Sun, Nov 06, 2011 | 23:51 GMT
Skyrim’s second bonus race leaked
You know how The Elder Scrolls V: Skyrim has vampires as a bonus race? Well, it has something else, too – something Bethesda’s PR apparently doesn’t want you to know. Spoilers through the break.

A pair of videos posted over the weekend and thoughtfully screengrabbed by Gamespy reveal the return of one of the franchise’s most requested bonus races: werewolves.
The videos were hastily shut down by Bethesda, and some outlets have removed reports referencing their inclusion. GameInformer’s deleted post made mention of a rumour that lycanthropy is offered to players who successfully complete the Companion quest line, as the screengrabs appear to support.
Speculation has linked the report to the British Board of Film Classification’s assessment of the game, which made mention of “a section where you make the choice whether to join a group of cannibals in eating human flesh”.
Bethesda has been cagey about the possibility of werewolves appearing in Skyrim; since inclusion in Morrowind expansion Bloodmoon, the bonus race has been a favourite of series fans.
Skyrim releases on PC, PlayStation 3 and Xbox 360 on November 11.
Thanks, Gamefront.


23 comments
#1
OrbitMonkey
07/11/11, 12:02 am
Please let their be a Twilight pisstake subplot!!!
#2
Charlie Sheen
07/11/11, 12:22 am
ohhhhh shit im sorry if i spoilt anything with the first glitch on skyrim forum
#3
Ireland Michael
07/11/11, 12:24 am
When I saw they were bringing back vampires, my first thought was “Oh man, I really hope they bring back werewolves as well…”
So… yay!
*does a happy dance*
#4
OrbitMonkey
07/11/11, 12:30 am
@2 Nobody cares what you say.
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Only Joking!! *kisses*
#5
Charlie Sheen
07/11/11, 12:39 am
@4 ok
*forever alone*
#6
OrbitMonkey
07/11/11, 12:43 am
@Charlie *extra kisses*
#7
Colin Gallacher
07/11/11, 12:48 am
@5 & 6 *socially awkward group man hug*
#8
OrbitMonkey
07/11/11, 12:57 am
*drops pants*
#9
Charlie Sheen
07/11/11, 1:16 am
HAHAHAHA Orbit you are the man!!!!!!!
#10
Colin Gallacher
07/11/11, 1:23 am
I…I think…I think I left something over there. *RUNS*
#11
Talkar
07/11/11, 2:36 am
Who are you people? And where’s my horse?
#12
Telepathic.Geometry
07/11/11, 3:15 am
What’s so good about this race then can someone tell me? Or vampires for that matter…
#13
Ireland Michael
07/11/11, 3:33 am
@12 It’s just a fun change of pace. You know, the whole “role playing” part of it being a Role Playing Game.
#14
Telepathic.Geometry
07/11/11, 3:47 am
Well yeah, but what I’m trying to say is how does the game play differently? I mean do NPCs treat you differently? Do new quests unlock? Is there a different ending etc. That kinda thing…
#15
OrbitMonkey
07/11/11, 3:56 am
@Telepathic. In *Wolf mode* you get to lick your balls?
#16
Ireland Michael
07/11/11, 4:04 am
@14 Hard to say about the ending until the game comes out, but in-game, there’s plenty of the obvious gameplay changes you’d expect from being in these forms..
Vampires for instance, are hurt by day-light, can only go out at night, might take more damage from certain elements. Appearance will change, and people will likely react different to you as well.
In Oblivion, you could feed on innocent people to sustain your energy, received stat boosts, and new abilities, and the stronger you became, the more people would notice and run from you.
#17
Dralen
07/11/11, 5:38 am
*Sigh* It’s going to be another long week.
#18
Dralen
07/11/11, 5:43 am
From what I understand the vampires differ depending on the region they come from, or at least that’s how it was explained in the lore from Oblivion. The vampires in cyrodiil could feed to fit into society and also were able to walk in sunlight for a time. I have no idea how the vampires in Skyrim will play out.
And also Michael; it was actually the less vampires fed the stronger they became (In Oblivion). However, they would then lose the ability to fit into society and would also lose the ability to walk in sunlight if they didn’t feed.
#19
jacobvandy
07/11/11, 7:14 am
“Bonus races?” WTF are you on about? And werewolves were all but confirmed as far back as E3 when Bethesda devs were straight up asked about it and gave the ol’ “we’re not talking about that.”
#20
revolting
07/11/11, 8:18 am
Yeah, I’m not sure why these are being referred to as bonus races… They’re not races as such, get bitten by either one, and there’s a chance you will turn. They’ve been “secret” optional paths in the last few TES games, (werewolves less secret in the Bloodmoon expansion, obviously, which was also very Nord-centric) so if anything it would be more of a surprise if they were NOT present. They were a fun little easter-egg style secret which became more fleshed out with actual content and objectives with each TES game. Fun to have happen to you, but also entirely game-changing if you had any long term goals.
#21
absolutezero
07/11/11, 4:24 pm
What does an Argonian werewolf look like?
#22
Phoenixblight
07/11/11, 4:27 pm
@21
Like a werewolf. It just changes your overall model it doesn’t do a merging of two models.
#23
fearmonkey
07/11/11, 5:19 pm
The only thing I didn’t do in Oblivion was the vampire questline. So, in honor of Skyrim, I started playing again with a different character and became a vampire. I’m glad I did this, it’s been fun. I have the vile lair but I’m doing the quest to rid myself of vampirism to experience it.
Morrowind’s Bloodmoon was my favorite expansion, so It’s exciting to know that Skyrim has the possibilities of being a werewolf and a Vampire.