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Raining down: Vatra returns to Silent Hill 2 with Downpour

Wednesday, 4 May 2011 09:20 GMT By Johnny Cullen

Can Silent Hill’s fans ever be assuaged? We speak to Silent Hill: Downpour’s producers on atmosphere, competition, soundtrack and that fabled first-person segment.

Silent Hill: Downpour

Being developed by Vatra Games in the Czech Republic.

Sees you play as escaped prisoner Murphy Pendleton exploring the southeastern side of Silent Hill.

This is the first time the score isn’t composed by Akira Yamaoka. Instead, it’s being handled by Dexter composer Daniel Licht.

Releases this fall for PS3 and 360.

It’s hard to pinpoint the fall of Silent Hill. Some fans say it went downhill after Silent Hill 3, although some, more meanly, complain things were never the same after Silent Hill 2.

For the hardcore, things haven’t got easier with time: Silent Hill has moved on from its Japanese home of Konami Computer Entertainment Tokyo to be outsourced to western devs. California-based Double Helix made the last HD title, Homecoming, which didn’t do so well in terms of reception.

But it’s a plan that’s clearly starting to bear fruit. UK studio Climax released the universally lauded Wii, PS2 and PSP game Shattered Memories in 2009, and now, Vatra Games, based in the Czech Republic, is making all the right noises about new title Downpour, releasing this fall for PS3 and 360.

And it’s time to face up to some hard facts. Maybe the holy grail Team Silent game the die-hards constantly lust for just isn’t a realistic project.

“Let me start by pointing out something which a lot of fans haven’t grasped yet: there was no homogenous ‘Team Silent’ that worked on all the Silent Hills,” says producer Devin Shatsky.

In fact, the original creator and director of the first Silent Hill game, Keiichiro Toyoma, never worked on any subsequent titles in the series, instead moving on to Siren. The reality is, there were only three people that actually worked across all of Silent Hill 1–3: Hiroyuki Owaku, Masahiro Ito and Akira Yamaoka, and Yamaoka-san being the only member of those three that worked on SH4.

“Team Silent will make a SH game when Sasquatch returns to Bluff Creek, or Plesiosaurs once again inhabit Loch Ness,” Shatsky adds.

While the game’s pedigree may be something of a myth, Vatra knows what its getting into bed with.

“Team Silent will make a SH game when Sasquatch returns to Bluff Creek, or Plesiosaurs once again inhabit Loch Ness.”

“It’s important for skeptical fans to remember that despite the games being developed “outside Konami,” every title has been conceived and managed internally,” says fellow producer Tomm Hulett.

“Konami takes a very active role in the creation of games that it publishes – we don’t simply hand the franchise off with a blank cheque and then watch the schedule. Franchises like Silent Hill are important to Konami’s success, so we make sure to have a hand in their creation.”

Series fans seem to have the tendency to worry about whether or not gameplay will concentrate on fight or flee. Shatsky insists Downpour is aiming to have a fair balance.

“With Shattered Memories, we really wanted to create a sense of fear and helplessness by introducing creatures that you couldn’t kill, so players were forced to run away,” he says.

“While a lot of people really enjoyed that gameplay mechanic, we know there were still quite a few purists that wanted the combat experience as well. So with Downpour we’re aiming for the best of both worlds. Granted, it’s not an easy task.”

Sounds nasty

The series has now lost famed composer Akira Yamaoka. Having been with the IP from the beginning – and created one of the best themes ever with Silent Hill 3 – Yamaoka’s final contribution to Silent Hill was Shattered Memories. Afterwards, he left Konami to join Goichi Suda at Grasshopper Manufacture, and is now composing stuff for the EA Partners-published horror Shadows of the Damned with Suda and Resident Evil creator Shinji Mikami.

Why Does It Always Rain On Me?

The game’s only trailer and dev diary to date.

But big games need big names: Daniel Licht, composer for TV show Dexter, is scoring Downpour. Shatsky says Licht was at the top of the most wanted list for composing Downpour’s music.

“A few of us here at Konami, myself included, were big fans of Dexter and really enjoyed the music from that series, so needless to say Dan was at the top of our short list,” says Shatsky.

“I’m just glad we got him, because the music he’s composed thus far has been phenomenal. Working with Dan has been a real pleasure, and his style is a natural fit for the series. I think the fans will be pleased as well, and that’s saying a lot.”

Silent Hill: Downpour revolves around two key aspects: atmosphere and immersion. Hulett says the game’s more about building the suspense than fighting enemies every twenty seconds.

“In more action-based horror titles, there are zombies or whatever everywhere. You’re constantly fighting them, and the fear comes from knowing the odds are stacked against you and watching that ammo meter drop.

“In Silent Hill, however, there’s a lot more walking around spooky environments wondering what could be around the corner. While we do have plenty of monsters and scare moments in Silent Hill, the player’s mind does a lot of our work for us.”

Hulett continues: “A lot of the tension comes from you scaring yourself. If you’re constantly blasting zombies you never have a chance to calm down, look around, and let that dread grow again – you’re constantly on the go. Silent Hill games have a very methodical ebb and flow to their scares.”

Shatsky promises that Downpour’s horror elements will most closely resemble sibling Silent Hill 2, the usual fan favourite, but will stand on its own feet in terms of plot.

“It was the only previous SH that had a completely stand-alone storyline, with no plot elements tied to previous installments. When we conceived the story for Downpour, that was our one and only pre-requisite,” says Shatsky.

“Downpour is no Homecoming – we won’t be imitating SH2 by copying its key plot twist.”

“We’ve said that it most closely resembles Silent Hill 2 in feel, and we’ve also noticed some fans being suspicious of this because, ‘It’s what they always say – does it really mean anything?’ That’s fair enough. However, Downpour is no Homecoming – we won’t be imitating SH2 by copying its key plot twist,” adds Hulett.

“In this case it’s because SH2 was about the town of Silent Hill and a man who found himself there, rather than the cult or Alessa. The old Silent Hill team mentioned several times that the series was about “the town,” and that it wasn’t about a narrative that continued from game to game, but stories about people who ended up there.

“So this is the approach we’re taking.”

The horror genre has changed radically since Homecoming in 2008. Since then, we’ve seen a new canon Resident Evil and the introduction of what is arguably now the best horror series today: Dead Space. Shatsky says that action-based horrors like Resident Evil and Dead Space are aimed towards a mainstream audience, which totals up to “mass-market and more revenue.”

“We’re fighting a bit of an uphill battle with Silent Hill, which leans more toward psychological exploration and atmosphere to create it’s tension. It will be interesting to see how things go in the next few years, but it’s obvious the trend has been continuing toward more action, more combat.”

Hulett adds: “I don’t think any genre can be irreversibly locked in any direction; it’s natural for diversity to expand as time goes on. Every shooter isn’t an FPS, and every RPG isn’t linear and turn-based. If anything the continued existence of survival horror allows more experimental approaches to horror. Now have developers explored horror as much as they could have? Maybe not. But we’re certainly trying to show it can go places beyond shotguns and zombies.”

Hulett says that, in regards to comments made by Konami president Shinji Hirano that Downpour will have “unique evolutions in gameplay,” it’ll try to have it “natural and intuitive” once more.

“The franchise has been content to stick with a very old-fashioned control scheme for a while now. Though it was more combat focused, Homecoming even stuck to these conventions in a lot of ways. The non-Wii versions of Shattered Memories dialed back to the comfortable standard, too,” he says.

Series timeline

The first title in the horror series arrived on PS1 towards the end of the millienium, with the most recent Shattered Memories launching on Wii, PSP and PS2 in 2009.

Silent Hill – 1999

Silent Hill 2 – 2001

Silent Hill 3 – 2003

Silent Hill 4: The Room – 2004

Silent Hill: Origins – 2007

Silent Hill: Homecoming – 2008

Silent Hill: Shattered Memories – 2009

Silent Hill: Downpour – 2011

“Hopefully with Downpour everything can feel natural and intuitive again, instead of forcing in old concepts for the sake of tradition. But we’re always sensitive to retaining that horror atmosphere. We aren’t abandoning things that work, such as fixed cameras; we’re just finding ways to use them naturally in a contemporary way.”

And the perspective rumours? A listing led to chatter Downpour would be set in the first-person. No smoke without fire, right? Wrong.

“Shortly after the game was announced, detail-hungry gamers noticed Vatra’s developer profile listed them as a ‘first-person shooter’ developer,” says Hulett. “They jumped to the conclusion that this meant Silent Hill would become an FPS. I can assure everyone there is not, nor was there ever, a plan to make an FPS Silent Hill.”

While the jump to first-person is too far for Silent Hill, though, motion is a different matter. Shattered Memories was the first motion-based title in the series, having released on Wii, and it’s possible PlayStation Move and Kinect will be brought into the IP if it can be done in an appropriate way.

“Shattered Memories did a lot of really cool things,” says Hulett. “I’d definitely like to incorporate motion control into future titles. The catch with things like Move, though, is making sure the experience is just as compelling with the motion control as without.

“But naturally you can’t use motion control unless there’s a compelling reason to do so – it’s a delicate balance and takes a lot of thought to pull off correctly.”

And then there’s the online question. Dead Space and Resident Evil have all implemented online play in some form, be it competitive multiplayer or co-op. It was only a couple of weeks ago that Capcom announced the co-op-focused Resident Evil: Operation Racoon City for release later this year. Could it work in Silent Hill? Again, it’s down to the ideas, says Hulett.

“In the early planning stages of Downpour we’d talked about what could be done with multiplayer,” he says.

“However, that isn’t something we’d want to tack on just to have another bullet point. If we were to make a multiplayer Silent Hill, it would have to be something compelling and new. So we decided to focus on creating a great solo experience with Downpour. I certainly think it’s possible to make a co-op horror title, but it’s something that needs to be carefully crafted to succeed.”

All the right noises. Its understandable players are skeptical of Downpour bringing Silent Hill back to its glory days, but it does seem Konami and Vatra are on the right track.

Silent Hill: Downpour releases this fall for PS3 and 360.

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11 Comments

  1. triggerhappy686

    This is the game im waiting for. My 2011 most anticipated title. I think theres a real chance this could the one to bring Silent Hill back on track.

    I just finished Dexter season 1 tonight, the music is fantastic, Licht is a good choice.

    edit: just thought I would mention its Tom Waltz who is writing the story for Downpour, the guy who did the last 2 and arguably best Silent Hill graphic novels.

    #1 4 years ago
  2. Blerk

    I wish I could believe that this is the one that’ll bring SH back up to par, but after the last few disappointments I just can’t bring myself to muster any excitement at all. I haven’t even played my copy of Homecoming, it’s sat on my pile of shame.

    They do seem to be saying the right kinds of things, but everybody always does. And although their environments look great, the character models in the screenshots are still making me wince.

    I do want a new Silent Hill, I hope they can live up to their promises. We’ll see.

    #2 4 years ago
  3. triggerhappy686

    ^^Yeh Double Helix were talking all the talk in the run up to Homecomings release. And your right, we’ve been burned before.

    Homecoming is not actually that bad, it just didnt live up to its hype of being a true next gen Silent Hill.

    @ Johnny – excellent read for a wednesday morning, thanks ;)

    #3 4 years ago
  4. Freek

    The quality has simply never been there after 3.
    You can negate the myths till the cows come home, that doesn’t make the games any better.

    SH has become a bitt of a budget line of games. Underwelming visuals and boring gameplay.

    When talking about Dead Space and RE: …“mass-market and more revenue.”….

    Is probably closer to why SH is failing. They don’t generate enough sales, so don’t get decent production values, wich lead to lack in quality and dissapointing sales.
    A downward spiral.

    #4 4 years ago
  5. Hunam

    SH3 is one of the best games ever made. Anyone who thinks it was the start of the decline should be flogged until dawn. Starting from dusk.

    #5 4 years ago
  6. Blerk

    SH3 was indeed awesome. Although 2 will always be my favourite.

    #6 4 years ago
  7. G-Sama

    Great article,thanks johnny!!!
    still,can you make up your mind and tell us if it’s coming to pc or not….you mentioned that first,then you ignored it in the last sentence!!!

    i really hope the best for this game..looks like it’s going to put the franchise back on the track,shattered memories was the best since 3..

    #7 4 years ago
  8. Phoenixblight

    I can’t wait for this fall to play this game, it seems that Vatra is on the right track and knows the cards are stack against hopefully they can pull it off. Even if its like The Room I will be content, hell as long as its not a mess as Homecoming was, I will be content.

    Great article Johnny.

    #8 4 years ago
  9. ic4ruz

    Why don’t you ask these devs for a PC version ?

    While you basically beg the Witcher 2 devs for a console version…..

    #9 4 years ago
  10. Phoenixblight

    @9

    The creative director, Brian Gomez, says that it currently not in the cards and is up to Konami for the PC version.

    http://www.dasreviews.com/das-game-news/silent-hill-downpour-pc-version-up-to-konami-plus-6-new-screenshots/

    #10 4 years ago
  11. triggerhappy686

    ^^ For a while at least I hope Downpour does NOT come out on PC. PC is what I mostly play on but I know if all the platforms get it simultaneously the pirates will shred it to fu*k. Now thats quite a big thing for me, usually im goin “wheres the PC version, FFS!”

    As for SH 3, gameplay wise it was fantasatic. Graphics wise it took Silent Hill to the next level with the dynamic shifting from “normal” world to other world, the walls going all rusty as you walk down the corridors and stuff. Unfortunately I HATE the story, I think its stupid. I think each episode of Silent Hill should be a stand alone, like 2. For me its more about the town and what happened to it, not the characters.

    *QUOTE*
    “In this case it’s because SH2 was about the town of Silent Hill and a man who found himself there, rather than the cult or Alessa. The old Silent Hill team mentioned several times that the series was about “the town,” and that it wasn’t about a narrative that continued from game to game, but stories about people who ended up there.

    “So this is the approach we’re taking.”

    THIS is what I want to hear, bring the story back to the town, the indians and how they got their land stolen from them. The town was called something else before Silent Hill supposedly, thats the sort of shit I want to hear about…

    #11 4 years ago

Comments are now closed on this article.

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    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]

  • Here’s the changelog for Dragon Age: Inquisition Patch 5

    Notes for upcoming Patch 5 for Dragon Age: Inquisition have been posted, noting improvements to gameplay and stability, and the new features outlined back in early February. Along with the new party storage system added to the Undercroft at Skyhold, players also have the ability to adjust the size of subtitles. Below you will find […]

  • Game of Thrones, Mortal Kombat X, Batman mobile games on the way

    Warner Bros. has announced free-to-play mobile titles spanning its DC Comics, Mortal Kombat and Game of Thrones properties. The following five new games under development are: Mortal Kombat X from NetherRealm Studios: The game blends fighting and card collection with cinematic gameplay and Fatalities. Play as both classic and fighters, and if you own the […]

  • Win! Beta access to new MMORPG Skyforge and DLC worth $70

    We have ten Wrath of the Gods Founders Packs to giveaway for new RPG Skyforge, worth over $70. All you need to do to win a Wrath of the Gods pack is enter your details in the form below and we’ll pick 10 winners at random on Thursday, March 5, after 3pm GMT. Skyforge is […]

  • PC gaming expected to be worth $35 billion by 2018

    PC gaming is alive and well. In fact, it’s expected to be worth $35 billion by 2018. According to game-business group Open Gaming Alliance, the PC gaming industry is expected to grow beyond its current $26 billion worth and to a massive $35 billion by the year 2018. The information is based on data collected […]

  • Advanced Warfare: new patch adds new weapon, Master Prestige ranks, more

    Call of Duty: Advanced Warfare has received a new patch that gives season pass holders early access to a new weapon and everyone else a myriad of fixes and additions. The patch went live today on Xbox 360 and Xbox One, without any official notes. CharlieIntel reports that among the new additions is the new […]

  • Destiny’s end game and raids explained

    Destiny’s end game can be a bit obtuse to those not used to MMO games. Fear not, we’ve got a few quick tips on how to crack it. Arekkz Gaming has a video for new players of Destiny or those who are looking to brush up on their knowledge of the game. Today’s theme is […]

  • Capcom adds local co-op to Resident Evil: Revelations 2 on PC

    Following fan outrage over lack of local co-op support for the PC version of Resident Evil: Revelations 2, Capcom has now added it. Resident Evil: Revelations 2 now officially supports split-screen local co-op in both campaign and raid mode. The update is currently in beta on Steam, but anyone can opt-in to try it. Capcom […]

  • New Destiny glitch spawns infinite Thralls on Earth

    Destiny’s latest glitch spawns infinite Thralls to help fuel your bounty hunting and loot lust. The glitch is simple to replicate. You’ll need to start The Dark Within mission on Earth, on any difficulty. Then follow the steps in the video below (Via DualShockers) to get to an area out of the map. You’ll then […]

  • Battlefield 4 Winter Patch is here with new game mode, netcode improvements and more

    DICE has released the Winter Patch for Battlefield 4. The patch brings an eSports focus with new game mode Squad Obliteration and plenty more. Battlefield 4 Winter Patch is now live on all platforms. It’s just over 400MB on PC and 1.34GB on consoles. The patch adds new game mode Squad Obliteration and more customisation […]

  • HTC hopes to see Half-Life on VR headset Vive

    Vive manufacturer HTC said that it hopes to see Valve games, including Half-Life, on the virtual reality headset. Speaking to the BBC, HTC chairwoman Cher Wang said that Valve is keen on having its games available on the VR headset. “I think Valve’s best game is Dota, right, and Portal and [Team Fortress] and I […]

  • Make money easily in Monster Hunter 4 Ultimate

    If you’re looking to buy a fell set of armour for your character in Monster Hunter 4 Ultimate but keep falling short on Zenny, this video will show you an easy way to make lots of it. Arekkz Gaming has a very handy tip for all Monster Hunter 4 Ultimate players: how to make Zenny […]

  • This is how you claim free Xbox One games from your Xbox 360

    Microsoft is giving everyone the ability to claim their free Xbox One Games with Gold titles from their Xbox 360 console, even without owning an Xbox One. If you don’t yet own an Xbox One and want to make sure you don’t miss out on all those free Games with Gold games, you’ll be pleased […]

  • Destiny weekly reset for March 3: Heroic and Nightfall detailed

    Bungie has reset the weekly cap of Crucible and Vanguard marks and added new Heroic and Nightfall strikes, now with burn. From now until next Tuesday, the weekly Heroic strike will be The Devil’s Lair with Heroic and Lightswitch modifiers. As for the Nightfall, you’ll be fighting Sepiks Prime with the help of Arc burn. […]

  • Few Mass Effect FemShep cosplays are as elaborate as this one

    The internet is full of Female Commander Shepard cosplay from Mass Effect, but very few are as terrific as this one. Visual artist Freya Willia has spent over two years painstakingly creating the perfect suit of armour and the best weapons to make her cosplay of Female Shepard as authentic as possible, Omni tool and […]

  • Deals with Gold: Assassin’s Creed Unity, Red Dead Redemption and more discounted

    This week’s Deals with Gold titles for Xbox Live subscribers is a good mix of modern games and old favourites. The list of discounted games through this week’s Deals with Gold is live with discounts on Assassin’s Creed Unity, Amazing Spider-Man 2, Red Dead Redemption, Max Payne 3, and more. The deals are live now […]

  • Destiny guide: how to maximise your Grimoire Points

    Destiny players regularly compare the size of their Grimoire Points. Learn how to make yours the biggest. Destiny guide: how to earn Grimoire Points In Destiny, earning most Grimoire cards is just a matter of playing the game, maybe a little more attentively than usual. You’ll either need to complete a certain number of actions […]

  • Shovel Knight: Plague of Shadows will let you play as a baddie

    Shovel Knight owners will benefit from the generosity of Kickstarter backers quite soon. Because Shovel Knight was overfunded during its Kickstarter campaign, developer Yacht Club Games committed to releasing free content updates. The first of these, Plague of Shadows, has now been detailed. The expansion stars baddy Plague Knight, who turns on his former allies, […]

  • GTA controversies, from Hot Coffee to PR manipulation

    GTA has a long history of controversy. The latest Did You Know Gaming tells the full stories behind the sensational headlines. Grand Theft Auto is such a byword for controversy that it’s easy to forget the full context of what actually happened to bring mainstream press, politicians and interest group awareness to the Rockstar series. […]

  • Infamous 2 one of five new PlayStation Now additions for March

    PlayStation Now will expand to the tune of five new games this month. The March PS Now additions are Infamous 2, Twisted Metal, R-Type Dimensions, Alone in the Dark: Inferno and Operation Flashpoint: Red River. PS Now will set you back $20 per month or $45 for a three month subscription. It offers all you […]

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the Square Enix Store and participating retailers. In Europe, pre-ordering […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer, has a team multiplayer mode

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Update: Turns […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]