The upcoming Tomb Raider reboot already looks like an open love letter to the survival horror genre, and a cache of Crystal Dynamics design notes and concept art from 2006 suggests the developer has wanted to make a spook-tacular title for quite some time.
Rough sketches and notes reveal Tomb Raider-esque puzzles involving multi-room mirror chains and torturous climbing paths across ruined buildings.
A set of environment designs from another, contemporary ex-staffer is not confirmed as originating with the same title, but bears a marked similarity.
Both stashes have obvious parallels with Crystal Dynamics’ latest project; the upcoming Tomb Raider carries the tagline “A Survivor is Born”, appears loaded with monsters and horror tropes, and is reportedly set in an open-world environment.
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