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Launching Dark Souls: Do you think you’re hard enough?

Friday, 7 October 2011 08:10 GMT By Brenna Hillier

Dark Souls hits shelves today, and it’s no cake walk. But is it hard, or have we grown soft? Brenna Hillier plumps for the latter.

From Software Want You To Die

Originally announced as “Project Dark”.

Dark Souls is the spiritual successor to Demon’s Souls; Sony’s retention of the Demon’s Souls rights is why we don’t have a direct sequel.

Demon’s Souls is itself a spiritual successor to the equally devilishly hard King’s Field series.

From Software’s other products include the unforgiving Armored Core, Echo Night and Evergrace series.

If you haven’t heard, Dark Souls is hard. Oh boy, is it hard. Controller-smashing hard. Fist-through-monitor hard. Disc-in-the-microwave hard. And, most tellingly, break-out-a-play-guide hard.

A games critic once told me that if you need to consult a guide while playing a game, then the designer did something wrong. That’s a common attitude among marketers and focus groups which gets passed back to developers and designers, because the assumption is that if a player needs help, a game is inaccessible or broken. If a game frustrates a player, they’ll stop, and refuse to hand over their precious cash money. Since gamers are so capricious, unskilled, and stupid, making a game difficult is like setting your money on fire.

Despite that notion, Dark Souls is so hard that its publisher Namco Bandai doesn’t even pretend you won’t need help. Like the European release of its precursor Demon’s Souls, Dark Souls comes bundled with a small play guide, right there in the packaging. This won’t be the case once launch stocks run out, but by then it won’t matter. The Internet will have all the information you need.

Having played the game for a week now without that guide, I have to say I wish the Internet already had all the information I need. When I first had the game in my hands, I swore not to post any spoilers. Two hours later I was on Twitter begging for advice from other early access elite, spoilers bedamned.

But that doesn’t mean the game is too hard. That just means I’m playing it right.

“One day will this be over?”

Expectation Management
One of my friends whose taste I would otherwise trust implicitly didn’t like Demon’s Souls. “I played it for an hour and every time I died I had to start from the beginning again,” he complained. “And everything could kill me in like, one hit!”

Tellingly, he joked about it, saying that he went back to game that liked him the way he is. That’s exactly what Demon’s and Dark Souls don’t do. They refuse to let you bring in the habits you’ve built over the course of dozens of other games. They refuse to ease you in. They just plonk you down and expect you to figure things out, and if you’re expecting an action game rather than a survival horror with an emphasis on precise controls, you’re in for an unpleasant experience while you adjust.

The tutorials are laughable – messages on the ground which explain the controls one by one, completely overlooking any advice on what to do with these button prompts and failing to explain more complicated manoeuvres, or even basic rules like “never let go of the block button”. If you want to know how to play the game, you need to look in the manual, or ask someone more experienced.

That’s the Dark Souls experience in a nutshell. The developer doesn’t teach you how to play; players have to learn how to play, and share the knowledge between them. It’s a culture rooted in the earliest days of Western RPGs like Wizardry, when poor translations had Japanese players turning to magazines and primitive bulletin boards in desperation, searching for the answers to puzzles and explanations for the mystifying walls of text and numbers in the menus.

Now Japan’s handballed that experience back to us; by design, From Software have created an old-school collaborative experience. No voice chat. No AI assistance. If you want to know the answer, you have to turn to good old fashioned text – although in a delightful sop to modern sensibilities, you can leave your frantic calls for assistance or suggestions for other players right there in the game.

Take your time, respect gating, approach each encounter as if it could be your last – it can! – and see the difficult encounters as puzzles to be solved, and you’ll find that with a little practice, a little patience, a lot of luck and an eye to good advice, Dark Souls isn’t that hard. But you are. You’re a badass. Badasses don’t need checkpoints.

“You best believe boy; there’s hell to pay.”

Payday?
The world has changed since Sony passed over a Western release for Demon’s Souls – by its own admission, shortsightedly.

Here’s a nice illustration of what that world was like. Around the same time From Software would have been in lock down for the Japanese launch of its PlayStation 3 exclusive, Fable II was rocking the charts – an action RPG designed so it can be played by a blind child’s feet – and we were a few months on from the announcement of Kinect.

“Accessibility,” the industry seemed to be screaming. “Get rid of those nasty, complicated controls! They scare people off.”

Most mainstream, bestselling games – most games in general – are, to be frank, not that difficult. If they were, none of us would have time to learn to play them. A sequence of images plays across the screen and you press buttons at the correct time. Very few require creative or strategic thought, or genuine problem solving. They point you down a straight corridor at a problem and ask you to press X to win. Master the movement of a reticule, and you’re already a winner.

Is it any wonder Sony took one look at Demon’s Souls – a game which merrily dishes out a one-hit kill to the player in the “tutorial”, providing they even get that far – and decided it had limited appeal?

But in the interim, the success of Demon’s Souls has planted a seed of doubt. We can thank the import crowd, early adopters who try out most new Japanese releases, for spreading the word that the English-language Asian release was worth a look. Atlus USA hesitantly issued a small localised print run, thereby igniting the slow-burn cult hit which saw its investment well repaid.

The opening cinematic sets the tone: despair.

The community that grew up around Demon’s Souls has been baying for Dark Souls since From first dropped a hint or two that such a thing might conceivably exist, maybe. Their delighted embrace is assured, and the devoted reception of critics and games writers is little surprise; when you spend all day every day working with games, you eventually reach a saturation point on the common genres. You start to crave something which ignores the tropes.

What does come as something of a shock is the buzz Dark Souls is pulling from Joe Internet. We’ve all seen quality games with massively expensive marketing go under the radar regardless; Dark Souls has clearly avoided that fate. Everyone wants a crack at a game guaranteed to challenge, frustrate, and ultimately, reward.

With Dark Souls, Namco Bandai made a bet. It’s gambled that there is a significant enough number of gamers who aren’t stupid, who have played a game before in their lives, who can handle having to turn to the manual, or an FAQ, or even just to the in-game tool tips, without needing an AI yelling advice in their ears. It’s touching to discover that a publisher has that faith in us, and even more pleasant to see that they may have been right.

Dark Souls launches today for PlayStation 3 and Xbox 360. Hit me up on Twitter if you need a hand. I assure you, you’re Doing It Right.

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18 Comments

  1. locus2k1

    I played for a couple of hours last night… got to the second boss but I have died about 6-7 times before reaching him :D I’m really enjoying it, I just hope there will be a patch for the controls on 360 as although it felt comfortable using/holding down L1 all the time (Shield) on the PS3′s Demons’ Souls it just doesn’t feel right on the Left Bumper.

    Still it isn’t a big enough hindrance to stop me playing this masterpiece :)

    #1 4 years ago
  2. Deacon

    I struggle to think of a better shield button.

    I played Demon’s again last night in anticipation of Dark arriving today… within 30 minutes I was completely hooked all over again, and managed to take down a few bosses on my first encounter with them : ) this pleased me.

    THE WORLD NEEDS MORE CHALLENGING GAMES LIKE THESE!!

    Nice article btw Brenna!

    #2 4 years ago
  3. dtyk

    I think I have died around 15 times against the Bell Gargoyles already…. oh god….

    #3 4 years ago
  4. Chino86

    Sadly I popped this in last night with a mate and we couldn’t play together by summoning in the same location. They’ve changed the online play and people can’t play together any more due to many different lobbies and servers. There’s loads of people complaining about it on the official forums and it’s starting to hit news sites.

    Was gutting to see as me and my mate had an amazing time with Demon’s Souls. They’ve taken away one of the best parts of the experience. :(

    http://www.co-optimus.com/article/6965/co-op-rant-dark-souls-server-co-op-debacle.html

    #4 4 years ago
  5. Deacon

    @4 – Having never coordinated a specific co-op session in Demon’s, I’m impartial to this development.

    I can see how many will be annoyed with this, but then I also respect From’s ‘vision’.

    Demon’s / Dark, while having a multiplayer aspect, are primarily not multiplayer games (IMO). From would have pushed it as a coop RPG if that were the case.

    I see the online components (barring PVP) as more of a helping hand, than a viable way of playing through the entire game.

    And while I’d love a true coop DS-esque game, I think you’d lose a lot of the challenge and atmosphere in the process.

    #5 4 years ago
  6. Freek

    No we haven’t grown soft, Dark Souls is deliberatly designed to be super difficult, to anoy and to frustrate.
    Old school games were rarely like that. Zelda or Super Mario back the SNES and NES days diden’t do that.
    It diden’t allow players to place message deliberatly trying to kill you “for fun”, it wasn’t deliberatrly designed to murder you at every corner to just to be “hard”.
    Old arcade games, sure, they did that in order to eat your quarters, but in other places? No, it wasn’t the norm.

    Dark Souls is a particular kind of game with a verry deliberate vision and design that apeals to a particular kind of person. I woulden’t have played it 10 years ago and I’m not about to play it now, not because I think it’s bad, just that I know it’s not my style of game.

    #6 4 years ago
  7. 2plus2equals5

    I don’t have it but is dark souls really this difficult?
    Am i the only one who thinks that demon’s soul is easy?
    In ds i cleared entire levels at the first attempt without dying, for example i made the 1-4, 1-4 boss, 1-5 dying at the 1-5 boss.
    The only reason why ds is “hard” is because we need to redo the entire level when we die. Result? With quicksaves we can retry n times a boss fight while in ds in same time we have to redo an entire level(with the risk of dying) to reach the boss and retry.
    Think about it, try to play without saving a random game with a good difficulty and no health regeneration.

    Quicksaves make games “easy” while repeating an entire level makes games “hard”. I think that the best thing to do is to insert one checkpoint in the middle of the level.

    #7 4 years ago
  8. Telepathic.Geometry

    Just got home from work, just popped the game in, wish me luck guys. :^D

    #8 4 years ago
  9. quadfather

    Very nice article

    #9 4 years ago
  10. viralshag

    @8 Good luck, dude. :D

    #10 4 years ago
  11. Deacon

    Good luck to us all…

    I’m primed and ready to go!

    #11 4 years ago
  12. Digital Gigolo

    Excellent article Brenna. I’ll certainly take up your offer of help should I get stuck.

    #12 4 years ago
  13. Telepathic.Geometry

    Aaargh, I’ve been sucker punched by four motherfuckers!

    #13 4 years ago
  14. Len

    It’s brilliant, lvl 20 about 16hrs in after defeating those bloody gargoyles and now have far too many places to go all of which terrify me.

    Love it… :)

    #14 4 years ago
  15. viralshag

    “Aaargh, I’ve been sucker punched by four motherfuckers!” – Lol

    I can’t wait to get home and try this bad boy out. Sorry Rage, you’re going to have to wait until I need to check some emails or something and pull myself away from the PS3.

    #15 4 years ago
  16. jldoom

    @15 I definitely picked this up instead of Rage lol. And do not regret it! Died so many times already…it’s horrific, but awesome at the same time.

    #16 4 years ago
  17. Telepathic.Geometry

    Mental note: Never attack the badass motherfucker on the cover. X^o

    #17 4 years ago
  18. Telepathic.Geometry

    Shit, I fucking KNEW it was alive. :-/

    #18 4 years ago

Comments are now closed on this article.

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    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]