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Dark Souls world to be one and a half times that of Demon's Souls

Dark Souls director Hidetaka Miyazaki has said the spiritual successor to Demon's Souls will sport a map at least half again as large as its forerunner.

"For simplicity of explanation, as compared to Demon's Souls, the map will be approximately 1.5 times the size," Miyazaki told 1UP.

"It may feel even bigger to the players."

The director said the maps would sport small, non-essential areas to reward players who explore, and while there would be no formal side quest system, there would be goals outside the main storyline.

"We will implement small events to encourage players to create their own mini objectives," he said.

Miyazaki also commented that the game's story would be communicated in a similar low-key fashion to Demon's Souls largely embedded narrative.

"I wanted to create a game where, ideally, the player's game play would, 'become a story in itself'", he said.

"Hence, there is little difference in terms of approach to the concept of a story from Demon's Souls."

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In this article

Dark Souls

PS3, Xbox 360, PC

Demon's Souls

PS5, PS3

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About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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