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Starbreeze not using Unreal Engine 3 for Project Redlime

Wednesday, 23rd February 2011 12:19 GMT By Johnny Cullen

Starbreeze has confirmed it’s not using Unreal Engine 3 for Project Redlime.

The Swedish studio confirmed last week it signed a deal with Epic to licence the technology. But now, it says it’ll be using its own in-house engine for the project.

“The Redlime project will be using Starbreeze’s own technology, and will not be using the Unreal 3 Engine,” said a Starbreeze rep on its forums.

“The Unreal 3 Engine will be used in future projects.”

Project Redlime is rumoured to be a reboot of the old Molyneux-made series from Bullfrog, Syndicate. It’s thought it’ll be shown off behind closed doors at GDC next week.

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2 Comments

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  1. Hunam

    Annouce Redlime already :(

    #1 3 years ago
  2. StolenGlory

    Neither should they; I quite like the engine that they had for The Darkness.

    #2 3 years ago