Call of Duty: Black Ops is all about "variety" says Treyarch
Treyarch pleased to be doing "something new" with Black Ops
Interview: Dead Space 2's Steve Papoutsis
Interview: Bizarre Creations' Gareth Wilson on Blur
Interview: Brink (part two) - Splash Damage's Paul Wedgwood
Interview: Brink (part one) - Splash Damage's Ed Stern
Interview - Obsidian's Chris Avellone on Fallout: New Vegas [Update]
Interview: Blizzard's Chris Metzen on the WoW movie, Heart of the Swarm, more
Interview: Splinter Cell Conviction's Maxime Béland
Olin: Those that forget DS is the number one portable are "silly"
Interview - Joseph Olin, AIAS president (part 1)
Yerli: Crytek UK, nee Free Rad, focused on Crysis 2 multiplayer
Crytek: Crysis 2's about "making gameplay that’s unique" to both consoles and PC
The Witcher: Rise of the White Wolf still being "considered"
CD Projekt "thinking about" DLC for The Witcher 2
Interview - The Witcher 2's senior producer, Tomasz Gop
Interview - Star Wars: The Old Republic producer Jake Neri
Interview: Castlevania: Lords of Shadow's Dave Cox
Alice plays a "huge" part in Alan Wake, says Remedy
Remedy explains decision to release Alan Wake on Xbox 360 only
THQ says its titles are something other publishers "would be envious of"
Cage: "Triggering emotions in interactive medium is my mission"
Interview: Forza Motorsport's Dan Greenawalt
Nudity in Dante's Inferno part of the "fantastical" context of Hell
Kotick admits that Acti's Spider-Man games have "sucked"
Kane & Lynch: Dead Men sold 1.7M units, says IO
IO: Games don't have to be photo-realistic to be "real"
Kane & Lynch 2 features a down-and-dead mechanic
Kamiya wants Bayonetta to boost third-person action genre
Activison chats to the "big three" about digital distribution
Arkham Asylum: Hamill never expected to voice Joker again
Darksiders: Ask Vigil anything you want to know about the game
Street Fighter champ Daigo Umehara is not "threatened" by anyone
Interview: A2M on WET, female characters and the future
Interview: Gearbox on Borderlands 2, Pitchford's Valve remarks and tons more
Orson Scott Card: There aren't enough turn-based strategy games
Blizzard's Chris Metzen discusses writing for StarCraft II, clobbering people
Exclusive: Bungie discusses Halo 3: ODST with VG247 at GamesCom
Exclusive: VG247 talks Mass Effect 2 with associate producer Jesse Houston
Cage: Heavy Rain's "not really a videogame anymore"
David Cage: Heavy Rain demo a "possibility"
David Cage: The PS3 is a "truly fantastic" machine
Exclusive: Andrew House talks to VG247 about price cuts and going digital in a retail market
Alien Breed trilogy: PS3 version coming later
Pete Hines: No Quake RPG in Bethesda's future
Interview - Turbine chats about LOTRO Mines of Moria Book 8 and beyond
Interview: Brian Etheridge on Eat Lead: The Return of Matt Hazard
Loman on EE2008: "Our biggest inspiration is probably the Penny Arcade Expo"
Interview: EA Sports marketing boss talks FIFA 09
Interview: Clarence Lim on Shaun White Snowboarding