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Halo Anniversary to run two engines side by side

Halo Anniversary will allow players to switch back and forth between classic and updated graphics in real time, because the game is essentially running two engines simultaneously.

Executive producer Dan Ayoub IndustryGamers that Anniversary will feature a "classic mode", accessible via a controller button.

To achieve this, 343 have the game's original engine powering the gameplay, with a second one, created in collaboration with Saber Interactive, running on top to make everything beautiful.

Making this work is said to have been a "tricky process". You think?

In not building a completely new engine, 343 is sticking to Frank O'Connor's vow that the new Halo developer will "never try to replicate what Bungie did", and will "never ignore the roots and foundation of what makes Halo successful."

Halo Anniversary is due in November on Xbox 360. Halo 4 will follow in 2012; it's said to start a "new trilogy" for the series.

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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