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Blizzard: Old Republic can grow MMO market “if done right”

Friday, 18 March 2011 09:51 GMT By Johnny Cullen

Blizzard boss Frank Pearce has said BioWare’s Star Wars: The Old Republic can bring in growth to the MMO market, but only if it’s “done right.”

Speaking to MCV, Pearce said the MMO, the biggest competitor so far to Blizzard’s World of Warcraft, said that, as it was to Warcraft, building a universe that people hold dear would be a key driver for The Old Republic.

“This is a game that has an opportunity to grow the MMO market if done right and therefore is very important to the industry as a whole, not just EA,” he said.

Blizzard CEO Mike Morhaime added the company hopes to see the title do well.

“It’s certainly a strong franchise and BioWare’s a great developer,” he said.

“We’ve talked about this internally and from our perspective we hope they make an enjoyable game because they’re going to bring in a lot of new players to the MMO genre, and those players’ idea of whether or not they like this type of game is going to be determined by that experience.”

Earlier this week, EA confirmed that 1.5 million users had signed up for the MMO’s beta.

It’ll release later this year, but not before July 1.

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15 Comments

  1. freedoms_stain

    Well, I can tell you right now Bioware, that woman in that there pic does not have big enough exposed cleavage. All MMO women require a minimum of a double D with a plunging neckline that travels dangerously past the navel.

    If you’re going to throw out the book on such a FUNDAMENTAL contemporary MMO feature you’ve failed before you’ve begun. Nobody wants to play an MMO if they can’t have ridiculously big hooters. FACT.

    #1 4 years ago
  2. StolenGlory

    @1

    Haha! Priceless :)

    #2 4 years ago
  3. RockTwist

    Well she isn’t even from The Old Republic MMO, that’s Bastila Shan from Knights of the Old Republic on Xbox so umm yeah.

    #3 4 years ago
  4. frosteternal

    @3

    True although her lightsaber was yellow… Why’d they make it green here?

    Anyway I hope Blizzard is right, I also hope Bioware does this right and HOPEFULLY EA will have little say in the matter… Since it kinda ruined Dragon Age II… I hate EA -_-

    #4 4 years ago
  5. RockTwist

    @4 Not sure, was some concept art released near the time KOTOR came out, probably just changed it due to her class in game.

    Her direct descendant Satele Shan is the leader of the Jedi in Old Republic.

    http://www.swtor.com/info/holonet/biographies/jedi-grand-master-satele-shan

    #5 4 years ago
  6. DSB

    Spoken like a guy who knows it won’t make a dent in his franchise :P

    @1 Double-D’s? Welcome to the 21st century! We’re talking at least F-cups now.

    #6 4 years ago
  7. RockTwist

    It’s more because competition is good, things have a habbit of getting incredibly stale if only one company controls the entire market. The more people different types of MMO bring in also increases the MMO player base which is win win for all companies – as when a gamers bored of one they often move to another. I highly doubt Blizzard want Old Republic to fail, they’re probably hoping exactly the opposite is true.

    #7 4 years ago
  8. Zurtech

    @6

    I think he’s just pointing out the current state of the MMO genre has become quite complacent. And due to that the genre isn’t moving forward. I think he’s more interested in Bioware’s approach of making an MMO built around single player RPG style content.
    Only way to stop complacency is to have competition, and as he said TOR has the roots in place, a franchise people know with a lore they know and like, it already has customers just by being made. I think the “if done right” comment more refers to the tradtional RPG approach. Regardless if the average person doesn’t care for lore or story in an MMO the Devs do, and they want that story to be noted. People just don’t like reading a wall of text that basically says “go kill 8 pigs”.

    #8 4 years ago
  9. DSB

    @8 Really, you aren’t going to win people over by replacing that wall of text with a drawn out cutscene or dialogue interface. That’s just as pointless when you’re still going to be killing 10 rats. Nerds will appreciate that, but a hugely expensive MMO like this will need to bring in nerds, housewives, working fathers, bored gamers and clueless 13 year olds alike if it’s going to be competitive.

    Ultimately it’s going to come down to how fun it is to run around and kill stuff, how well engineered the endgame is going to be, and how much content there is to do both.

    I doubt that Bioware really think they’re going to create a monster simply by adding some voice actors and writing a novel for them to speak.

    I think it’s a little naive to think that Blizzard are going to look to Bioware to bring the genre forward. And all indications thus far are that Bioware are aiming to ape WoW’s gameplay, and just wrap it nicer. Morhaime is just being the bigger man because he’s quite confident that he can afford to.

    A bit like a soccer coach who knows his team is going to demolish the opposing one.

    #9 4 years ago
  10. RockTwist

    If Bioware bring in new people to the MMORPG genre, that’s good for Blizzard in the long run. It expands the market – i’d be suprised if Blizzard are playing the ‘bigger man’. The bigger the genre the more money they make, competition is good. Regardless of what you or I, think of Old Republic, it *does* appeal to people WoW does not.

    Sci-Fi Fans, Star Wars Fans, Bioware Fans – there’s a lot of potential new customers to the genre Blizzard will hope to win over with ‘Titan’.

    #10 4 years ago
  11. Zurtech

    @DSB

    Sure TOR is built on the core mechanics of WoW. The player gets a quest, does the taks assigned, receives xp and is award with an item or in game currency too. this is repeated til the player reaches max level. Quests fall into catagories of kill mobs, kill mobs and collect a unique drop or loot items located within the world. That is literally all WoW has tho in terms of PvE level up content. Story segments are few and far between and the player has no impact on the overall story arch or questlines.
    TOR adds more traditional RPG elements to this, a story arch that changes to the player’s actions and/or choices. The voice acting and camera angles add a more immersive cinematic experience, the ability to change these cutscenes with dialog choices also keep replays fresh and give the players differing outcomes, which in turn re-enforces the action and consequence system common in many RPG titles. If anything this makes the experience more dynamic over single player RPGs due to a lack of quicksaving/laoding if something should happen due to a decision the player made. This does add replay value, coupled to the add feature each class has their own story and also has exclusive companions who in turn have their own stories all with varying conclusions.
    Bioware have said several times, they’re not wanting TOR to “take on WoW”, they want it to be alongside it. Bioware have also stated they want a more mature userbase. This was one of the design decisions behind the story cutscenes and conversation choices. The players who play WoW to grind in dungeons at end game and just rush through it all won’t want to sit around and see the story unfold before them, they are not the target audience of TOR and never have been. TOR has been aimed at RPG gamers and people who want to quite simply chill and see a story and have an active part in it. This is exactly what Morhaime is gettin at when he says about “if done right”. This brings new players to the MMO genre, it beings a new experience to current MMO players and it brings competition to Blizzard, which means the genre and potential profits go up. Players will and do try other products within a genre, only fanboys stay to one product and as such they’re the only ones who miss out. It’s all just basic business at the end of the day, competition means a growing consumer base, which in turn means the a healthier market.

    #11 4 years ago
  12. DSB

    Ultimately, if SWTOR gets a million subscribers, those subscribers are still going to be playing the very same stories in the very same world. It might be closer to a classic RPG, but it’s still not going to be anything like the original Mass Effect or Dragon Age: Origins.

    They might have a few linear arcs to choose from, but ultimately they’re going to have to end up in the same place. According to what Bioware has shown of that common end so far (basically nothing) it would seem to be with very little real consequence.

    It will certainly be more complex and extensive than WoW, but is that always a good thing? Do you want to go through a neverending web of cutscenes just to level up a different class? WoW might be bare bones, but the simplicity isn’t neccesarily a bad thing to those who play long enough to make that second, third or fourth playthrough.

    The problem with the statements you mention is that they don’t correspond to what they’re actually doing. By all accounts, SWTOR will be the most expensive game in EAs history, and that neccesitates certain expectations, that most certainly have to include WoW as the marketleader to beat.

    They don’t want to be the “cute” or the “intellectual” MMO, they quite obviously want to be “THE” MMO.

    I agree with you on the “if done right”, though. I just strongly doubt that it can be done. At this point the untapped userbase seems fairly limited, and like I state above, you’re going to need everyone and their grandmas to meet expectations.

    That’s not to mention the fact that the limited gameplay SWTOR has shown so far looks just like WoW with lightsabers, which also seems to be Ricitiellos pitch for the game.

    #12 4 years ago
  13. hitnrun

    @10 I’m not sure about Blizzard, necessarily. They’re hardly an “MMO company” – they’ve made one game. Sure, it’s the current undisputed king, but if you’re an MMO veteran you know that doesn’t mean anything. Titan won’t be any more immune to the prejudices of players who prefer their familiar grind than all the other “WoW-killers”, or the aspiring “killers” of previous kings. They’ll have to re-catch the lightning once they let it out of the bottle.

    @10, 11 That’s certainly possible, but the rub lies in the phenomenon of players coming to the genre and promptly leaving once they’re done with their niche. Forums are full, for example, of Japanophiles whose MMO experience is limited to FFXI or Phantasy Star Whatever. (Star Wars nerds who only played SWG are out there too, but in smaller numbers. You’d think Blizzard fans who only ever play WoW will be nonexistent, but I guess we won’t find out until WoW is eventually dethroned.)

    #13 4 years ago
  14. RockTwist

    @13 I’m most definately an MMO fan. I have no preferred company, nor am I under any illusion Blizzard are the be all and end all. I just meant purely from their perspective they’d want the market to expand so the market is ‘tappable’ for their next MMO. As someone else said, if it’s a sci-fi, then TOR will have a base they could advertise to.

    I just truly believe, people are underestimating The Old Republic. As an ex WoW player of 6 years, it and Guild Wars 2 have got my attention as to my next MMO fix – and considering only one has a sub fee i’m free to try and hopefully enjoy both.

    #14 4 years ago
  15. Zurtech

    In terms of End story, no-one can say for certain how that will play out except Bioware and I doubt they’re gonna tell people what the end climax is. All we know is that it has to be open ended, so neither of us can really comment properly on that. But I do get where ye’re comin from tho.

    And not at all, simplicity is good, but the amount of times you can replay the same things before they start to get repetitive can and does happen, it’s why WoW is loosing subs as it is, even with the changed low level content in Cata. As ye said about the second third and fourth playthroughs, that is something TOR has been made with in mind, the class specific stories and exclusive companion stories, those do add some variety to each playthrough.

    If you’ve noticed whenever there’s talk about TOR taking on WoW it’s always EA who say that, Bioware always say they want to be along side WoW and talk about the player base they’re aiming for. So sounds to me it’s the normal EA suits not knowing what the target audience is or fully knowing about the product in question.
    Quite simply Bioware seem to want to put the RPG into an MMORPG. There’s only one quest I can think of in WoW that gives the player choice, and that’s the one in Hillsbrad where the player can either play whack-a-mole with farmer’s heads or pluck them out the ground like a Pikmin.

    As for the limited gameplay, I get where ye’re comin from again, but personally I’d have to disagree, companions alone change that imo. The player is no longer force to be a tank, DPS or healer, the companions can take these roles on leaving the player to take a preferred role, it also means dungeons can be played with no need for players to be specific roles. Add to a few small mix ups of what the standard is in terms of ranged tanks and healers that can fight and not just stand in the corner and it’s hardly just “WoW with lightsabres”, it does try to experiment a little.

    #15 4 years ago

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    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]