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Ninja Theory inviting hardcore Devil May Cry fans to playtest DMC

Wednesday, 9th November 2011 07:21 GMT By Johnny Cullen

Ninja Theory has sent out invites to massive Devil May Cry fans to try out DMC in the hope they can provide feedback for the upcoming series reboot. One invite that was sent out was posted on GAF soon after. The developer will cover all travel costs for those who wish to take part.

DMC is due out on PS3 and 360 next year.

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19 Comments

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  1. FeaturePreacher

    Hopefully they’ll be able to change Dante back to who he was before it’s too late.

    #1 3 years ago
  2. YoungZer0

    @1: Ugh, no, not going to happen. Things change. Grow up.

    #2 3 years ago
  3. absolutezero

    The entire game has had to have changed with the move across onto UE3. Im sure it’ll be fine but the pace and enemy numbers will never be the same again because it’ll be at a lovely 30FPS.

    Actually I wonder if one of the “pro” DMC players will ask why Tameem put himself in the game.

    #3 3 years ago
  4. YoungZer0

    @3: Jeez. This comment just makes me sad. Is this 2009 and the game was just announced?

    Fact is: He doesn’t look like Tameem. If you still think that you need to see an eye-doc.

    And i’d like to remind you that Vanquish was also released with 30 FPS only. And that didn’t hurt the speed of the game.

    Have you played Gears of War 2/3? Enemy numbers are pretty high there, so no problems here too.

    #4 3 years ago
  5. Clupula

    @1 – They aren’t going to do that. The best thing they could do would be to just cancel this right away and give a proper DMC5 to the team doing Dragon’s Dogma (as they did DMC3 and DMC4).

    #5 3 years ago
  6. absolutezero

    eh, sure compare it to the other unreal games sure thing. Im comparing it to the other Ninja Theory games, all of which were running on UE3.

    I like Enslaved it was nice and breezy, colourful to boot. Going from every single last scrap of footage DmC looks awful. Visually off-putting, add that to the batshit story thats slowly escaping, like the alternate universes, half angel half demon, no human and it gets worse.

    Yes though you are correct, looking back at all is always a bad thing and we should only ever enjoy things that are new.

    #6 3 years ago
  7. YoungZer0

    @5: Yeay, another stupid, brainless DMC filled with a hollow world, shitty anime characters and embarrassing dialogs.

    That’s exactly what DMC needs!

    #7 3 years ago
  8. absolutezero

    Thats exactly what DMC is, sorry have you not played any of them before or something? I don’t know when the last time you watched any anime but new Dante is more alike to a walking anime cliche than the old one ever was. The smoking, the jacket, the attitude its all just so fucking tired and done. Old Dante was a breath of fresh air, silly, smug, self assured and capable.

    Im more worried about the combat, as always its the lynch pin that holds DMC togethor and the combat videos so far have been slow paced and under populated.

    If this is good. Then good for you for blindly going along with it. Im sure you’ll have a warm sense of self satisfaction that you told those nasty people off long ago.

    #8 3 years ago
  9. Ireland Michael

    @8 Old Dante was always a cliché.

    It was pretty obvious by the fourth game that Capcon had absolutely no idea where to take the franchise, that it had hit a creative brick wall. Half of the game was simply repeating regurgitated levels with a different characters, and Nero was absolutely horrible as far as characters go.

    Without Kamiya, they had no idea what to do or where to go. Even if you don’t like the new change, the franchise honestly had no choice. It was a relic.

    Heavenly Sword was a stellar game with a deep and highly satisfying combat system,and Ninja Theory has the best talent in the industry when it comes to character design, and bringing those characters to live in incredibly life-like fashion. I have every faith that they can pull this off.

    #9 3 years ago
  10. YoungZer0

    @6: Ah, so you’re comparing it to other NT Games, only one of which was running on the UE3 Engine. I’m just reminding you that the number of enemies can be higher, and that this has nothing to do with the engine itself.

    What don’t you like about the superior art-direction of DmC? Please, be more specific.

    How is the story batshit? Do you know something we don’t? Because WE don’t know anything about the story. But i guess you choose – like most DMC Fans – to be as ignorant as humanly possible about the game.

    @8: Oh, another one of these “But that’s what DMC is” comments. Really? Who decides what DMC is and isn’t? People say it’s the character. Other say it’s the combat, or the music.

    But i guess you’re right. Let’s complain about the new DMC being different while complaining about games like CoD for being the same.

    You know what i want from a new DMC? A good story. With characters that have more to say than just one-liners. Capcom is incapable of that. So i’m glad they gave the franchise to someone who’s not as incompetent as they are.

    “I don’t know when the last time you watched any anime but new Dante is more alike to a walking anime cliche than the old one ever was.”

    Yeah, i guess you check out some animus before you try to go that route. The original Dante was a cliche-mix of all anime characters possible.

    Just show me … let’s say three anime characters that look like the new Dante.

    “The smoking, the jacket, the attitude its all just so fucking tired and done.”

    Really, where have i seen a videogame character like that before?

    “Old Dante was a breath of fresh air, silly, smug, self assured and capable.”

    Oh yeah, he totally was … when the game first came out. Was already boring and tired around the time you finished the first game.

    “Im more worried about the combat, as always its the lynch pin that holds DMC togethor and the combat videos so far have been slow paced and under populated.”

    Under Populated, yes. Slow, no.

    #10 3 years ago
  11. FeaturePreacher

    @2
    Things change. Not enough people buy it. Developer realizes they were stupid to ignore the complaints of fans of previous entries in the series. Then things change back to what they should have been in the first place.

    #11 3 years ago
  12. daytripper

    i’m confident nt will do well with this game, hopefully there will be a demo

    #12 3 years ago
  13. YoungZer0

    @11: And it will send a message to all developers out there: We don’t like change.

    And then you get CoD MW3.

    Fans are annoying. They don’t want any change. Never. Just look at the so called Fans of Hitman.

    #13 3 years ago
  14. FeaturePreacher

    @13
    No it will send the message don’t try to piggyback your unproven ideas on established brands. If you want to try something new, have the courage to start something new yourself. If that fails, find out from consumers and not critics what you did wrong instead of running to the excuse of gamers not wanting innovation.

    I’m no fan of CoD, but I think it’s a great illustration of giving customers what they want and ignoring cloistered critics that can’t admit they’re bad at games.

    #14 3 years ago
  15. osric90

    @YoungZer0, see how many posts you have in the same page. Let other have their opinions and don’t YOU take chances about this game because YES, it does look dated and the character obviously looks like Tateem and that’s not a secret. Change was Devil May Cry 4, new character, slightly new system and new engine, of course. You can make changes like those and make a great game (like with MGS3 to MGS4 for instance and, speaking about games inside the same generation, like Batman: Arkham Asylum to Batman: Arkham City) or make changes like the ones that KILLED the Silent Hill series and probably this one. Not gonna say that it will suck because you might find me buying it, but stop taking too much bullets for a product you don’t know because you like what they show too much or you like saying no to others. I ended up being the ridiculous guy when taking too much bullets for Deus Ex: Human Revolution.

    #15 3 years ago
  16. YoungZer0

    @14: Capcom encouraged them to go this route, so how is it their fault if they do exactly that?

    This move should equally be encouraged, especially since it’s Capcom.

    @15: “see how many posts you have in the same page.”

    Yeah. So?

    “Let other have their opinions”

    I let them have their opinions, but i’ll not just sit there and listen to them criticize a game that A.) Has not come out yet. And B.) Most of their criticism is just lack of information or just completely wrong, like your comment about Dante looking like Tameem (Please visit an eye-doc).

    “Change was Devil May Cry 4, new character, slightly new system and new engine, of course.”

    You call DMC4 a Change? Really? Remember the criticism it got? You introduce fans to a new character and BOOM! “Fans” complain.

    “I ended up being the ridiculous guy when taking too much bullets for Deus Ex: Human Revolution.”

    That’s your business. I protect it because i believe in it, call me naive, do what you want, but i can’t just ignore their stupidity and ignorance. People just looking desperately for shit to complain.

    #16 3 years ago
  17. Ireland Michael

    @15 “Change was Devil May Cry 4, new character, slightly new system and new engine, of course.”

    Are you kidding me? They were so lacking in ideas with Devil May Cry 4 that half the game was just you repeating the same levels backwards with slightly different approaches. The only thing that saved that game was how well designed Dante’s weapons were.

    It’s lazy. It’s not change. It’s Capcom running out of ideas and having no idea where to take the franchise. The franchise had hit a brick wall, and there was nowhere left to go.

    “or make changes like the ones that KILLED the Silent Hill series and probably this one.”

    The entire creative backbone behind Silent Hill left Konami years ago. That was why the series fell apart, not because of “change”.

    #17 3 years ago
  18. Kenshin1870

    Heavenly Sword error, Enslaved error 2, DMC error 3 EPIC LOL’s. I still don’t believe how capcom give the rights to this looser’s

    #18 3 years ago
  19. neon6

    I wonder if this is going to turn out to be a repeat of the Bloody Roar 5 announcement.

    #19 3 years ago