Speaking with Famitsu, long-time Zelda designer, Eiji Aonuma talked rather candidly about some details of the Legend of Zelda: Skyward Sword’s storyline. Possible spoilers ahead.
Translated by 1UP.com, Aonuma spoke to Famitsu about the differences in the plot in this installment as well as some of its unlikely similarities.
“This game’s plot is something like a school drama, you could say,” laughed Aonuma.
“The flying sequence at the E3 demo is Link competing against his classmates. One of them looks kind of a like a bad guy, as you saw, and he shows up in other ways in the game too, since he has a major thing for Zelda.”
“She’s not a princess this time,” Aonuma said, “which is something I’ll pretty much have to put forth right now in order to talk about this title. She’s a childhood friend, but she goes away in the midst of the game and it’s Link’s job to search for her.”
Not everything is completely new though. He said it also takes some inspirations from Legend of Zelda oddball Majora’s Mask.
“The game starts in Skyloft, this city that’s floating in the air, and you’ll come back to this town multiple times,” Aonuma said.
“Things are always proceeding along in town, and in that respect it’s very much like Majora’s Mask. Like with Majora, there are a lot of game events involving the townspeople that get intertwined with the main story.”
“Link, Zelda and their other friends all go to the same boarding school, and you’ve got teachers and a principal as well. It’s a bit of a different setting from previous Zeldas.”
1UP has a full transcription with plenty more quotes that are worth a read for Zelda fans who don’t mind some light spoilers.