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Dead Rising was "too Japanese", says Capcom

dead-rising

Capcom's Shinsaku Ohara has revealed that Dead Rising was "too Japanese" for western consumers.

Speaking to CVG, Ohara said: "The first Dead Rising was built in a very Japanese style. We had some help from America, but basically it was all done in a Japan. We wanted to do it better for a Western audience this time.

"Together, we've come up with crazier ideas than we did in the first game. What we didn't quite manage in Dead Rising 1 was that it still felt too Japanese. We're much closer to feeling like a Western game with [DR2]."

He stated, though, that with western developer Blue Castle Games involved, Dead Rising 2 will be catered to a lot wider audience.

"They know what they like - and it's good to have them come up with ideas and it becomes a back and forth thing."

The original Dead Rising released on Xbox 360 in 2006, with a Wii port released late last year.

Dead Rising 2 will release this September for PS3, 360 and PC.

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Dead Rising

PS4, Xbox One, Xbox 360, PC

dead rising 2

PS4, Xbox One, PS3, Xbox 360, PC

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Johnny Cullen

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Johnny has experience at a wide range of games media outlets, having written for Eurogamer, Play Magazine, PC Gamer, GameDaily, and more. He worked at VG247 pumping out news at an astonishing rate for several years. More recently, he founded the games website PlayDiaries.

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