Medal of Honor dev team renamed “Danger Close”

Friday, 23rd July 2010 00:33 GMT By Johnny Cullen

danger close

EALA’s Medal of Honor development team has been renamed “Danger Close”, according to a report from Gama.

The name change applies only to the dev team behind the shooter, and not the studio as a whole, which also houses the main Command & Conquer team.

The term where Danger Close comes from is when troops call in for short-range fire, and not a long-range bombing.

“When an individual is calling in for danger close fire, it’s the decision to take a chance, rather than sit back and call in from afar,” said MoH producer Greg Goodrich.

“For our team, ‘danger close’ is about pushing the boundaries and taking chances on telling a story we felt needed to be told. It may be controversial, but we felt it needed to be told, and we’re telling it with respect and authenticity, to shine a light on these guys.”

As for where the name came from, Goodrich added:

“A few names had been thrown around, but then Rich Farley, our senior creative director, was playing the game at his desk and, right then, we heard one of our characters, Jimmy Patterson — the grandson of Jimmy Patterson from the World War II era of Medal of Honor — scream out, ‘Danger close! Danger close fire!

“We said, ‘I think Jimmy Patterson just told us what to name our studio.”

And the rest, as they say, is history.

Medal of Honor releases in October for PS3, 360 and PC. The multiplayer portion, being developed by DICE, is coming to the end of its beta stage on PS3 and PC, although has just kicked off on 360.



  1. AHA-Lambda

    ““We said, ‘I think Jimmy Patterson just told us what to name our studio.””

    Are you sure it had nothing to do MW2? :P

    #1 4 years ago

    Since when does Shepherd care about danger close?

    #2 4 years ago
  3. Demiath

    Well, Danger *will* be Close if they don’t sell enough copies of MoH…

    #3 4 years ago
  4. Hunam

    A bit weird to name it after a phrase made famous by MW2 :S

    #4 4 years ago
  5. mojo

    lovely logo..
    never playd kotick gayfare so idc where its coming from.

    #5 4 years ago
  6. mington

    mmm, danger closer there is

    #6 4 years ago
  7. Blerk

    Danger! High voltage!

    #7 4 years ago
  8. mington

    Highway to the Dangerzone!

    #8 4 years ago
  9. Bow3000

    Just because it’s being said in MW doesn’t mean it’s coming from there…

    That being said: I like the name!

    #9 4 years ago
  10. mington
    find jobs in Iraq and other high risk areas with private military firms and defense contractors faster.


    Thats fucking hardcore! Would i have to bring my own guns?

    #10 4 years ago
  11. Hunam


    Of course it’s not from MW2 but it’s used often and derisivly a fair few times in the game. I might of heard of it before in a game, but MW2 is the most prominent usage of the term in a game so far and something I think a lot of gamers will link back to MW2 when they hear it.

    #11 4 years ago
  12. Bellisner

    I wouldn’t give MW2 the credit for adding danger close to the lexicon. I first heard it in Generation Kill alongside other phrases such as solid copy and oscar mike

    In fact MW2 owes more to Gen Kill than military parlance.

    Does this video remind you of anything.

    #12 4 years ago
  13. CaptPierce


    You’re right about the Generation Kill references. Does this clip remind you of anything?

    #13 4 years ago
  14. PolyGoneWithTheWind

    Danger Close came from the Vietnam War. Made famous from an American Lieutenant (think his name was Carpenter) who called for an air strike on his own position as he was down to a hand full of men and being over-run. He termed it “dangerously close” and then his superiors got it shortened to “danger close” after that.

    It’s not guaranteed etymology but I remember reading the story from the docu-novels Dispatches and Chicken-Hawk

    Has been used in films, books and real military language ever since.

    #14 4 years ago
  15. Hunam

    Never said it wasn’t. But as a gamer, it’s the first thing that popped into my head. That’s all I said. Never gave MW2 the credit for inventing one bit.

    #15 4 years ago
  16. DeSpiritusBellum

    I think their whole definition of what that term means is pretty disrespectful to the soldiers who actually live it.

    9 times out of 10, when a danger close mission is called, it’s because there’s an immediate danger of being overrun. Those soldiers aren’t being wild ass cowboys, they just have to risk their lives to save their lives.

    Since there’s no telling how much a bomb or a mortar shell is gonna be off by, it’s not a fun situation. I’m pretty sure any soldier would much rather “sit back and call it in from afar”

    It’s probably a good idea to kill the EA LA brand before launch though, lotta shit games from that outfit.

    #16 4 years ago
  17. Dr.Ghettoblaster

    Danger (is) Close is right…………that multiplayer beta is CRAP.

    Not trying to be an ignorant hater – the single player LOOKS much better, I know it’s a beta, but it’s not even up to par with MW2 at this point.

    #17 4 years ago
  18. theevilaires

    I agree with Dr.G 1000%. The beta was shit man. It felt like a more refined BFBC but still the feel of it all feels so made in China like.

    The control scheme is a blatant rip off of COD also…..come on KZ3 please get it right!

    #18 4 years ago
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    #19 3 years ago

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