Remedy “evaluating” NGP and 3DS development

Tuesday, 24th May 2011 08:47 GMT By Johnny Cullen

Alan Wake developer Remedy has said it’s looking into development for NGP and 3DS.

It insisted that studios developing for the platforms should make titles that reach the full potential of the hardware.

“Right now we’re evaluating different alternatives,” executive VP of the Finnish developer, Aki Järvilehto, told IG.

“DS and NGP are interesting platforms, but they’re very, very different from iOS. I don’t think that the right approach would be to take an iOS game and just port it over to them. Rather you’d want to create games for these platforms which is designed to take advantage of the unique capabilities of the platform.

But Järvilehto reckons that “traditional handhelds” will need some sort of re-transformation if it’s to compete with iOS.

“Many smartphones and tablets offer mind blowing value to gamers. Right now you can buy tons and tons of fun on iOS with the price of a single handheld console game,” he said.

“Heck, you can get tons of fun for free with advertising based concepts. So I do think the traditional handheld consoles will need to reinvent themselves if they want to compete.”

Remedy launched an iOS version of its first title, Death Rally, earlier this year. It’s currently working on something related to Alan Wake, but isn’t a sequel or DLC to Wake 1.



  1. Christopher Jack

    I’d like to see the NGP build a large library, I don’t really care if they’re ports with little changes from the original, just as long as the aren’t sloppy.

    #1 4 years ago
  2. 2plus2equals5

    The more the better

    #2 4 years ago
  3. jevonski

    some of the games on iOS and android are awesome but if I learnt anything from playing games on my SE play it’s that without the gamepad they suck, so ports of them would be awesome.

    #3 4 years ago
  4. Prof.Dr.Moertel

    Does anyone know if a Alan Wake on iOS/NGP etc. would be possible? I think there is some kind of exclusive Microsoft contract for the whole IP, right?

    #4 4 years ago

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