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Interview – Star Wars: The Old Republic’s Daniel Erickson (part one)

Saturday, 19 June 2010 20:20 GMT By Nathan Grayson

swtor

Star Wars: The Old Republic is perhaps one of the most massive videogame projects ever undertaken. When BioWare said the MMO set an even longer time ago in a galaxy far away was KOTORs 3-8, it wasn’t kidding. Every character class skywalks its own completely unique path through the game – each with a narrative arc larger than that of any single game BioWare’s ever created. Yeah. It’s absolutely mind-boggling.

So it’s only fitting that our chat with writing director Daniel Erickson quickly morphed from a tiny R2 unit into a Rancor-sized behemoth of a conversation. Check out part one for Erickson’s thoughts on beating World of Warcraft, why this year’s CG trailer was a better choice than demonstrating gameplay, how BioWare’s managed to fit story’s square peg into an MMO’s circular hole, unfinished storylines from KOTOR 1 and 2, and tons more.

[Interview by Nathan Grayson]

VG247: So, for the second year in a row, you decided to show a CG trailer during E3. And it was totally rad and basically amazing. But why not show us some gameplay or combat after all this time? Is the game really still that early in development?

Daniel Erickson: No, not at all. The interesting thing about the show is that – assuming you got to go in and see it [behind closed doors] – we’ve got the whole thing running. We didn’t have to bring a demo this year. It’s just the MMO up live and playable. People get a half hour to 45 minutes and they can sit down and do whatever they want.

The problem with the way the show’s sort of developed is that anything you put down on the floor, people play with, people mess with. You get people video recording it and trying to get places that, you know, can’t be done. It’s really hard to monitor and really hard to control. So, unfortunately, because we’re not that close to coming out, we decided to put it behind closed doors. But now – because I know how many shirts we’ve run through – we’ve had at least 700 or 800 people play hands-on for a half hour to 45 minutes. Each how ever they wanted, whatever they wanted.

As for the trailers, one of the things that’s really complicated about doing an RPG is that RPGs do not show well in five minutes. It’s very akin to telling your buddy, “Hey, this is the best book I’ve ever read,” and them responding, “Great! Show me which sentence would prove that to me!” [laughs]. So that’s why we really pushed to have 30 or 45 minutes for people to play. Because you’ve gotta sit down and, you know, what I always think of great RPGs is “Give me two hours, and I’ve got you.” Give me five minutes and it doesn’t show the way, you know, a Call of Duty would – where you’re like “Wow! Look at how impressive that is!”

EA Games President Frank Gibeau and LucasArts online boss Tim Nichols both told us that The Old Republic has its sights set on WoW’s top-of-the-pops MMO throne. Is that a sentiment BioWare echoes?

I’m sure that we have never, ever said that. I know with our team, there’s never been an approach like that. You can’t build games like that.

I’m sure that somebody’s tried to, and tried to think about it, but all we’ve ever tried to do is say, “Hey, when we first got into MMOs, we thought they were going to be a certain thing. We thought they were going to be a giant role-playing game that we could play with our friends – that went on forever.” And that means a lot of things to a lot of different people. To us, it meant you would have all the loot and all the cool stuff, and you would go up levels, and have an awesome story – because that’s why we play role-playing games in the first place. And so we’re trying to do that.

If everybody who’s ever seen a PC would like to come and play our game, we would be very down with that. But you can’t actually try to design a game or develop a product based on a plausible share. Like, I assume nobody since WoW has said, “I don’t want WoW numbers. We aren’t interested” [laughs].

The Old Republic takes place about 300 years after KOTOR. Will the game explain what happened to Revan after KOTOR 1 concluded? And what about KOTOR 2, which you didn’t actually develop? Is that game even a part of the canon for you guys?

Absolutely. We get the KOTOR 2 question a lot. The thing with KOTOR 2 is that it was a very Jedi-specific plot. The Jedi were very much ravaged by it, and we talk about that in the timeline – trying to rebuild the Jedi. But it was not as large a galactic piece. So there are a lot of factions and things that aren’t actually affected by it. Also, we’d always worked in the fact that Revan and Malik were, in fact, involved with the Sith emperor himself, and it’s really why we touch back on KOTOR a lot.

There are going to be a great deal of questions answered from KOTOR 1 and KOTOR 2 in our game.

Very cool. Ever since I played those games, I’ve been like “What happened? I want to know! I liked that guy. He was me kind of!”

[laughs] That’s the interesting one. People saw the timeline that just came out, and for the first time, we sort of started to hint at what Revan looks like. And, obviously, a lot of people have the attachment [to their in-game characters]. Lucas had long ago decided that there is a canon concept of both Revan and of [KOTOR 2 main character] The Exile. And so that one’s hard for people who haven’t really been in the know as much, because there’s still people who are like “No! Revan was bad! And a girl! And The Exile was a guy!” But they are both light side in the canon. Revan is a guy. The Exile is a girl. That’s actually Lucas canon.

I didn’t actually know The Exile was a girl. Well, that makes my playthrough deeply confusing.

[laughs] So you’ve got the “Crying Game” twist.

So is there a chance that Revan and The Exile are still alive? It’s been a long time, sure, but they’re both Jedi masters. Don’t old Jedi masters just turn into shriveled green people – ala Yoda?

Definitely not giving out any spoilers, but we are gonna take care of all those questions.

Can you go into any detail on how your PVP is going to work? Will it be something you can toggle on and off? Based on the CG trailer, I’m guessing it’ll be between Republic and Sith. But can you tell us anything more about it?

The only thing we’ve talked about so far are the warzones. And the warzones are set up for doing group play. The first one’s on Alderaan, because Alderaan’s sort of our, like, really, really messed-up politically planet. Everybody’s kind of waging proxy wars on it. The Republic’s supporting a house trying to get the throne. The Empire is supporting a different house trying to get the throne. And then off in these lands where nobody’s watching, the Republic and Empire are going straight at each other. So you get to get in involved in that. As far as overworld PVP and the rest of it, we haven’t actually talked about any of that yet.

A lot of it comes down to the fact that we have to make sure our ducks are in a row, and that we understand what’s fun in our game. You don’t want to make a PVP plan, you don’t want to make an endgame plan – any of it – until you know gameplay-wise what the strengths of your specific combat system are.

So I guess you can’t really say whether it’s going to be sort of like WoW – where most servers allow you to toggle your PVP status on and off? You know, to avoid getting ganked and whatnot?

Yeah. None of that has actually been worked through.

Ok, this is sort of a hypothetical thing. Except that it’s based on an entirely true story. Let’s say I’m a disenfranchised former MMO player who was desperately addicted to WoW for two years and then quit cold turkey when he went into college. Why should I…, er, I mean, that guy give The Old Republic a go?

The big one we’re trying to bring is content and story. If you’re somebody who enjoys single-player RPGs – if you’ve enjoyed our games in the past – you’ve gotten to see now, sitting down and playing it, that it really does bring all of that to the MMO space.

One of the interesting things and one of the reasons that we really wanted to get the game on the show floor is, right from the start when we announced the game, there were a few people who really understood – and in fact, almost put up our design doc of concepts and said, “No, no, no, BioWare doing an MMO would look like this.” But most people couldn’t see it. There were a huge amount of people who were like, “Oh no! You’ve got MMO in my KOTOR, and I don’t want that!” And then the MMO kids were like, “You got KOTOR in my MMO, and it’s not gonna work!” And it’s nice to see the people who come and play it go, “Oh! Oh! I get it!” It’s like, there it is. I’ve got full conversations. I’ve got context. I’ve got choice.

One of the really interesting things about doing the game this way is – because we were pushing for replayability, pushing for people to be able to have very separate experiences – we got to do something we’ve never been able to do before, which is fully individualized stories. So if we’re talking about a Baldur’s Gate or any role-playing game, you have to do a kind of general story. We don’t know if you’re a mage or if you’re a warrior. We just kind of have to make it work. Now, with the backstories, we have a smuggler-specific RPG. You can roll a smuggler, and he’s got a crazy story. And it’s funny, and he’s got ridiculous lines, and he’s always in over his head, and everything’s always going wrong, and you can flirt with everything that moves. And then you go and roll a bounty hunter, and it’s much more serious. He’s sort of a gunslinger, and he’s one man with a gun making his way in the world.

They’re like completely different RPGs that you would have never gotten to see. And the big one of course – that people are still trying to get their heads around – is that if you played that smuggler RPG, and you played that from the beginning all the way to the end, and then you decided “I want something new,” and you played the bounty hunter all the way to the end, you would not see one piece of repeated content.

Like, not even in terms of environments?

Oh, environments absolutely. But no quests, no quest-givers, no NPCs, and not one line of dialogue.

And it’s going to feel like a BioWare single-player RPG in terms of amount of time spent playing as well?

No, no. It’s massively massive.

For each character, though, I mean. Will each character class’ storyline unfold in about the same amount of time it would take to play one single-player BioWare RPG?

No. One playthrough is far, far, far bigger than anything we’ve ever done before.

Would you compare it to the MMO timesink, then? Am I going to need to spend as much time on a regular basis with The Old Republic as I would with another, more traditionally structured MMO?

Well, we’re hoping you’re going to play it until you die [laughs]. What we have done that’s a little different is stories aren’t just stuff that happens. A story needs an arc. And – something that sort of weirds people out when we first started talking about it – a story needs an ending.

So the game is actually separated into chapters. So we actually have pieces were you might play the smuggler, and play the first chapter of it, wrap things up, and figure “Oh hey, I kind of finished my first movie here.” Then you might decide you want to go play a different class and see chapter one of that class. Or maybe come back and play chapter two. But we really went out of our way to make sure there were some chunks that – if you’re more of an episodic player, but then maybe you want to put the game down for a week, and then come back – the game is actually structured so that you’ll know what’s going on. There are good spots to switch around.

So you don’t have to spend, like, 40 hours to get that satisfying experience? You can play for a little bit and sort of wrap up the story arc?

Absolutely. And we have the world arcs, which are actually very similar to the feel of Knights of the Old Republic when you were on a particular planet. Like, I know when I played KOTOR, I would play Korriban and then I might take a break for a couple of days. But when I was mid-planet, I was kind of “Errrr, I have this arc going on! I need to know what’s going on!” And we do that in a lot of different ways both micro and macro to give you digestible chunks.

Check back tomorrow for part two!

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11 Comments

  1. Erthazus

    I’m a big MMORPG fan and i don’t see from it something new or more fun then World Of Warcraft, sometimes it looks even worse. Less dynamic. + that WOW Art style does not work now. It was original back in the day and it is accepted by WOW fans. But now, no one wants that.

    Great question Nathan about why they showed a CGI trailer second time. I expected them to answer something like this. Good job.

    I really think it will fail. When i see real time gameplay footage it’s just not the great MMORPG experience or just flawless somehow. They really, really miss the point in what makes World Of Warcraft as a great game.
    They totally mis the point about the story. It’s not how story must be implemented in to the RPG game. 90% of players really don’t give a fuck about the storyline in MMORPG game if it is not dynamic.

    You need to have interesting setting, characters, raids with stories, but story in the Old Republic that they make won’t work. It’s not what people want from MMORPG right now.

    For me story is the most important part in videogame, but i’m a hardcore MMORPG player. I will care less about it.

    #1 5 years ago
  2. Stephany Nunneley

    I am not trying to start an argument – SERIOUSLY – but, Blizzard is VERY WELL KNOWN for their CGI trailers when announcing a game or an expansion. Some of the best in business I might add.

    Not trying to conjure BDH or anything, but I can provide YouTube links if I have to :p

    #2 5 years ago
  3. Dralen

    Really enjoyed reading that. Thanks VG247. I especially liked the questions you asked about Revan and the Exile. I was shocked when he said the Exile is actually supposed to be a girl, totally changed my perspective, since the interaction with the other characters is quite different when you play as a female.

    #3 5 years ago
  4. Erthazus

    @2 True.

    They have 3 CGI launch trailers:

    1 CGI for WOW game
    2 CGI for launch trailers

    They absolutely trying to copy WOW.

    #4 5 years ago
  5. Stephany Nunneley

    @4 – Okay. Again NOT going to argue with you, but does this mean that EVERYONE who creates a CGI trailer is copying WoW?

    And as far as MMOs go, I guess Ultima, EverQuest and Asheron’s Call copied Wow too? – No, wait, WoW copied those, which copied from D&D, which copied from Tolkien, who copied from folklore – ad nauseum.

    As far as the artsyle goes, WoW was inspired by the style from the Warhammer Universe, and admits it freely and even also admits that Starcraft was based on Warhammer 40K.

    The only thing anyone can copy from WoW is the game mechanics which, again, they just apparently perfected from previous MMOs.

    #5 5 years ago
  6. Erthazus

    @5 It’s a part of World Of Warcraft success. They present AWESOME trailer in a perfect timing, when people want to see it. I did not say that WOW was the first, it’s just Old Republic tryng to RECREATE that hype behind world Of warcrafts past success.

    :)

    #6 5 years ago
  7. Droid

    Still no news about any in-game economy. I’m worried. :( Items and tradable loot make a game for me.

    #7 5 years ago
  8. Phoenixblight

    @7

    Its not a huge deal for them, Blizzard nor any MMO I have read interviews go in depth on the economy. THat something you look for at close to release.

    #8 5 years ago
  9. LordCancer

    mmo’s are lame.

    #9 5 years ago
  10. Droid

    @8 Yeah but they normally mention something. Not a dickie bird about it so far. It’s a major part of any mmo.

    #10 5 years ago
  11. EnragedPlatypus

    @1
    Graphics-
    The graphics aren’t about what the fans want, it’s about making the game last. If you’ve got realistic looking graphics for the time, a few years down the road and those graphics will look like garbage (SWG). Stylized graphics, such as WoW and ToR, allow games to avoid the realm of graphical increases for much longer.

    Gameplay-
    Is subjective. I personally, don’t really enjoy WoW. I’m not a fan of the “I’m playing this to get better gear and get max level”. Again, as BioWare said, you don’t develop a game to be like WoW, you’re making a WoW clone then and you can’t make a successful game that way (War:O).

    Story-
    This is the big one. You say it a couple times yet you don’t seem to get it. This type of game, is a MMO R.P.G(Role Playing Game)! How many singleplayer RPG’s have you played where story is just an after thought. Where NPC’s just send you out to kill 20 boar for their tusks and that’s it? Where the only reason you’re playing it, is to beat it and be a badass high level with end-game gear?

    If you’ve played /any/ BioWare game, you should know what I’m talking about. The thing that makes a BioWare game one of their games is the story. The choice they give you /in/ the story and the ability to go behind the main story and see the little things that brought you to that point in said story.

    Again, SW:TOR is a MMO:RPG, therefore the story /should/ be an important part. It should be an important part of any MMORPG. Up until now, they only story I’ve ever gotten in any MMORPG was how a farmer really hated gathering his own crap and wanted me to do it. The fact that you say story is the biggest part of a game for you and then say that you’re a hardcore MMORPG player is like saying “Books are important but I don’t read them, I just look at the cover art”. The title MMORPG should mean more than a game where you have RPG like gameplay mechanics.

    My last point, and this is the one that breaks that camels back in my opinion-…

    How many times have you heard of people playing Dungeons and Dragons without a story? Sure it can be done and hell, you might even have fun doing it. But it’s not a real D&D experience. You’re getting short changed when you take the possible story out of it. You payed for an RPG (MMORPG in the case of videogames) and you’re not getting any of the role playing because there’s no story to be had.

    PS: “You need to have interesting setting, characters, raids with stories, but story in the Old Republic that they make won’t work. It’s not what people want from MMORPG right now.” So you know the characters, settings, raids and all story of TOR first hand?

    1st prize for most ignorant comment goes to that little nugget of assumption.

    Also, @10,8&7, there was a hands on article from like a day ago where the author remembered seeing Bazaars and blueprint vendors. Not much but something related to the economy and crafting.

    #11 5 years ago

Comments are now closed on this article.

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    EA Sports has announced Rory McIlroy PGA TOUR will be released in July. Originally announced for June, the golf game will now release the same week as the Open Championship at St. Andrews, on July 14. EA also provided some more color on gameplay features such as the ability to customize the game by borrowing […]

  • Jason Voorhees joins Mortal Kombat X in May, Kombat Pack owners get first dibs

    Jason Voorhees will arrive for Mortal Kombat X players in May, NetherRealm Studios announced today during the latest Kombat Kast. Jason will be shown for the first time on Monday, May 4 during a special Kombat Kast. According to EventHub which watched the livestream, the developer will also show off the character’s move and Variations. […]

  • The Witcher 3: Nvidia heads to Poland for a behind-the-scenes look – video

    A video for The Witcher 3: Wild Hunt has been released, taking you behind-the-scenes with CD Projekt RED. Nvidia’s GeForce crew went to the firm’s studio in Poland to talk with the game’s executive producer John Mamais, who provides a look at the PC version of the upcoming RPG. CD Projekt, according to the video […]

  • Microsoft notes decline in Xbox unit sales for Q3 FY15 to 1.6 million

    Microsoft reported its Q3 FY15 earnings today, citing growth in Xbox Live usage as one of the contributing factors to the firm’s reported revenue. However, the firm noted a decline in units sales for its Xbox consoles during the quarter. Microsoft Q3 2014 (yoy comparison) Microsoft Q1 fiscal 2015 Microsoft Q2 fiscal 2015 The firm […]

  • Powerplay is a new feature included in the Elite: Dangerous May update

    The next update for Elite: Dangerous is coming next month and it includes a new feature called Powerplay. According to Frontier Developments, Powerplay allows players to participate in an ongoing battle that “enhances every aspect” of the game. Players can become allies with a number of galactic Powers and guide their strategy, pursue objectives in […]

  • Facebook says it’s “too early” to discuss large-scale shipments of Oculus Rift

    Facebook has said it is “too early” to discuss large-scale shipments of Oculus Rift as the VR headset is still in the development stages. Speaking during a call to investors, Facebook CFO David Wehner said the company had nothing to announce regarding the amount of stock it expected to ship. “We have not announced any […]

  • Battlefield Hardline’s first patch and rental server program hits next week

    Battlefield Hardline’s first patch has a release date for both consoles and PC. PC & Console patch and RSP for Consoles coming April 28th. Fixes include TDM spawns and more: http://t.co/BZYJeomPlr pic.twitter.com/27TCiY8hmf — Battlefield (@Battlefield) April 23, 2015 The update will include fixes to Punkbuster, Nvidia DirectX drivers, TDM spawns, contains weapon balance tweaks and […]

  • Modders can now earn money through Steam Workshop starting today with Skyrim

    Valve has introduced a new functionality within Steam Workshop which will allow mod makers to earn money for their creations, starting with Skyrim. The update will allow content such as mods, items, or maps to be sold through Steam Workshop for titles which have the feature enabled. A new “streamlined process for listing” has been […]

  • Play Skyrim for free this weekend on Steam and take 75% off while you’re at it

    Skyrim is free this weekend on Steam providing wanna-be Dragonborns who have procrastinated on wetting their blades with Stormcloak blood the perfect opportunity to give the RPG a try. Head over to Steam and download the game and play for free until April 26 at 1am PDT. The game is also 75% off if you […]

  • Call of Duty: Black Ops 3 “Ember” teaser video released ahead of full reveal

    Activision has released a Call of Duty: Black Ops 3 teaser video titled “Ember” and you can watch it right here. Here’s the video blurb: “In the next 50 years, technological advancements will lead us into a world where only those who risk going too far, will find out how far we can actually go.” […]

  • Dragon Age Keep update includes more customizability and control

    Bioware has updated Dragon Age Keep after listening to community feedback. The update includes more customization and control over heroes, world states, career and more. Players can now customize hero portraits or delete Dragon Age: Inquisition heroes from the Hero section. They can also remove playthrough states from the World State Manager and keep up […]

  • Here’s a look at some Conker community creations in Project Spark

    Conker’s Bug Reunion releases today, and below is a video showing some of the community creations you will be able to download using the creation pack. Project Spark is a free download on Xbox One and Windows 8.1, and you can download the Conker Creation Pack today. It contains 350 assets in order for users […]

  • Rainbow Six: Siege video shines spotlight on the British Counter Terrorist Unit

    Ubisoft has released a Rainbow Six: Siege video which gives you a look at the British Counter Terrorist Unit which features “the best of the Army, Navy, and Air Force.” The firm said that over the next few weeks it will introduce the public to each of the units in the game. Rainbow Six Siege […]

  • Mario Kart 8 DLC and Mewtwo for Super Smash Bros. headline eShop update in North America

    Nintendo has updated the North American end of the eShop with an update and new DLC for Mario Kart 8 and the Mewtwo DLC for Super Smash Bros. Other highlights include Mario Kart DS on Wii U Virtual Console, the continuation of International StreetPass Week and more. Full update is below. Nintendo eShop Mario Kart […]

  • Square Enix host E3 2015 conference this year on June 16

    With Final Fantasy 15, Rise of the Tomb Raider and Deus Ex: Mankind Divided on the horizon, it should come as no surprise to learn that Square Enix will be hosting a dedicated E3 2015 conference this year. The presentation will take place Tuesday, June 16 at 9am PDT/12pm EDT/5pm UK. It will be broadcast […]

  • Final Fantasy 4: The After Years 3D remake releasing on Steam next month

    Final Fantasy 4: The After Years has been given a makeover and will be released on Steam of PC next month. You can now pre-order it on Steam and take 10% off for the time being. The game will be released on the digital service May 12 and will include trading cards and achievements. Thanks, […]

  • This Project Cars video shows off the racer’s multiplayer

    Project Cars developer Slightly Mad has released a new video giving you a look at the game’s multiplayer. The game is out next month, and if you would like to refresh yourself on the tracks included,  give this a look. While you are clicking links, here’s the minimum and recommended PC specifications which dropped last […]

  • Looks like Logitech is getting out of OEM mouse production business [Clarification]

    Logitech will no longer produce “low-end” mice, citing a decline in PC accessories. This story has been updated to include a clarification. According to a Reuters report, per MCV, the firm will instead focus on video accessories and streaming music, as its wireless Bluetooth speakers are now its best-selling product rage. This will help offset […]

  • Win! We have 1,000 Heroes of the Storm beta keys to give away

    Must have more MOBA? Win one of our 1,000 Heroes of the Storm beta keys and see if you’re more Blizzard than LoL. Can’t wait for June 2? Of course you can’t. We have 1,000 closed beta keys for Heroes of the Storm to give away this week, allowing you access before Blizzard’s MOBA goes […]

  • Xenoblade Chronicles X Nintendo Direct airs tomorrow, April 24

    A Nintendo Direct devoted entirely to Xenoblade Chronicles X will air this Friday, April 24. The video showcase will start at 11am PDT/2pm EDT/7pm UK. After the showcase, a new Nintendo Treehouse: Live presentation featuring the game will air. This is the second Xenoblace Chronicles X Nintendo Direct, but the first in English. The first […]

  • Blizzard will have 500 game stations set up at gamescom 2015

    Blizzard is heading to gamescom 2015 in August and it will have 500 game stations set up for attendees to get their hands on five of its titles. The developer will be set up in Hall 7 and those who stop by will be able to get hands-on with the latest content for Heroes of […]

  • PS4 price cut to £299 in UK

    Sony has dropped the price of the PS4 in the UK. For a limited time only, you can grab the console for £299.99 from Argos, Game, Tesco and Very. Go to Amazon.co.uk and you’ll get it for £289. You’ve only got until April 28, then it goes back up to £349. Go, go, go. For […]

  • Mad Max: first ever gameplay footage revealed

    Today, we get to finally take our first look at gameplay from Mad Max. Avalanche and Warner Bros. have shown off the first gameplay trailer for Mad Max today. The trailer below offers a look at melee combat, car combat, customisation and much more. Give it a watch below: There are a few new screenshots […]

  • Overlord: Fellowship of Evil has four-player co-op like we figured

    Codemasters has pulled the veil back on the next Overlord game, and its a four-player co-op game called Overlord: Fellowship of Evil. Rhianna Pratchett is back to write the story. The game may be co-op at its core, but it can still be played single-player. Each of the four playable character have strengths and weaknesses, […]

  • Update now available for Pokemon Omega Ruby and Alpha Sapphire, Pokemon X and Y

    Pokemon Omega Ruby and Alpha Sapphire along with Pokemon X and Y are being updated by Nintendo to fix a few bugs and in-game text. There’s also the possibility of a few hacks and exploits being fixed. Per Nintendo Life (via Serebii), both patches are 250-270 blocks in size, and it’s a mandatory update which […]

  • Side-scrolling cover shooter Not a Hero gets a demo

    Not a Hero, the upcoming game from OlliOlli developer Roll7, has received a demo. The demo for Not a Hero was made available today on Steam. In the game, you play as Steve, the campaign manager for BunnyLord. A time-travelling rabbit who’s running for mayor of London. Think this is an absurd premise? This trailer […]

  • You have until April 30 to export your Green Day: Rock Band tracks to Rock Band 3

    Harmonix has announced that those looking to export their song collection from Green Day: Rock Band into Rock Band 3 can only do so until the end of the month. April 30 will be the cutoff date for anyone who wants to export tracks from Green Day: Rock Band into their Rock Band 3 library, […]

  • Batman: Arkham Knight minimum, recommended, and ultra PC specs revealed

    Batman: Arkham Knight is looking like it’s going to be quite a taxing game. Nvidia has released a list of the minimum, recommended, and ultra PC requirements for Batman: Arkham Knight. Here’s the full thing: Minimum OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required) Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom […]

  • Bloodborne patch 1.03 is live, reduces loading times, fixes suspend/resume bugs, more

    Patch 1.03 is now live for Bloodborne. The patch reduces loading times, adds item descriptions to loading screens, and fixes other various bugs. From Software has pushed update 1.03 live to all Bloodborne owners. As promised, it reduces loading times by approximately 5 to 15 seconds. Another new addition is showing item descriptions instead of […]

  • Battlefield 4: first look at Community Map in action

    Get your first look at the map designed by the community of Battlefield 4. Battlefield 4′s community-designed map is a reality. DICE has recently updated CTE to include an early version of the map. It’s not fully textured as Westie is about to show you, but the layout is nearly finalised. Westie goes over the […]

  • Microsoft apologises for uploading misleading Witcher 3: Wild Hunt footage

    Xbox’s YouTube channel uploaded a video of The Witcher 3: Wild Hunt yesterday that was captured from the PC build. The most recent gameplay video for the The Witcher 3: Wild Hunt appeared on the Xbox YouTube channel and showed a quest from the game’s opening section. A few minutes after it had gone live, […]

  • Assassin’s Creed creator’s new game is Ancestors: The Humankind Odyssey

    Ancestors: The Humankind Odyssey is the game Assassin’s Creed creator Patrice Desilets has been working on. Patrice Desilets has just announced that the next game his indie studio Panache Digital Games is making is called Ancestors: The Humankind Odyssey. The announcement comes from Desilets’s keynote at the Reboot Develop event in Croatia. The trailer started […]

  • Bloodborne: Cathedral Ward closed door mystery solved

    The mystery of the locked door at the bottom of the Cathedral Ward in Bloodborne has been solved. Bloodborne, like earlier From Software games, is filled with doors that don’t open the first time you try them. Some will give you “locked” messages, others “does not open from this side”. Some of these will open […]

  • Assassin’s Creed creator Patrice Desilets is revealing his next game now [UPDATE: ended]

    Patrice Desilets, one of the original creators of Assassin’s Creed is hosting a presentation where he’s expected to talk about his next project. Patrice Desilets has emerged once again. This time he’s attending development conference in Croatia. Desilets is giving a live keynote and there’s a good chance we’re going to hear about his next […]

  • Destiny House of Wolves: everything you need to know about gear upgrades & The Reef

    Bungie revealed plenty of important details in last night’s Destiny stream. Let’s go over everything. Alex wants to make sure you don’t miss any of the information revealed yesterday. Most of it affects all Destiny players too, even those who don’t intend on buying House of Wolves. During the first stream, Bungie explained the armour […]

  • Mod-friendly Galactic Civilizations 3 will leave Steam Early Access in May

    Galactic Civilizations 3 will leave Steam Early Access next month for a full release, Stardok has announced. The developer called the game the “largest and most diverse strategy sandbox to date,” as players have a variety of tools such as diplomatic treaties to resource exchanges, and United Planets resolutions to hundreds of research directions for […]

  • Ys 6: The Ark of Napishtim is out next week on PC – here’s the pre-order trailer

    Ys 6: The Ark of Napishtim will be released next week on PC, and today, we have a pre-order trailer for you. The game will be made available on April 28 for $19.99/€17.99/£13.99 on GOG, the Humble Store and Steam. Along with improvements over the original PSP version, it will contain less backtracking, controller support […]

  • Destiny: House of Wolves – full gear set up to level 34 in PvP and PvE, upgrades, more

    The Destiny: House of Wolves livestream this afternoon was chock full of information. Read onward for our full report. According to Bungie, Petra Venj, who serves the Queen, is the main story agent who leads the player through the main series of quests. Players who complete bounties will be able to level up in her […]

  • Destiny: House of Wolves – watch the livestream right here

    Bungie will host a Destiny: House of Wolves livestream at 2pm EDT today, and you can watch it right here. Watch live video from Bungie on www.twitch.tv The stream will introduce the new social space, The Reef, as well as gear upgrade paths. House of Wolves contains new Strike missions, The Prison of Elders three-player […]

  • FIFA Ultimate Team: week of April 22 team includes Barcelona, Chelsea players

    This week’s FIFA 15 Team of the Week is now available for FIFA Ultimate Team players. Each team member, as with previous weeks, is selected base on the previous weekend’s matches. Here’s the list of players now available: Starting GK: Claudio Bravo – FC Barcelona (Spain) CB: Leonardo Bonucci – Juventus (Italy) CB: Ömer Toprak […]

  • Sony’s Spring Fever Sale winds down with Shovel Knight and Call of Duty discounts

    It’s the final week of Sony’s Spring Fever Sale which means more games have been added to the mix. Shovel Knight, which launches today is one offer, and the rest are all Cal of Duty titles. The Taken movie series is on sale as well. With Shovel Knight available today on PlayStation 3, PS4 and […]

  • Drivers for Xbox controllers, voice messages, more features available in Xbox One preview

    Microsoft has announced new features coming to Xbox One and the Xbox App on Windows 10 through the preview program this month. Some of the new features have been requested by the community for both Xbox One and Xbox One SmartGlass. Here’s what to expect, straight from the horse’s mouth: Xbox on Windows 10 Game […]

  • Total War: Warhammer has been announced for PC, Mac, SteamOS

    Total War: Warhammer has been announced after previous teases from The Creative Assembly touched upon it. The game will contain “gigantic monsters, flying creatures, legendary heroes and storms of magical power.” It is also the first in a trilogy which includes two additional standalone titles and extra content packs. It will feature thousands of warriors […]

  • This video for The Witcher 3: Wild Hunt features a quest from the prologue

    A new video for The Witcher 3: Wild Hunt has been released, showing off the Precious Cargo quest contained in the game’s prologue. The quest tasks Geralt with helping a merchant retrieve a mysterious box from the swamps. The scene looks familiar, but we’ve seen so many videos for the game it’s hard to tell […]

  • Limited public beta for The Elder Scrolls Online kicks off tomorrow on consoles

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  • Dying Light debuts in second place on Media Create charts

    Techland’s Dying Light made its debut in Japan lats week, coming in a respectable second place behind Nintendo’s Girls Mode 3: Kirakira Code. The zombie shooter sold 25,530 units on PlayStation 4, while the top earner for the week moved a little over 55,000 units on 3DS. Another western release when landed on the chart, […]

  • Lord of Magna: Maiden Heaven will release in the west this June

    Lord of Magna: Maiden Heaven has been given a release date by XSEED Games, which announced the localization back in February. The title will launch for 3DS in North America on June 2 digitally and through retail. It will be an eShop only title in Europe and Australia when it releases on June 4. A […]

  • This Overlord video teases four new faces of evil

    A new Overlord game is in the works, going by the previous teasing and this video – which teases the possibility of four-payer co-op. Or just four characters to choose from. We don’t know just yet – all we know is the team is asking you to “join the fellowship.” A new entry in the […]

  • GTA movie will star Daniel Radcliffe as Rockstar’s Sam Houser, the BBC confirms

    The GTA movie Game Changer will star Daniel Radcliffe as Rockstar co-founder and president Sam Houser, theBBC has confirmed. The BBC also confirmed Bill Paxton will play Jack Thompson, a role Paxton already confirmed last week when speaking with Deadline. Here’s the synopsis per the BBC: “Conceived for an adult audience, this special 90-minute drama […]

  • Take a look at Etrian Odyssey 2 Untold’s Classic Mode

    Etrian Odyssey 2 Untold’s Classic Mode has received a trailer today. Etrian Odyssey 2 Untold will come with two modes, Classic and Story. Classic Mode was trailered today and in it, you’ll get to make your party by choosing from 13 classes. You’ll be able to customise them too using the character creation tool. Revamped […]

  • Shovel Knight: Plague of Shadows to come with new challenge mode

    Shovel Knight’s upcoming expansion Plague of Shadows will bring with it a new challenge mode. Shovel Knight developer Yacht Club Games has revealed the challenge mode, one of the new additions coming to the game with the free Plague of Shadows expansion. “Are you more into digging than distillation? Already have your Feats book long […]

  • Nvidia releases complete graphical guide for GTA 5

    Those with GeForce cards will be happy to know that Nvidia has released a comprehensive graphical tweaks guide for GTA 5. Nvidia usually produces graphical guides for the big AAA games, and GTA 5 is no different. Their guides offer in-depth coverage of each in-game setting, how much they affect framerate, if they can be […]

  • Cthulhu voodoo: why Bloodborne is the best Lovecraftian game

    Sherif Said tackles Bloodborne’s links to Lovecraftian horror, explaining why you should face the madness and immerse yourself in its lore. Spoilers inside. No other game could commit to its themes so religiously without feeling the need to compromise its vision and veer towards accessibility. Bloodborne stands tall above any game that dares attach itself […]

  • WWE 2K15 is coming to PC this year

    WWE 2K15 will make its way to PC this spring. WWE announced that WWE 2K15 will make its debut on PC in the spring. The game will be based on the PlayStation 4 and Xbox One versions, both of which came out in November. MyCareer and 2K Showaces modes are included, as well as all […]

  • GTA 5 PC: new mod adds snow to GTA Online

    If you’re looking to get some snow in your GTA Online, someone figured out a way. Modder ECB2 created a mod that works with GTA Online on PC. The mod is called “Snow in GTA Online” and it does what it says on the tin. YouTube channel imperfectplayers captured a video showing it in action. […]

  • Deals with Gold: Call of Duty edition

    Xbox Live Deals with Gold for the week of April 20 are now live with mostly Call of Duty games. Various Call of Duty games are on sale on Xbox One and Xbox 360 through Xbox Live this week. Indie games Never Alone and We Are Doomed managed to sneak in as well. With the […]

  • Mortal Kombat X: PSN sign in problems fixed in new patch

    Patch 1.03 is now live for Mortal Kombat X and it brings an end to the aggravating sing in issue encountered by some users on PS4. Mortal Kombat X 1.03 patch has been released. The patch fixes bug CE-34878-0, which affected the PlayStation 4 version. The bug caused users to have to log in and […]

  • GTA 5 PC: new patch fixes Windows Media Player issue, getting stuck in the clouds

    GTA 5 has received a new patch on PC to fix issues caused by the lack of Windows Media Player and getting stuck between online matches. Patch 335.1 is now available to all owners of GTA 5 on PC. The strange issue that affected those who didn’t have Windows Media Player installed, has been fixed. […]