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KO: Street Fighter X Tekken in Captivate super-smash

Tuesday, 12 April 2011 16:00 GMT By Stephany Nunneley

Yoshi Ono was in Miami last week for Capcom’s Captivate event to demo Street Fighter X Tekken, confirm ten characters and explain mechanics. This is knock-out awesome.

Street Fighter X Tekken – triple movie whammy

It lives. All these movies are in 720p. Check them out on Youtube for the full effect – it’s worth it.

The collision of the Street Fighter and Tekken universes is as big as fighting games will ever be, but the move instantly drew concerns about melding the two series’ style. Yoshi Ono, the ever-enthusiastic project lead, explained to us last week in Miami why we shouldn’t be worried.

Characters in Street Fighter X Tekken come in pairs, as a tag team. You can choose whomever you wish to fight with, but the teams are automatically put together with their own stories as to why they are there and why they teamed up.

Pairs shown during Captivate were: Able and Guile; Ryu and Ken; Kazuya Mishima and Nina Williams; Craig Marduk and King; and Chun Li and Bob. More partners are to be announced at E3.

“As you can see, unlike normally with Capcom, we have announced ten characters at once,” said Ono through his translator. “More characters are to be revealed in large chunks like this throughout the rest of the year at various events.”

According to Ono, “there’s going to be tons in the game,” and he has even hinted around via Twitter that Kuma and Blanka will be included as well.

Between the two games there are a lot of characters which should be difficult to get working together, but Ono said there is a method to his team’s madness when choosing characters for SF X Tekken.

“Because of our criteria, we’re trying to find ones that will be the hardest, the most difficult, and require the most work to get them up and running because it not only makes it more fun for us, but it will make it a more compelling game in the end,” explained Ono.

“Out of the characters we revealed here, one of the more surprising might be Marduk. I mean, we’ve got some Street Fighter characters that have grappling techniques like him, but none who moves like he does using those kind of moves.

“But at E3 this year, and other events, we will be announcing plenty of characters who are maybe more out of left field than Marduk, and more surprising. There might be characters in your head you’re presuming will make it in, but you might actually also be second guessing yourself.

“In effect, the Tekken universe has some supremely weird characters.”

“In effect, the Tekken universe has some supremely weird characters. From inanimate objects, to animals, and all sorts of stuff. That might strike you as counter to Street Fighter characters, but it really isn’t. I mean, we’ve long had a guy with limbs that can stretch, or a guy that can throw fire out of his hands or whatnot, so to shove an animal in there or any other kind of wacky character wouldn’t be out of place. Indeed, it can make the game really interesting.

“If you are looking at the roster of Tekken characters and thinking some might not make it, broaden your search a bit and don’t just assume that some are going to be cut.”

Tag teams can be any two characters

Tag teams will not provide any specific advantage over another team. The characters are partnered up for storytelling purposes and to help set up rivalries; players can choose any combination they choose. If a player would rather have Ryu pair up with Chun Li or, for instance, King pair up with Bob, it can be done.

“Basically, there are no gameplay advantages to any particular team,” said Ono. “We don’t want to make that decision for player. We want them to set things up with any partnership they so choose. In fact, anyone can work with anyone, and you may find some unusual stuff by putting Ryu with King. It might seem like kind of an odd couple, but you could do some really cool combos together and you might find it to be a really strategic match.

Street Fighter X Tekken

Announced at Comic Con 2010.

Created to attract fans from both sides.

Fighting mechanics are a mix between SF and Tekken.

Coming to PS3 and Xbox 360. Date TBA; 2012 at the earliest.

More characters to be announced at E3 and other venues.

“It’s a bit like Street Fighter III and IV, where you choose your combos and your Super Arts – it’s almost like here, where you pick your particular playstyle and it might motivate you to put a certain set of pairs together.

“That said, there are indeed kind of ‘official’ pairs. As to why they exist, it’s not a gameplay advantage. That’s just there to add in the storytelling aspect of things for characters within the story framework we have: why they are working together, why they are traveling together, and embarking on a quest against certain people.

“This gives us a chance to set up rivalries and a chance to tell a specific story about specific characters. You are completely free to move outside of that framework if you so choose.”

To reiterate, there’s no advantage, for example, of setting Ryu and Ken up. There’s no 50 percent power boot or anything, nor are there any specific combo additions with different pairs. Deciding which characters work well together depends entirely on your playstyle and what you want to do with them.

Gameplay, controls, characters

Street Fighter X Tekken is a tag-based fighter, so you can call in other characters and switch out at will. To switch between characters, you hold the punch and kick controls down at the same time. If you would like to switch over to Tekken characters, you hold down the select button for three seconds. You then switch between those characters the same way. To go back to SF play, once again hold down the select button.

Tekken’s traditional four-button control scheme has been implemented for its characters. When playing Street Fighter characters, the traditional six-button configuration has stayed the same.

However, if you are playing a Tekken character, but want the six-button configuration, it will result in a mixture between the two games’ fighting styles. This was decided so as to lower the entry barrier to non-fighting players, Tekken fans, or just folks in general who have not played a fighting game since PSone.

“Our goal was not to just copy the controls of Tekken but to also give it an extra layer,” said Ono. “Instead, we give you a combination of six-button Street Fighter moves and four-button Tekken moves all rolled into one.

“The mixture between Street Fighter and Tekken goes beyond the control scheme, and the gameplay itself. As you are aware, Tekken has a very distinct playstyle. Street Fighter has always been a little more slower-paced and a little more thoughtful, perhaps even more deliberate. It was always about keeping an eye on the distance between yourself and your opponent, making predictions about what they are going to do next and trying to react to that. It’s not quite as aggressive as something like Tekken.

“Tekken has always been faster-paced, and more aggressive. The competition really begins on the first hit, and then you have to start guessing where they are going to punch from next. There’s some of that in Street Fighter, but not as much, as it’s a little more reserved. It’s really two different kinds of gameplay styles.

“With SF X Tekken we’ve tried to merge the two of those together so that we retain some amount of what we see in Street Fighter - waiting for your chance to attack – while at the same time adding what you get from Tekken, which is more aggressive and in your face.

“We think we have found a way, and we are going to continue refining a way to mix these two together so it feels both simultaneously like a Tekken game and Street Fighter game, yet something completely new.”

People are probably wondering what would happen if the Street Fighter IV team got their hands on Tekken characters: what the world would look like, how the characters art would play out; how it would feel.

“Our goal was not to just copy the controls of Tekken, but to also give it an extra layer.”

As far as environments go, what was shown during the demo went from campy – like fighting on a bridge with dinosaurs snapping at the air in the background – to dark, with a destroyed city as the backdrop as you fight in the street.

When it comes to the characters, players will be able to jump into SF X Tekken with ease, because the controls will be familiar. The basics are what you’d expect from Street Fighter: the aforementioned standard eight directions and six-button layout, and the traditional four buttons combo style of fighting in Tekken.

“This will allow Tekken players who have not played in a while to join into the fray and enjoy the same play style they may remember from ten years ago or so,” said Ono.

How this all came about

The fact that Street Fighter X Tekken is happening at all is miraculous. Ono explained how any of this came to be.

“Both of these have illustrious histories,” said Ono. “Street Fighter is 20 years old, Tekken is approaching its 20th anniversary, so there has always been somewhat of a connection between us. We talk to the Namco guys, we know them, we have dinner together and that sort of thing – so there has always been a personal connection.

“When we were taking a break between Street Fighter III and Street Fighter IV, Namco very diligently kept the campfire from going out. They kept stoking it and making sure the embers were lit so that people were still interested [in fighting games]. So, when we came back and did Street Fighter IV, it really got people interested in fighting games again. We essentially tossed some kerosene onto the campfire and got it nice and big again.

“So, when having dinner with Katsuhiro Harada shortly after Street Fighter IV came out, we started talking about making sure fighters stayed big, because if we walk away from [the genre] it’s going to go out again. We started talking half-jokingly about a collaboration thing, and it seemed like a good idea to both of us, so I said, ‘I’m going to back to my office and tell them I’m going to do this, and you go back to your office and do the same thing – coordinate watches now.’

“So we did it. We’ve got ours going and they’ve got a similar game going on their side as well, and we’re going to see what happens.”

When it comes down to how well the two games will do at retail, there’s no monetary bet that exists between Ono and Harada as far as who’s going to sell the most. Surprisingly, the loser won’t have to mow the others lawn in a dress in a tutu, but, “Whoever ends up doing better in the marketplace will buy the booze and food whenever we go out drinking together,” said Ono.

Sharing materials with Namco

Be clear. These are two games. Tekken X Street Fighter is a different thing.

“Harada has zero input into this particular project and we don’t actually do a lot of communicating regarding our development of this title,” admitted Ono. “As a matter of fact, once the embargo listed for this is up, and everything gets out there, this will probably be the first time he hears about any of this. He has less knowledge about it right now than you guys do.”

There were certainly some communications early on between the two creators though, and traditionally with a project such as this, Capcom would be obligated to purchase any sort of reference materials the team might need for Tekken from Namco.

Harada and Ono, though, have worked out something between them.

“Capcom can sometimes be a bit cheap and not want to put money into [purchasing assets], and they certainly don’t want to give money to a competitor,” Ono joked. “So we work out some backroom deals where I will talk to Harada-san privately and he’ll lend me some material that we should technically be buying, and stuff like that.

“Of course, I also don’t tell him exactly why I need these materials. He has no idea what we’re up to at all.

“But when it comes to the specifics of this game in particular, he has no input and we have none in his as well.”

3DS, NGP?

As far as bringing the game to 3DS is concerned, Ono said there are no specific plans at the moment, and any comments he made previously regarding such a possibility were “not as specific as it was portrayed.”

“It was more about whether we would consider doing more fighting game stuff on 3DS, not specifically this title as a possibility as well,” he explained.

“I am happy to bring any game to any platform if people are interested.”

“We think we’ve shown what we can do potentially with fighting games such as Street Fighter IV on 3DS, and we’re interested in taking that further from here on in. Whether it would be this particular game or not depends entirely on whether there are enough 3DS players that want to play it on the handheld, obviously, but certainly we do not have specific plans at the moment.

“When it comes to Sony’s handheld, the NGP, the same thing applies. We really want to see what users think of that machine, what kind of games they are interested in playing on it, and we have to talk to Sony to see what kind of games they are interested in having on it.

“It’s still very early to say. All platforms are open and the sky is the limit. I am happy to bring any game to any platform if people are interested.”

The ultimate goal

But what’s the point in all this? Money? Partly, obviously. But Ono is a man prone to travelling the world with a small Blanka, a developer who’s eyes sparkle when he talks of pouring “kerosene” on a genre. The goal is to innovate, and, as you can imagine Ono dreams of, to facilitate the ultimate fighting game face-off.

“I will tell you what we are aiming for – what will happen in the end is another question,” said Ono.

“Hopefully we’re going to construct this game in such a way that we’ll be able to track fans from both sides. We’re not just trying to throw some Tekken characters into Street Fighter – otherwise we could just call it Street Fighter IV: Some Other Edition and call it a day. We are really looking to make something new and different with this.

“What I would love to see at some point is some tournaments between the top Tekken players and the top Street Fighter players actually getting together and duke it out on this game. That would be the ideal ending to the story.”

    Street Fighter X Tekken is slated for PS3 and Xbox 360, with a release date yet to be determined.

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14 Comments

  1. spiderLAW

    FAAAAAAAAAAAAAAAAAAAAAP!

    #1 4 years ago
  2. StolenGlory

    FAAAAAAAAAAAAAAAAAAAAAP.

    #2 4 years ago
  3. StolenGlory

    Um, the first two videos are listed as ‘private’ and cannot be viewed. :/

    #3 4 years ago
  4. Blerk

    Meh. :-D

    #4 4 years ago
  5. Stephany Nunneley

    @3 Give it a minute

    #5 4 years ago
  6. Patrick Garratt

    Everything’s public now.

    #6 4 years ago
  7. StolenGlory

    Cheers!

    #7 4 years ago
  8. NeoSquall

    All I can say is: watery.

    #8 4 years ago
  9. Patrick Garratt

    That art is properly fucking lovely.

    #9 4 years ago
  10. jrauditore

    it’s coming to PC too: http://www.capcom-unity.com/jgonzo/blog/2011/04/12/captivate_2011:_street_fighter_x_tekken

    #10 4 years ago
  11. UuBuU

    Looks cool.. i’m slightly more excited about Tekken X Street Fighter though.

    #11 4 years ago
  12. Nozz

    OH MY DAYS!

    I love how they are keeping the Tekken four button layout optional. This is gonna be NUTS!!!

    #12 4 years ago
  13. SplatteredHouse

    Stoke those flames, absolutely!
    Ace article, and I admit, when I read your intro about the pairs, I thought ‘that’s how it is’ and was not as enthusiastic about that, but when the Producer explained that you could pick and mix any pairing/cross pairing of your choice from the stables to fight with, although the “official” collabs are narratively linked (also nice to see), and while he suggested people should maybe put a little more thought and interest in to guesses of pairings that may be announced, and the enthusiasm he expresses, that was the icing on an oh-so sweet cake!

    #13 4 years ago
  14. lexph3re

    @Spiderlaw you better get this on 360 because I’m going to town on this one and you might wanna steer clear.lol

    #14 4 years ago

Comments are now closed on this article.

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  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]