F1 2010 out in September for PS3, 360, PC

Wednesday, 10th March 2010 14:16 GMT By Johnny Cullen

F1 2010

Codemasters has just formally unveiled F1 2010 for PS3, 360 and Games for Windows, along with a September release date.

The game is the first HD Formula One game to appear since F1: Championship Edition for PS3 back in 2007.

It’ll be built around the upcoming 2010 season that kicks off in Bahrain this weekend, including the all new South Korean GP and the return of seven time world-champion, Mercedes driver Michael Schumacher.

As well as that, it’ll have all the driver changes to other teams from last season, like Ferrari new boy Fernando Alonso and the back-to-back world championship winning duo at McLaren, Jenson Button and Lewis Hamilton.

The first screenshots were also released of the game as well, which you can find below with the PR.

F1 2010TM heralds a new generation of high definition FORMULA ONETM games from Codemasters®

Wednesday 10th March/… A new generation of FORMULA ONE games will come to high definition consoles and PC later this year as Codemasters® today announced that F1 2010 will be released this September for Xbox 360® video game and entertainment system from Microsoft®, PlayStation®3 computer entertainment system and PC Games For Windows®.

As the official game of the 2010 FIA FORMULA ONE WORLD CHAMPIONSHIP™, F1 2010 will include all of the official teams, drivers and circuits from the coming season. F1 2010 will feature the return of seven times FORMULA 1 Drivers’ World Champion Michael Schumacher, the introduction of several new teams, and the brand new Korean International Circuit that will host the 2010 FORMULA 1 KOREAN GRAND PRIX.

The September launch will see F1 2010 become the first official FORMULA ONE game to appear for Xbox 360 and marks the return of FORMULA ONE to PC after an eight year absence. The arrival of the HD editions of FORMULA ONE follows Codemasters’ extremely successful launch of F1 2009 for Wii and PSP, which became a top five best seller throughout the past holiday period.

In F1 2010 gamers will take on the full, expanded grid in a variety of game modes including GRAND PRIX, Championship, Time Trial and an extensive, innovative Career mode. F1 2010 will also feature a highly advanced damage model, fully dynamic weather system and extensive competitive multiplayer options.

In production at Codemasters Studios Birmingham, F1 2010 is being developed using the EGO Game Technology Platform, Codemasters’ proprietary tech that powered the critically acclaimed, million-plus selling Colin McRae: DiRT 2 and Race Driver: GRID. The award-winning technology has been further developed to accurately recreate the unique aerodynamics and handling of 200MPH+ FORMULA ONE cars. The tech combined with Codemasters’ unprecedented access to FORMULA ONE teams and drivers will ensure that F1 2010 delivers the most authentic FORMULA ONE racing experience yet. F1 2010 will be released September 2010 for Xbox 360, PlayStation 3 and Games for Windows.

• ENDS •



  1. Johnny Cullen

    I am now PROPERLY PUMPED for this.

    And that’s no exaggeration.

    #1 5 years ago
  2. itsucks

    so wet in my pants for that wet shots.

    #2 5 years ago
  3. Harry

    At least the F1 season forces Codemasters to release a racing game with a decent number of courses for once.

    #3 5 years ago
  4. NGCes26294BIV


    Erm, which of their racers includes less tracks than an F1 season?

    Nice screens.

    #4 5 years ago
  5. KillerDD

    Hell yeah!!

    #5 5 years ago
  6. Harry

    @4 Dirt 2. Only had 1 rally course per location.

    #6 5 years ago
  7. NGCes26294BIV


    Mmm. Dirt 2 wasn’t just a rally game though, was it. It had more tracks in the game, just not in the section of the game that you liked.

    That’s like saying “Halo only had two levels, cos there was only two set on earth. The rest were set in space – they don’t count”.

    Anyway, looking forward to this. I quite enjoyed Dirt 2. Not played Grid though, which I suspect this will be more like.

    #7 5 years ago
  8. Mad-elph

    I am curious about the delay to Sept. the season will be almost over then (2-3 more races)… we’ve seen teams disappear this year was that the reason? do they want to see how they all run to determine balancing? But there will be changes for the next season only weeks later so why so late a release date? Is this going to be an annual thing?
    MotoGP got 09/10 as a release that came out at the beginning of the 2010 season, F1 gets first game in 3 years and it comes out at the end of season. Would you tolerate a hockey or Fifa or nfl game coming out at the end of season?

    I am a huge F1 fan and bleed F1 daily. I just want to know if I should pick it up or not seeing as how another might be in the pipeline for mid season in 2011?

    #8 5 years ago
  9. NGCes26294BIV


    Considering how they’ve only announced the game today, I’m not sure where the ‘delay’ is? But I suspect it has to be released in september because Formula One have only recently finalised the teams, drivers and tracks. All of those things have to be built into the game, and they’re not two-minute jobs.

    Also, it’s not the first F1 game in three years – F1 2009 came out last year.

    #9 5 years ago
  10. frod

    So, screenshots from Codemasters six months before release. Interesting concept.

    #10 5 years ago
  11. Mad-elph

    The delay was that it was to be released last year, but they coldn’t do it, so they threw together a Wii version for 09 and said they’d work hard on the HD version of 2010. Then they say they are to release a game 9 months after a season starts. its like in NHL or Fifa, the season starts in Sept, but they market the game as the next year so last sept we got NHL 2010 and Fifa 2010, while it was still 09. We get F1 2010 in 2010 a month before the season ends – 7 months into the season. Just my opinion

    #11 5 years ago
  12. Mad-elph

    the tracks are finalized in november, there are 19 tracks this season and one issue arose surrounding the move a a GP in Britain, but was sorted out. The teams is certainly another issue, but given my lack of experience I would say they probably have a designer sitting there making models of the cars from last year, then adjusting things when the cars hit the track. The problem with F1 is that the cars are different every GP as they have different Aero requirements and teams keep developing so you’d never have a real sense of how it is supposed to look. An F1 fan will know that and as long as they generally appear correct the changing of the exhaust vent from one race to another will not distract them.
    Then of course you have sponsorship, which can be signage for a single GP or for a whole season, but most deals aren’t revealed till late Jan or Feb. but regardless if you have all the physics stuff done, and the its just adding a texture over a car model it should not take more than a month. It seems to me that they spread themselves too thin. Not enough people working on this project given all the other stuff Codies is trying to do. In the end I think they will spread it all too thin. One or two games will suffer hard and we will see a round of layoffs at codies within two years. Like in NHL or Fifa if you stagger the release till the end of Sept or early Oct then you get a better sense of who is playing where (given preseason trades etc).

    #12 5 years ago
  13. frod

    Nah. More likely they just looked at the viewing figures.

    September is when the F1 title race gets interesting.

    #13 5 years ago
  14. Mad-elph

    Unless Schumi locks it up in June as he did a few seasons….. just saying.

    #14 5 years ago
  15. frod

    In that case no-one will buy it anyway.

    #15 5 years ago
  16. Mad-elph

    Just found out MP will be in the next edition… I;m gonna hold out on buying it till then I guess.

    #16 5 years ago
  17. NGCes26294BIV


    What part of “extensive competitive multiplayer options” made you think MP wasn’t included?

    #17 5 years ago
  18. Mad-elph

    no i mean MP as in live online multiplayer. Read (its sheeet site for F1 news) but at the bottom the last paragraph says “Perhaps the most exciting development on the horizon is players using the game to compete against the real-world drivers live in every Grand Prix. Gray says that F1 already produces all the data required to do this so it could end up in a future edition. For teams it can’t come soon enough as it will sure be cheaper than testing.”

    That suggests live online GP racing against real world opponents, instead of mp locally is for the next edition.

    #18 5 years ago
  19. Mad-elph

    However maybe he means (as was rumored on Codies site) that we’d sit in a car, and race against the action live during a race (a simulated version of reality) where when the race is live and Weber is first then crashes I could be playing and racing against the real guys as if they were online people and he’d crash out of my game. How they intend to make this work I don’t know. I figure its possible as he says that makes sense, but if car X takes a turn too far in Real life and I am there in the simulated race then he’d hit me. what happens in reality would put imaginary drivers at their mercy. In real racing you would not take a line into a corner if another car is there, so if it not there in real life and you are there in the simulated version then they take the line and take you out. How would it be fair to penalize the driver online in this case.

    So maybe you are right, MP is going to be in there, I will have to wait and see what they say.

    #19 5 years ago
  20. El_MUERkO

    those images remind me of the “Bloom” craze of a few years ago

    #20 5 years ago
  21. Tallon 4

    Too much bloom indeed….but not complaining…If there is one developer who can make a decent racegame besides Turn10 and Polyphony it’s the Codies.

    #21 5 years ago
  22. HeliosCM


    The game will have extensive online multiplayer modes.

    #22 5 years ago
  23. Grimrita

    Codies cant make FPS games, adventure games or platform games but they sure know how to make racing games!

    #23 5 years ago

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