Playing the role – a week for video game actors

By Kirk McKeand, Friday, 24 January 2020 15:15 GMT

This week we ran one feature per day about acting in video games.

We covered topics such as the distinction between VO and performance capture, stunt performers, mocap, and vocal strain. We reached out to our friends in the industry for insider insight, speaking to actors, directors, casting agents, and more.

The idea behind this was to demystify what is quite a secretive industry, to highlight some of the issues and misconceptions actors face. Hopefully you will find the articles entertaining as well!

You can read articles at the links below:

We’ve also ran some in-depth features with video game actors this past year, and you can check out our older articles on the topics below:

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