 3 years ago
  6. TheWulf

    Sorry DSB, I don’t think you’re right. I’m with YoungZero on this through and through – a game without compulsion, without motivation, is a pretty shit game. Remember what Pat said about GTA IV? I couldn’t agree more with that. There was no compulsion in that game really other than to do well financially, and it was so entirely dull that I felt like my brain was going to drip out of my ears thanks to the narcolepsy it inflicted.

    Compare this to another gun game, like Bulletstorm. In Bulletstorm it’s a fight for survival, but also a desire to unravel the mystery surrounding that corrupt general, and you want to save Ichi. There you have motivation and compulsion. That had me stick with Bulletstorm from beginning to end.

    A game is like a person: If you’re not at least a little bit charismatic and storied then it doesn’t matter how massive your gun is, no one’s going to be interested in you.

    Really. It’s my opinion that games need to be more intelligent than that. Games need more than manly over-compensation for whatever inadequacies a person has. Really, I’m just more than a little bit tired of mindless violence in games… the more storied something is, the better.

    That’s why my gaming gold standard in recent years is, and continues to be, New Vegas.

    #6 3 years ago
  7. DSB

    Bulletstorm doesn’t have a bazillion randomly generated guns, which like I said is the driving motivational factor behind Borderlands.

    And I certainly don’t agree that there’s somehow only one standard for what a game should or could be. I quite like the fact that games can be anything they want.

    It’s Diablo with guns. Everything beyond clicking stuff, collecting stuff and making things go splat is just tacked on. But it does have a pretty neat artstyle with lots of personality, certainly more so than any Fallout or RAGE out there.

    I like stories, I like guns. I like them together, I like them individually. Needing everything to check the same boxes, or share the same emphasis is pretty discouraging. Developers can focus on what they please, and I think people appreciate having those options. I don’t think most people are looking for a narrower industry.

    #7 3 years ago
  8. freedoms_stain

    Borderlands had a story. It wasn’t always particularly obvious and perhaps wasn’t told in the best manner ever, but it was there.

    Anyone who didn’t love the story of Patricia Tannis’ gradually unravelling mind has no sense of humour.

    #8 3 years ago
  9. YoungZer0

    @7:

    I understand why so many people played and enjoyed Borderlands. I like dem guns too. The guns shoot different but to me it never really felt satisfying enough. It felt alot like grinding. I don’t enjoy that. I wasn’t motivated to finish it, at all. I don’t think every game needs a story well-told, but it would be nice to have a proper motivation.

    Diablo had me interested. I wanted to listen to what the narrator had to say. From start to finish.

    While i liked the look of the game, i wasn’t too fond of the character-design. Brick was the only one i liked.

    And Fallout’s Art-Direction is still unique. Yes it took some inspiration from Mad Max, but i think it’s just insanely amazing when you think about the concept. As if the style of the 50′s never ended, but the technology evolved anyway. That’s awesome and pretty unique. Not its fault that it spawned so many copy cats.

    @8: Dunno what story you mean? Was it delivered through text messages or dialogs you just wanted to skip because they destroyed the pacing of the gameplay?

    #9 3 years ago
  10. Christopher Jack

    @9, Borderlands begins some time after the Dahl Corporation’s abandonment of Pandora; several fortune seekers, including the player, are drawn to the planet by its legends of an unopened Eridian Vault. After arriving at the town of Fyrestone, the player sees an image of a mysterious woman, the “Guardian Angel”, who is aware they are here to seek the Vault and directs them to follow her instructions. The player meets a man named Dr. Zed and the doctor helps the player through the beginning of the game. The Angel eventually leads them to collecting one of the several artifacts needed to open the vault. This causes Patricia Tannis, an archaeologist/scientist, to contact the player and urge them to collect the other three pieces of the Vault key. Tannis reveals that the Vault opens every 200 years and the time of the next opening is approaching. At the same time, Commandant Steele of the Crimson Lance, a well-outfitted mercenary force in the employ of one of the game’s several mega-corporations, Atlas, threatens to declare martial law over the planet and demands the vault key pieces.
    While the player is able to secure the second and third Vault key pieces without incident, they find that the final piece is not where it is expected. Steele contacts the player, revealing that Tannis had betrayed them and that there are in fact only three pieces, then proceeds to cut off the planet’s ECHO network disabling further communication with the Guardian Angel. The player infiltrates the Crimson Lance’s headquarters and finds Tannis locked up; she claims she had no choice but to betray the player under force, but urges the player(s) to restart the ECHO network and to prevent Steele and the Crimson Lance from using the key. After restoring the network, the Guardian Angel urges the player to hurry and stop Steele. The player finds, as they approach the Vault, that the Crimson Lance are in combat with alien Guardians; after bypassing both forces, the player finally arrives at the Vault, too late to stop Steele from using the key. However, when the Vault opens, Steele and her guard are wiped out by a giant monster that is attempting to escape the vault. The Guardian Angel explains that the monster is called the Destroyer, imprisoned in the Vault by the alien Eridians long ago to prevent it from destroying the universe, with the Guardians present to prevent anyone from opening it. The player is able to defeat the monster, sealing the Vault for another 200 years. The player is shown that the Guardian Angel is a Hyperion satellite orbiting around Pandora communicating with the player through the ECHOnet. The game ends with the Hyperion satellite sending a signal to a claptrap robot on the planet, changing it into a “Interplanetary Ninja Assassin” (leading into the plot of the DLC “Claptrap’s New Robot Revolution”).

    #10 3 years ago
  11. Gadzooks!

    The story was there in full detail if you cared to listen to it, not shoved in your face.

    Oldskool story telling, the way it should be. Very much like Dark Souls.

    Borderlands was one of the best games this gen IMO.

    #11 3 years ago
  12. silkvg247

    People who want an engrossing story in BL are kind of forgetting it’s a hybrid, which favours the FPS side more than the RPG. It will NEVER be the game you want, it isn’t supposed to be filled with story and drama. You might as well take your peeve elsewhere and hope someone makes a hybrid more focused on the RPG side – though fallout 3 is probably that game.

    I’m with DSB, BL is about the thrill of treasure hunting for powerups and the next big gun. The fact it has RPG elements controlling damage output, skill upgrades etc just makes the game more addictive, more fun, and give you a feeling of progress everytime you kill things – As opposed to any other FPS where a dead guy is just another dead guy which means nothing, it just lets you progress to the next area.

    Also whilst subtle, the story was there. It doesn’t have to be in yuor face, but you do have to pay attention! I liked the little recording missions, they gave some interesting insight if you looked for it. I actually wanted to see what was in the vault, my curiosity was piqued. If I had any dissapointment it’s that I didn’t find out who the satellite chick was, nor hook up with her.

    #12 3 years ago
  13. YoungZer0

    @10: Thanks mate. Not that i don’t appreciate your effort but that isn’t what you’d call an interesting story or even one that might motivate you to play further.

    @11: Sorry, but i like my stories to be engaging, not boring, not told through text or dialogs with can be completely ignored and usually don’t work for the pacing the gameplay sets. Oldskool storytelling? I don’t see it.

    Where is the telling of the story?

    Same goes for Dark Souls, while the story was actually interesting, the telling of that story was horrendous.

    #13 3 years ago
  14. DSB

    @9 Yeah, it’s definitely a “hate it or love it” game. You’re either sucked in by the loot and the style or left on the sideline, wishing the game was something else.

    The original Fallout RPGs had a great artstyle, but the Zenimax Fallouts were really quite boring to look at, and sometimes downright awkward. That was a major hurdle for me. RAGE was very Mad Max with all the armored goons, but I felt like Borderlands went in a direction that was a lot more Tarantino, which in my opinion is how I always viewed the original Fallouts. Crazy and rude.

    I think a Gearbox-produced Fallout would’ve been better like that, because they dare to be silly and rude, like the original Fallouts.

    I just disagreed with TheWulf on the notion that games “need” to include specific things to be good. I can play Mario and enjoy hopping on top of goombas without having to worry about why I’m trying to save a princess or why I want to beat Bowser. Story doesn’t have to be the main thing, and games allow for that because they’re interactive, which is great in my opinion.

    #14 3 years ago
  15. YoungZer0

    @14: Agreed. Never really had been a Fan of Bethesda’s Fallout 3. Really liked Fallout NV though, especially since it dared to be crazy and rude.

    #15 3 years ago
  16. silkvg247

    Meh, I tried Fallout NV and was bored to tears in the first 5 mintues. I mean I literally didn’t make it out of town. I have no idea why either.

    #16 3 years ago
  17. DSB

    It was closer to the original, but I enabled the crazy mode, and in 30 hours, I never managed to trigger it. It was a lot better than Bethesdas Fallout, but it didn’t really hit the sweet spot for me. It was always more charming than truly demented. I did love launching the ghouls into space though.

    Supposedly the crazy mode was implemented by the original Fallout developers. I’ve heard stories that there was a bit of an argument within Obsidian, where the Obsidian guys wanted to do everything very realistically, and the more traditional Fallout people wanted to make it a lot crazier, and so crazy mode became a compromise.

    I didn’t really feel like it was that rude. The original Fallouts had a lot of really offensive stuff. I accidentally became a fluffer on a porno movie in Fallout 2. I can honestly say that’s never happened to me before or after in any game.

    #17 3 years ago
  18. YoungZer0

    @16: Missed a good game there.

    @17: “The original Fallouts had a lot of really offensive stuff. I accidentally became a fluffer on a porno movie in Fallout 2.”

    Good times. I guess you’re right. While NV was more Fallout, it wasn’t it enough.

    #18 3 years ago
  19. polygem

    videogame stories are mostly not that good. there are exceptions but very few, even the better games are, compared to movies, not that great storywise. it´s b-movielike most of the time. i can totally enjoy games without a bigger story if the gameply is great and the universe it plays in attracts me. i mean look at mario kart or other racing games. borderlands isn´t much about story so i think it makes sense to focus on the gameplay rather then trying to force a story upon the franchise. i just don´t have a good feeling about borderlands 2 anyway though. while i really enjoyed the first game i think they really must improve a lot this time around, i´m not sure if they will deliver. i´m not super excited about the artdesign. i am a fan of the cel shaded look – wind waker is one of my all time fave games – but it leaves me kind of unimpressed, i´m not feeling it-can´t say why really.

    #19 3 years ago
  20. Krono

    I don’t necessarily see this as a bad thing because if you played and enjoyed BL1 it wasn’t for an in-depth plot. On the other hand, and as it is roughly stated, I do hope for more character interaction and NPC’s voicing their opinions and such throughout the story. When thinking of this I almost feel like I’m talking about Dark Souls and Demon’s Souls with someone and how they managed to create a game with relatively little dialogue yet so much lore and facets.

    #20 3 years ago
  21. Phoenixblight

    Gearbox has been emphasizing story and said that BL2 will be rich with it. I remember when I was at GDC Online and Gearbox had said that their writing team had gone from 1-2 designers for the original to an actual team of writers. I enjoyed the original game when I was playing with friends but playing the game by yourself it was extremely dull like playing a MMO in single player. I plan on buying BL2 for just the MP but if they want to improve some of the single player aspects all the better for me.

    #21 3 years ago

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  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]

  • Here’s the changelog for Dragon Age: Inquisition Patch 5

    Notes for upcoming Patch 5 for Dragon Age: Inquisition have been posted, noting improvements to gameplay and stability, and the new features outlined back in early February. Along with the new party storage system added to the Undercroft at Skyhold, players also have the ability to adjust the size of subtitles. Below you will find […]

  • Game of Thrones, Mortal Kombat X, Batman mobile games on the way

    Warner Bros. has announced free-to-play mobile titles spanning its DC Comics, Mortal Kombat and Game of Thrones properties. The following five new games under development are: Mortal Kombat X from NetherRealm Studios: The game blends fighting and card collection with cinematic gameplay and Fatalities. Play as both classic and fighters, and if you own the […]

  • Win! Beta access to new MMORPG Skyforge and DLC worth $70

    We have ten Wrath of the Gods Founders Packs to giveaway for new RPG Skyforge, worth over $70. All you need to do to win a Wrath of the Gods pack is enter your details in the form below and we’ll pick 10 winners at random on Thursday, March 5, after 3pm GMT. Skyforge is […]

  • PC gaming expected to be worth $35 billion by 2018

    PC gaming is alive and well. In fact, it’s expected to be worth $35 billion by 2018. According to game-business group Open Gaming Alliance, the PC gaming industry is expected to grow beyond its current $26 billion worth and to a massive $35 billion by the year 2018. The information is based on data collected […]

  • Advanced Warfare: new patch adds new weapon, Master Prestige ranks, more

    Call of Duty: Advanced Warfare has received a new patch that gives season pass holders early access to a new weapon and everyone else a myriad of fixes and additions. The patch went live today on Xbox 360 and Xbox One, without any official notes. CharlieIntel reports that among the new additions is the new […]

  • Destiny’s end game and raids explained

    Destiny’s end game can be a bit obtuse to those not used to MMO games. Fear not, we’ve got a few quick tips on how to crack it. Arekkz Gaming has a video for new players of Destiny or those who are looking to brush up on their knowledge of the game. Today’s theme is […]

  • Capcom adds local co-op to Resident Evil: Revelations 2 on PC

    Following fan outrage over lack of local co-op support for the PC version of Resident Evil: Revelations 2, Capcom has now added it. Resident Evil: Revelations 2 now officially supports split-screen local co-op in both campaign and raid mode. The update is currently in beta on Steam, but anyone can opt-in to try it. Capcom […]

  • New Destiny glitch spawns infinite Thralls on Earth

    Destiny’s latest glitch spawns infinite Thralls to help fuel your bounty hunting and loot lust. The glitch is simple to replicate. You’ll need to start The Dark Within mission on Earth, on any difficulty. Then follow the steps in the video below (Via DualShockers) to get to an area out of the map. You’ll then […]

  • Battlefield 4 Winter Patch is here with new game mode, netcode improvements and more

    DICE has released the Winter Patch for Battlefield 4. The patch brings an eSports focus with new game mode Squad Obliteration and plenty more. Battlefield 4 Winter Patch is now live on all platforms. It’s just over 400MB on PC and 1.34GB on consoles. The patch adds new game mode Squad Obliteration and more customisation […]

  • HTC hopes to see Half-Life on VR headset Vive

    Vive manufacturer HTC said that it hopes to see Valve games, including Half-Life, on the virtual reality headset. Speaking to the BBC, HTC chairwoman Cher Wang said that Valve is keen on having its games available on the VR headset. “I think Valve’s best game is Dota, right, and Portal and [Team Fortress] and I […]

  • Make money easily in Monster Hunter 4 Ultimate

    If you’re looking to buy a fell set of armour for your character in Monster Hunter 4 Ultimate but keep falling short on Zenny, this video will show you an easy way to make lots of it. Arekkz Gaming has a very handy tip for all Monster Hunter 4 Ultimate players: how to make Zenny […]

  • This is how you claim free Xbox One games from your Xbox 360

    Microsoft is giving everyone the ability to claim their free Xbox One Games with Gold titles from their Xbox 360 console, even without owning an Xbox One. If you don’t yet own an Xbox One and want to make sure you don’t miss out on all those free Games with Gold games, you’ll be pleased […]