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Raining down: Vatra returns to Silent Hill 2 with Downpour

Wednesday, 4 May 2011 09:20 GMT By Johnny Cullen

Can Silent Hill’s fans ever be assuaged? We speak to Silent Hill: Downpour’s producers on atmosphere, competition, soundtrack and that fabled first-person segment.

Silent Hill: Downpour

Being developed by Vatra Games in the Czech Republic.

Sees you play as escaped prisoner Murphy Pendleton exploring the southeastern side of Silent Hill.

This is the first time the score isn’t composed by Akira Yamaoka. Instead, it’s being handled by Dexter composer Daniel Licht.

Releases this fall for PS3 and 360.

It’s hard to pinpoint the fall of Silent Hill. Some fans say it went downhill after Silent Hill 3, although some, more meanly, complain things were never the same after Silent Hill 2.

For the hardcore, things haven’t got easier with time: Silent Hill has moved on from its Japanese home of Konami Computer Entertainment Tokyo to be outsourced to western devs. California-based Double Helix made the last HD title, Homecoming, which didn’t do so well in terms of reception.

But it’s a plan that’s clearly starting to bear fruit. UK studio Climax released the universally lauded Wii, PS2 and PSP game Shattered Memories in 2009, and now, Vatra Games, based in the Czech Republic, is making all the right noises about new title Downpour, releasing this fall for PS3 and 360.

And it’s time to face up to some hard facts. Maybe the holy grail Team Silent game the die-hards constantly lust for just isn’t a realistic project.

“Let me start by pointing out something which a lot of fans haven’t grasped yet: there was no homogenous ‘Team Silent’ that worked on all the Silent Hills,” says producer Devin Shatsky.

In fact, the original creator and director of the first Silent Hill game, Keiichiro Toyoma, never worked on any subsequent titles in the series, instead moving on to Siren. The reality is, there were only three people that actually worked across all of Silent Hill 1–3: Hiroyuki Owaku, Masahiro Ito and Akira Yamaoka, and Yamaoka-san being the only member of those three that worked on SH4.

“Team Silent will make a SH game when Sasquatch returns to Bluff Creek, or Plesiosaurs once again inhabit Loch Ness,” Shatsky adds.

While the game’s pedigree may be something of a myth, Vatra knows what its getting into bed with.

“Team Silent will make a SH game when Sasquatch returns to Bluff Creek, or Plesiosaurs once again inhabit Loch Ness.”

“It’s important for skeptical fans to remember that despite the games being developed “outside Konami,” every title has been conceived and managed internally,” says fellow producer Tomm Hulett.

“Konami takes a very active role in the creation of games that it publishes – we don’t simply hand the franchise off with a blank cheque and then watch the schedule. Franchises like Silent Hill are important to Konami’s success, so we make sure to have a hand in their creation.”

Series fans seem to have the tendency to worry about whether or not gameplay will concentrate on fight or flee. Shatsky insists Downpour is aiming to have a fair balance.

“With Shattered Memories, we really wanted to create a sense of fear and helplessness by introducing creatures that you couldn’t kill, so players were forced to run away,” he says.

“While a lot of people really enjoyed that gameplay mechanic, we know there were still quite a few purists that wanted the combat experience as well. So with Downpour we’re aiming for the best of both worlds. Granted, it’s not an easy task.”

Sounds nasty

The series has now lost famed composer Akira Yamaoka. Having been with the IP from the beginning – and created one of the best themes ever with Silent Hill 3 – Yamaoka’s final contribution to Silent Hill was Shattered Memories. Afterwards, he left Konami to join Goichi Suda at Grasshopper Manufacture, and is now composing stuff for the EA Partners-published horror Shadows of the Damned with Suda and Resident Evil creator Shinji Mikami.

Why Does It Always Rain On Me?

The game’s only trailer and dev diary to date.

But big games need big names: Daniel Licht, composer for TV show Dexter, is scoring Downpour. Shatsky says Licht was at the top of the most wanted list for composing Downpour’s music.

“A few of us here at Konami, myself included, were big fans of Dexter and really enjoyed the music from that series, so needless to say Dan was at the top of our short list,” says Shatsky.

“I’m just glad we got him, because the music he’s composed thus far has been phenomenal. Working with Dan has been a real pleasure, and his style is a natural fit for the series. I think the fans will be pleased as well, and that’s saying a lot.”

Silent Hill: Downpour revolves around two key aspects: atmosphere and immersion. Hulett says the game’s more about building the suspense than fighting enemies every twenty seconds.

“In more action-based horror titles, there are zombies or whatever everywhere. You’re constantly fighting them, and the fear comes from knowing the odds are stacked against you and watching that ammo meter drop.

“In Silent Hill, however, there’s a lot more walking around spooky environments wondering what could be around the corner. While we do have plenty of monsters and scare moments in Silent Hill, the player’s mind does a lot of our work for us.”

Hulett continues: “A lot of the tension comes from you scaring yourself. If you’re constantly blasting zombies you never have a chance to calm down, look around, and let that dread grow again – you’re constantly on the go. Silent Hill games have a very methodical ebb and flow to their scares.”

Shatsky promises that Downpour’s horror elements will most closely resemble sibling Silent Hill 2, the usual fan favourite, but will stand on its own feet in terms of plot.

“It was the only previous SH that had a completely stand-alone storyline, with no plot elements tied to previous installments. When we conceived the story for Downpour, that was our one and only pre-requisite,” says Shatsky.

“Downpour is no Homecoming – we won’t be imitating SH2 by copying its key plot twist.”

“We’ve said that it most closely resembles Silent Hill 2 in feel, and we’ve also noticed some fans being suspicious of this because, ‘It’s what they always say – does it really mean anything?’ That’s fair enough. However, Downpour is no Homecoming – we won’t be imitating SH2 by copying its key plot twist,” adds Hulett.

“In this case it’s because SH2 was about the town of Silent Hill and a man who found himself there, rather than the cult or Alessa. The old Silent Hill team mentioned several times that the series was about “the town,” and that it wasn’t about a narrative that continued from game to game, but stories about people who ended up there.

“So this is the approach we’re taking.”

The horror genre has changed radically since Homecoming in 2008. Since then, we’ve seen a new canon Resident Evil and the introduction of what is arguably now the best horror series today: Dead Space. Shatsky says that action-based horrors like Resident Evil and Dead Space are aimed towards a mainstream audience, which totals up to “mass-market and more revenue.”

“We’re fighting a bit of an uphill battle with Silent Hill, which leans more toward psychological exploration and atmosphere to create it’s tension. It will be interesting to see how things go in the next few years, but it’s obvious the trend has been continuing toward more action, more combat.”

Hulett adds: “I don’t think any genre can be irreversibly locked in any direction; it’s natural for diversity to expand as time goes on. Every shooter isn’t an FPS, and every RPG isn’t linear and turn-based. If anything the continued existence of survival horror allows more experimental approaches to horror. Now have developers explored horror as much as they could have? Maybe not. But we’re certainly trying to show it can go places beyond shotguns and zombies.”

Hulett says that, in regards to comments made by Konami president Shinji Hirano that Downpour will have “unique evolutions in gameplay,” it’ll try to have it “natural and intuitive” once more.

“The franchise has been content to stick with a very old-fashioned control scheme for a while now. Though it was more combat focused, Homecoming even stuck to these conventions in a lot of ways. The non-Wii versions of Shattered Memories dialed back to the comfortable standard, too,” he says.

Series timeline

The first title in the horror series arrived on PS1 towards the end of the millienium, with the most recent Shattered Memories launching on Wii, PSP and PS2 in 2009.

Silent Hill – 1999

Silent Hill 2 – 2001

Silent Hill 3 – 2003

Silent Hill 4: The Room – 2004

Silent Hill: Origins – 2007

Silent Hill: Homecoming – 2008

Silent Hill: Shattered Memories – 2009

Silent Hill: Downpour – 2011

“Hopefully with Downpour everything can feel natural and intuitive again, instead of forcing in old concepts for the sake of tradition. But we’re always sensitive to retaining that horror atmosphere. We aren’t abandoning things that work, such as fixed cameras; we’re just finding ways to use them naturally in a contemporary way.”

And the perspective rumours? A listing led to chatter Downpour would be set in the first-person. No smoke without fire, right? Wrong.

“Shortly after the game was announced, detail-hungry gamers noticed Vatra’s developer profile listed them as a ‘first-person shooter’ developer,” says Hulett. “They jumped to the conclusion that this meant Silent Hill would become an FPS. I can assure everyone there is not, nor was there ever, a plan to make an FPS Silent Hill.”

While the jump to first-person is too far for Silent Hill, though, motion is a different matter. Shattered Memories was the first motion-based title in the series, having released on Wii, and it’s possible PlayStation Move and Kinect will be brought into the IP if it can be done in an appropriate way.

“Shattered Memories did a lot of really cool things,” says Hulett. “I’d definitely like to incorporate motion control into future titles. The catch with things like Move, though, is making sure the experience is just as compelling with the motion control as without.

“But naturally you can’t use motion control unless there’s a compelling reason to do so – it’s a delicate balance and takes a lot of thought to pull off correctly.”

And then there’s the online question. Dead Space and Resident Evil have all implemented online play in some form, be it competitive multiplayer or co-op. It was only a couple of weeks ago that Capcom announced the co-op-focused Resident Evil: Operation Racoon City for release later this year. Could it work in Silent Hill? Again, it’s down to the ideas, says Hulett.

“In the early planning stages of Downpour we’d talked about what could be done with multiplayer,” he says.

“However, that isn’t something we’d want to tack on just to have another bullet point. If we were to make a multiplayer Silent Hill, it would have to be something compelling and new. So we decided to focus on creating a great solo experience with Downpour. I certainly think it’s possible to make a co-op horror title, but it’s something that needs to be carefully crafted to succeed.”

All the right noises. Its understandable players are skeptical of Downpour bringing Silent Hill back to its glory days, but it does seem Konami and Vatra are on the right track.

Silent Hill: Downpour releases this fall for PS3 and 360.

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11 Comments

  1. triggerhappy686

    This is the game im waiting for. My 2011 most anticipated title. I think theres a real chance this could the one to bring Silent Hill back on track.

    I just finished Dexter season 1 tonight, the music is fantastic, Licht is a good choice.

    edit: just thought I would mention its Tom Waltz who is writing the story for Downpour, the guy who did the last 2 and arguably best Silent Hill graphic novels.

    #1 4 years ago
  2. Blerk

    I wish I could believe that this is the one that’ll bring SH back up to par, but after the last few disappointments I just can’t bring myself to muster any excitement at all. I haven’t even played my copy of Homecoming, it’s sat on my pile of shame.

    They do seem to be saying the right kinds of things, but everybody always does. And although their environments look great, the character models in the screenshots are still making me wince.

    I do want a new Silent Hill, I hope they can live up to their promises. We’ll see.

    #2 4 years ago
  3. triggerhappy686

    ^^Yeh Double Helix were talking all the talk in the run up to Homecomings release. And your right, we’ve been burned before.

    Homecoming is not actually that bad, it just didnt live up to its hype of being a true next gen Silent Hill.

    @ Johnny – excellent read for a wednesday morning, thanks ;)

    #3 4 years ago
  4. Freek

    The quality has simply never been there after 3.
    You can negate the myths till the cows come home, that doesn’t make the games any better.

    SH has become a bitt of a budget line of games. Underwelming visuals and boring gameplay.

    When talking about Dead Space and RE: …“mass-market and more revenue.”….

    Is probably closer to why SH is failing. They don’t generate enough sales, so don’t get decent production values, wich lead to lack in quality and dissapointing sales.
    A downward spiral.

    #4 4 years ago
  5. Hunam

    SH3 is one of the best games ever made. Anyone who thinks it was the start of the decline should be flogged until dawn. Starting from dusk.

    #5 4 years ago
  6. Blerk

    SH3 was indeed awesome. Although 2 will always be my favourite.

    #6 4 years ago
  7. G-Sama

    Great article,thanks johnny!!!
    still,can you make up your mind and tell us if it’s coming to pc or not….you mentioned that first,then you ignored it in the last sentence!!!

    i really hope the best for this game..looks like it’s going to put the franchise back on the track,shattered memories was the best since 3..

    #7 4 years ago
  8. Phoenixblight

    I can’t wait for this fall to play this game, it seems that Vatra is on the right track and knows the cards are stack against hopefully they can pull it off. Even if its like The Room I will be content, hell as long as its not a mess as Homecoming was, I will be content.

    Great article Johnny.

    #8 4 years ago
  9. ic4ruz

    Why don’t you ask these devs for a PC version ?

    While you basically beg the Witcher 2 devs for a console version…..

    #9 4 years ago
  10. Phoenixblight

    @9

    The creative director, Brian Gomez, says that it currently not in the cards and is up to Konami for the PC version.

    http://www.dasreviews.com/das-game-news/silent-hill-downpour-pc-version-up-to-konami-plus-6-new-screenshots/

    #10 4 years ago
  11. triggerhappy686

    ^^ For a while at least I hope Downpour does NOT come out on PC. PC is what I mostly play on but I know if all the platforms get it simultaneously the pirates will shred it to fu*k. Now thats quite a big thing for me, usually im goin “wheres the PC version, FFS!”

    As for SH 3, gameplay wise it was fantasatic. Graphics wise it took Silent Hill to the next level with the dynamic shifting from “normal” world to other world, the walls going all rusty as you walk down the corridors and stuff. Unfortunately I HATE the story, I think its stupid. I think each episode of Silent Hill should be a stand alone, like 2. For me its more about the town and what happened to it, not the characters.

    *QUOTE*
    “In this case it’s because SH2 was about the town of Silent Hill and a man who found himself there, rather than the cult or Alessa. The old Silent Hill team mentioned several times that the series was about “the town,” and that it wasn’t about a narrative that continued from game to game, but stories about people who ended up there.

    “So this is the approach we’re taking.”

    THIS is what I want to hear, bring the story back to the town, the indians and how they got their land stolen from them. The town was called something else before Silent Hill supposedly, thats the sort of shit I want to hear about…

    #11 4 years ago

Comments are now closed on this article.

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    TwitchPlaysHalo is ridiculous. Halo: Combat Evolved is the latest game to be sucked into the “TwitchPlays” phenomenon, and the results are somewhat painful to spectate. If you’re not familiar with the setup, which debuted with TwitchPlaysPokemon, the game accepts commands from the channels’ chat stream. Although it doesn’t have the strategic RPG elements of Pokemon, […]

  • Gold Amiibo sold out, selling at five times RRP on auction sites

    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]

  • Slender: The Arrival creeping onto PS4, Xbox One in March

    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]

  • GOG weekend sale celebrates German debut

    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]