Doom Eternal will maintain its buttery-smooth 60fps across most versions of the game.
One of Doom 2016’s most defining aspects was its commitment to 60fps gameplay, and this will also be the case for Doom Eternal. Billy Khan, id Tech lead engine programmer, confirmed this on Twitter over the weekend.
Khan listed PS4, PS4 Pro, Xbox One, Xbox One S and Xbox One X as all running at that framerate target. Nintendo Switch is, of course, absent from this list, which isn’t surprising given that Doom 2016’s Switch port ran at 30fps.
PS4, PS4 PRO, XB1, XB1S and XB1X all run at 60FPS.
— Billy Khan💥now we wait 🙂 (@billykhan) March 7, 2020
Id Software also previously confirmed that Doom Eternal’s Switch version will run at 30fps. PC was likewise missing, for obvious reasons. The PC version is, however, ready to run at 1,000 fps, and id even managed to reach around 400fps on test PCs, all thanks to id Tech 7’s engine upgrades.
Khan’s tweet doesn’t answer the question of resolution, but the more powerful consoles will likely run at resolutions above 1080p. We’ll have to wait for final code before we find out the exact numbers.
If you’re getting the PC version, be sure to give the game’s recently-published PC specs a look.
Doom Eternal is out March 20 on PC, PS4 and Xbox One. The Switch version does not yet have a release date.