Unreal Engine 3 licensed by Starbreeze

Friday, 18th February 2011 09:25 GMT By Johnny Cullen

Starbreeze has confirmed that it’s licensed Unreal Engine 3.

The announcement comes as a bit of a surprise, as the Swedish developer used its own Starbreeze engine that was used to power The Chronicles of Riddick: Escape from Butcher Bay and The Darkness.

However, Starbreeze boss Johan Kristiansson remains upbeat about the deal.

“We evaluated several game engines in the market and came to the conclusion that Unreal Engine 3 is the solution that best fits our needs,” said Kristiansson.

“We were particularly impressed by the tool chain, which facilitates rapid iteration and high productivity for our team.”

Epic Games VP Mark Rein added: “With this team now armed with all Unreal Engine 3 has to offer, players will get their hands on the newest creative visions thanks to Starbreeze using our state-of-the-art game engine tools and technology.”

It’s now thought Starbreeze will use the engine for Project Redlime, the secret codenamed project for EA that’s rumoured to be a Syndicate revival.

Redlime is reported to be shown behind closed doors at GDC next month.



  1. Maximum Payne

    Why they didn’t just improved their engine :(

    #1 4 years ago
  2. Stoopid_Snot

    whatever engine they use
    I want Enclave 2!!!!
    i can only dream about it :(

    #2 4 years ago
  3. LOLshock94

    these guys no how to make a shooter

    #3 4 years ago
  4. YoungZer0

    If they already have a game in production, doesn’t mean that’s a little bit late?

    #4 4 years ago
  5. Bond James Bond

    If true and they are working on a new Syndicate game, i hope they don’t turn it into some bullshit run-of-the-mill FPS. 2K did it with XCOM…

    #5 4 years ago
  6. YoungZer0

    @5: Old to the party i guess. News is that the new X-Com game is going through some serious changes.

    #6 4 years ago
  7. YoungZer0

    *Late, i meant late. -.-

    #7 4 years ago
  8. Bond James Bond


    It’ll remain a FPS, it’s been in development for 4 years at 2K Marin (they were working on it behind the scenes while working on Bioshock 2) and they’ve spent millons on it.

    Don’t kid yourself, they aren’t going to go back on their FPS plans and create a RTS title like the first games in the UFO series.

    Try reading between the lines…

    #8 4 years ago
  9. YoungZer0

    „Try reading between the lines…” Did you read the article, or not?

    #9 4 years ago

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