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Playdead's new game over three years away, to use Unity

Limbo developer Playdead has confirmed its next game may be more than three years from release, and will use an entirely new engine.

"A good game takes time," Dino Patti, CEO of the indi studio, told Edge.

"I think the new production will take at least three and a half years."

Playdead said in July it was doubtful the new game could be shown this year.

Saying the new game is "a little more ambitious than Limbo", game director Arnt Jensen explained that the new title will be bult on the Unity Engine.

"It was just too much work It's like having a double product, doing both engine and game. There are a lot of things we don't want to make from the beginning," he said.

Patti revealed that Playdead can't recycle Limbo's engine, as by the time the game shipped, it had become too specialised.

"Limbo's engine only works when it's black and white now. It can't render colour anymore," he said.

Atmospheric platformer Limbo released to great acclaim and success on Xbox Live Arcade, and was recently made available on Steam.

Thanks, Kotaku.

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Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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