Thu, Jul 28, 2011 | 14:23 BST

Alleged PS Vita RAM cut could be “good for developers”

Dani Sánchez-Crespo, CEO of PSP games studio Novarama doesn’t seem to concerned with the rumoured halving of RAM in the Wi-Fi model of PS Vita, because if true, it wouldn’t have any affect on his company’s projects.

Speaking with Develop, Sánchez-Crespo didn’t seem too concerned when asked about the possibility.

“No that won’t affect us,” he said. “It’s actually good for developers to work under constraint. Generally for Vita, we still have a whole lot of headroom in terms of GPU power, CPU power and indeed RAM”.

Sony Worldwide Studios boss Shuhei Yoshida previously implied that claims of RAM in the non-3G model being halved from 512MB to 256MB – ostensibly to allow it to compete more competitively with the Nintendo 3DS on price – may not have been true.

“Do not believe everything you read on the Internet,” he said.

If Sony has indeed removed RAM purely for price considerations, it won’t have been delighted to hear this morning’s news that Nintendo are slashing the price of the 3DS by around a third in all territories.

Thanks, Eurogamer.

11 comments

#1

Erthazus
28/07/11, 2:28 pm

and can be bad for multitasking and OS.

#2

Razor
28/07/11, 2:33 pm

Vita just has disaster written all over it.

I don’t know why Sony don’t just throw the towel in with the handheld portable market.

#3

get2sammyb
28/07/11, 2:43 pm

@2: Not to single you out because I’m not sure what your stance on Vita has been since it’s announcement, but the reaction to this hardware has been fascinating to watch.

At announcement it was a case of “looks amazing but will be way, way, way too expensive”.

Then at E3 it was “looks amazing and is REALLY well priced, day one.”

Now it’s suddenly apathy again because Nintendo essentially said 3DS was overpriced. I’m baffled at the moment.

#4

rrw
28/07/11, 2:44 pm

@1 no need to worry. it seem the rumor is misinformed (according to gaf).

i bet the person that spread the rumor misheard that Vita ram is halved. the fact that actually it been half from original devkit which is 1GB

#5

Lounds
28/07/11, 3:10 pm

3DS is having a price cut because it isn’t taking off like the DS did, at the end of the day 3DS is aimed at the hardcore Nintendo fans, and there isn’t as many as PSP fans I can asure you.

#6

Lounds
28/07/11, 3:11 pm

The DS is popular because it was aimmed at casual gaming, which has now evolved into Android and iOS, so either way 3DS will sell, but probably about 50% less imo.

#7

Christopher Jack
28/07/11, 3:27 pm

1/2 GB of RAM should be the bare minimum, just hope we can multitask to some extent, like listening to music while in game. Also hope they enable XviD files & the like, I hate converting everything & I’d like to replace my Samsung Galaxy S as my mobile multimedia device as it’s too harsh on the battery.

#8

darksied
28/07/11, 3:35 pm

And seriously, how much are they going to save by cutting 256mb of ram? What kind of ram could that be that saves them so much money? I’m assuming it’s something even smaller and different from sodimms, so maybe it’s expensive to make …? You would think touch screens, analog sticks, etc. are more costly. I know it might not be true, but also, wouldn’t cutting down the ram in one model make the 2 PSV’s play differently?

#9

Christopher Jack
28/07/11, 3:39 pm

@8, They wouldn’t do it in one model, if they did, it’d be for a number of reason not directly linked to the gameplay.

#10

The_Red
28/07/11, 3:47 pm

How could less resources to work for be good? If cutting the RAM could be good for devs then why not remove it? Hey, while you’re on in, why not remove the CPU as well? They should totally ship an empty box!

#11

Warcen
18/08/11, 9:48 am

it was a false rumour. sony has showed all specs now exept batterylife. it has 512 mb

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