FFXIV 360 paused and not cancelled, talks with MS still going, says Tanaka

Wednesday, 18th August 2010 16:49 GMT By Johnny Cullen

ffixiv tanaka

Final Fantasy XIV producer Hiromichi Tanaka has told VG247 the MMO has not been cancelled for Xbox 360 – only put on hold, despite previous reports.

Tanaka-san told us in a demo of the game at gamescom this morning that discussions are ongoing with Microsoft about bringing the game to 360, but maintains the policy of Xbox Live as the main roadblock.

“We’re still talking with Microsoft at the moment so there is no update as to when we’ll start again,” he said, admitting the only roadblock to the game hitting the console at the moment is Xbox Live.

When asked about if it was just paused and not cancelled, he further confirmed it was just paused.

Internet translations from a previous interview with Tanaka insisted development was cancelled on the 360 version, with the only console version being for PS3.

Final Fantasy XIV releases next month worldwide on PC, with a March 2011 release on PS3.



  1. WetSnake

    Ugh…they really like MS over there at Square Enix hehe

    #1 4 years ago
  2. zoopdeloop

    We kinda knew about that…hence the delayed ps3 version.

    #2 4 years ago
  3. ExclusivesMostly

    @2: Exactly

    #3 4 years ago
  4. OwningXylophone

    I still don’t get this Xbox Live roadblock comment… There are already 2 MMO’s that require additional subs and no gold subscription on the 360, FFXI & PS:U. So whats the issue? Surely FFIV would follow the same model as these unless I’m missing the point.

    #4 4 years ago
  5. Unlimax

    Tanaka is fxxkin Greed.

    #5 4 years ago
  6. Gadzooks!

    “Tanaka is fxxkin Greed.”

    What you meant to say was “Tanaka is sensible”, which he is. Why on earth would he want to limit sales when a 360 version could potentially double the player base?

    Still baffled by MS stubbornness on this issue. It’s a no-brainer, it will sell well and enhance the platforms catalog.

    #6 4 years ago
  7. WetSnake

    @ 6
    You mean in NA….right?
    And to be honest, the 360 doesn’t have the same FF fanbase the PS3 has :P

    #7 4 years ago
  8. aprotosis

    @4, @5

    As a developer I have some insight onto this so here is the issue. Since the release of the Xbox 360 and now, the Xbox Live security team has updated and changed policies in an effort to stay ahead of hackers. Xbox Live to this day is still un-cracked, which is a feat being tested daily. (Not counting social hacks, technology-wise)

    Now that they have more stringent rules, the old ways a company would run an MMO no long apply. To make a long story short, for a game server to connect to Xbox Live, it’s security has been be the same (or stronger) than Live’s security. This is easy to do if your game is only connecting to Live, like say Phantasy Star Universe. (Notice the Xbox version doesn’t let you play with PC or PS2 users) With a game like FF14, however, having multiple server tunnels becomes a security risk. If PC, PS3 and X360 users are all on the same server, then those extra connections become a security risk. It would become possible for Xbox Live to be hacked through the weaker PSN and PC security.

    It is possible for SE to create a server structure that would allow the technical gymnastics of multiple platform connection while maintaining XBL security, but the technical challenge and costs to implement would not be small. Without being in the meetings with them, my guess is they are negotiating exactly how low they can get with security and working with MS engineers to assist them in completing the technical task. (Something the XDC at MS is very good at.)

    #8 4 years ago
  9. zoopdeloop

    @6 If FFXIII’s sales are any indication of how other installments in the series MMO or SP are going to sell…”double” isn’t the case with the 360 userbase.

    Still i believe this better be multiplatform and accessible to a wider audience since it’s a MMO.

    On the other hand i don’t have the same opinion when it comes to VersusXIII…i would like to see if SE can pull out something much better than XIII having only one platform in mind and taking advantage of it.Either that be ps3,360 or even Wii :)

    #9 4 years ago
  10. Hunam

    I don’t think consoles and that kind of MMO are a good fit.

    They should be like Monster Hunter 3 (Tri), that got it all right (well, except the voice comms and friends list, which were bizarro logic)

    #10 4 years ago
  11. WetSnake

    Pretty much agreed with everything you said.
    If Square Enix releases Xbox 360 exclusives, they should release atleast ONE on the PS3 (IIRC they never did this gen, correct me if I’m wrong)

    #11 4 years ago
  12. OwningXylophone

    @ 8

    Thanks… Makes sense I suppose, as any way to tinker with the locked down Live network could cost MS big time.

    #12 4 years ago
  13. zoopdeloop

    In fact SE did release an exclusive for 360 and PC…The Last Remnant which was supposed to be a multiplatform title from the beginning, but the ps3 version is lost somewhere…they didn’t even announced a cancelation,which is the case as it seems.
    So in a way they owe the ps3 userbase an exclusive to even that out :)

    #13 4 years ago
  14. Gadzooks!


    Very informative post, thanks.


    We don’t know how a decent port would sell. The shoddy port of FFXIII can’t exactly be used as a yardstick.

    Even if it didnt match sales of the PS3 version, if it only sold on FFXIII scale (around 1.5 mil), it would still be a huge moneyspinner.

    #14 4 years ago
  15. zoopdeloop


    Let’s get real.XIII’s sales had nothing to do with the porting job…it was different,but not that bad.We’ve seen a lot worse.It has to do with the userbase and the genre.Check other JRPG’s sales on the 360 and you’ll get what i mean
    1.5 mil is decent and good but not even half compared to 4+ mil.and even if it was released on 360 in Japan the 1.5 mil could be at best 1.6 mil this is not quite “doubling” the userbase

    #15 4 years ago
  16. Gadzooks!

    “Let’s get real.XIII’s sales had nothing to do with the porting job”

    It had everything to do with the sales. Even I bought the PS3 version of FFXIII. Only time I ever bought a multiplat on PS3.

    #16 4 years ago
  17. zoopdeloop

    @16 No it didn’t…and as i said the porting job wasn’t that bad.Even if they were exactly the same the sales would also be more or less the same they are now.
    Plus don’t forget that the game was advertised to death only on 360 in the West.(with bundles e.t.c)
    Bayonetta is one of the worst ports as i recall but still it sold a bit more on the ps3

    #17 4 years ago
  18. Gadzooks!

    All I know is the people I know with both platforms chose the PS3 version for one reason and one reason only: Bad port.

    #18 4 years ago
  19. LOLshock94

    not only will this game suck ass but they wont even make a profit on the 360 version so are they trying

    #19 4 years ago
  20. zoopdeloop

    there were some differences but they weren’t game breaking.The Bayonetta reference i made earlier shows that most people don’t give a damn about these differences even if they were that bad like Bayonetta on the ps3

    #20 4 years ago
  21. WetSnake

    It’s where the audience is at.
    Easy as that.

    #21 4 years ago
  22. MushroomStamp

    @18, Me too. I got the PS3 version and I always prefer the 360 version for multiplat games. It’s the first and only MultiPlat game that is actually better on the PS3. Unfortunately, I wish I didn’t even buy it all. Like most people, I got sucked into the hype. Just like every single one of my friends that are gamers, none of us finished it. We all even quit about the same part. As soon as the game “opened up”, Chapter 12 if I remember correctly, all desire to press on was lost. The game just isn’t that good. Final Fantasy is more for nostalgia than modern day greatness.

    #22 4 years ago
  23. frostquake

    It has always been and always will be..MS way and On “Exclusive” Servers. You will Not be able to play with other people on other consoles! MS will want their own Servers exclusive to the 360 and have carte blanche access to these servers at any given time. It is not usually cost effective to provide exclusive servers to one type of device these days.

    #23 4 years ago
  24. Psychotext

    @8: Excellent post. Very interesting.

    #24 4 years ago
  25. wintersina


    #25 4 years ago
  26. wintersina

    @ 25 I want jump so i can do something while i run around,…..

    #26 4 years ago
  27. snean

    when the game come out,you can think about get some ffxiv gil for the game.

    #27 4 years ago
  28. OlderGamer


    Bingo, all that needed to be said right there.

    #28 4 years ago

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